Player Matchup

Dredge
Dredge
Diamond V
BeiQ
Dredge
Diamond V
Level 75
Champion Stats
15W - 12L
1,693 SR
Queue Stats
181W - 156L
1,644 Elo+
Solo
Inara
Inara
Platinum II
ErickDiazTM
Inara
Platinum II
Level 792
Champion Stats
17W - 20L
1,612 SR
Queue Stats
435W - 386L
1,538 Elo+
Solo
Ying
Ying
Diamond IV
RadBarbie
Ying
Diamond IV
Level 658
Champion Stats
63W - 46L
1,643 SR
Queue Stats
525W - 496L
1,633 Elo+
Party 1
Koga
Koga
Masters
jøkerツ
Koga
Masters
Level 999
Champion Stats
13W - 10L
1,770 SR
Queue Stats
303W - 243L
1,640 Elo+
Solo
Ruckus
Ruckus
Platinum III
sherminator4955
Ruckus
Platinum III
Level 103
Champion Stats
7W - 3L
1,768 SR
Queue Stats
268W - 241L
1,627 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 525
1,697 SR
1,616 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 442
1,690 SR
1,631 Elo+
Jenos
Jenos
Gold V
HartIy
Jenos
Gold V
Level 19
Champion Stats
0W - 1L
1,756 SR
Queue Stats
8W - 6L
1,618 Elo+
Solo
Octavia
Octavia
Masters
NotPinkOnion
Octavia
Masters
Level 856
Champion Stats
1W - 1L
1,672 SR
Queue Stats
252W - 224L
1,693 Elo+
Party 2
Barik
Barik
Platinum V
causeit
Barik
Platinum V
Level 545
Champion Stats
11W - 13L
1,613 SR
Queue Stats
791W - 760L
1,572 Elo+
Solo
Lex
Lex
Masters
櫻井ハナ
Lex
Masters
Level 279
Champion Stats
8W - 6L
1,790 SR
Queue Stats
245W - 204L
1,677 Elo+
Party 2
Ash
Ash
Platinum V
紅茶好きの杉下右京
Ash
Platinum V
Level 509
Champion Stats
0W - 1L
1,618 SR
Queue Stats
64W - 43L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BeiQ
Dredge
40
11 / 5 / 13
4,520
301
135,860
50,322
5,080
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
4 / 10 / 12
4,312
287
50,930
143,025
26,072
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
57
1 / 7 / 27
4,589
306
12,343
42,388
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
59
24 / 7 / 8
5,275
352
119,895
81,261
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

40
6 / 13 / 4
3,557
237
53,597
100,077
38,743
Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
AndroxusTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
VivianLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
HartIy
Jenos
11
2 / 12 / 22
4,158
277
45,435
52,534
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
NotPinkOnion
Octavia
58
11 / 5 / 16
4,122
275
149,089
70,627
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
causeit
Barik
47
1 / 10 / 16
3,304
220
51,094
84,523
128,403
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

52
23 / 9 / 8
4,710
314
111,022
55,600
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
5 / 10 / 16
3,508
234
60,433
109,341
42,817
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 16s
Objective Time
1m 55s
110
Kill Participation
120
46
Kills
42
42
Deaths
46
64
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Dredge
BeiQ
Dredge
11
5
13
3.5
W
4
10
12
1
L
Jenos
HartIy
Jenos
2
12
22
1.08
L
Octavia
NotPinkOnion
Octavia
11
5
16
3.8
W
Ying
1
7
27
2.07
L
Barik
causeit
Barik
1
10
16
0.9
W
Koga
24
7
8
4
W
6
13
4
0.62
L
23
9
8
3
L
5
10
16
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

372,625
Damage
417,073
417,073
Taken
372,625
69,895
Shielding
171,220
246,719
Healing
155,698
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
BeiQ
Dredge
135,860
77,106
67
12,824
50,322
5,080

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
50,930
42,030
0
8,567
143,025
26,072
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Jenos
HartIy
Jenos
45,435
40,242
84,761
23,541
52,534
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Octavia
NotPinkOnion
Octavia
149,089
140,644
1,132
16,758
70,627
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Ying
12,343
12,343
173,258
26,407
42,388
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Barik
causeit
Barik
51,094
51,094
0
11,990
84,523
128,403
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Koga
119,895
113,145
0
20,151
81,261
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
53,597
34,921
0
5,445
100,077
38,743

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
111,022
100,421
0
12,035
55,600
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
60,433
57,681
0
5,481
109,341
42,817
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role