Player Matchup

Furia
Furia
Fulefuté
Furia
Level 999
Champion Stats
36W - 35L
1,654 SR
Queue Stats
1,568W - 1,502L
1,746 Elo+
Solo
Vatu
Vatu
Logoryuthm
Vatu
Level 999
Champion Stats
38W - 22L
1,722 SR
Queue Stats
1,341W - 899L
1,764 Elo+
Solo
Buck
Buck
PatrykTeo
Buck
Level 999
Champion Stats
17W - 15L
1,671 SR
Queue Stats
691W - 734L
1,688 Elo+
Solo
Barik
Barik
sunshinepudding
Barik
Level 876
Champion Stats
25W - 19L
1,649 SR
Queue Stats
948W - 898L
1,717 Elo+
Solo
Corvus
Corvus
tmm3105
Corvus
Level 878
Champion Stats
88W - 92L
1,624 SR
Queue Stats
569W - 586L
1,632 Elo+
Solo
Team Averages
Level 950
1,664 SR
1,709 Elo+

VS

Team Averages
Level 415
1,608 SR
1,694 Elo+
Yagorath
Yagorath
Emerytt
Yagorath
Level 143
Champion Stats
1W - 3L
1,506 SR
Queue Stats
228W - 170L
1,735 Elo+
Party 1
Jägėr
Unknown
Level 196
Champion Stats
7W - 8L
1,662 SR
Queue Stats
125W - 92L
1,785 Elo+
Party 1
Barik
Barik
Ruterfuter
Barik
Level 342
Champion Stats
11W - 5L
1,786 SR
Queue Stats
108W - 106L
1,637 Elo+
Party 1
Lex
Lex
ghfdg
Lex
Level 395
Champion Stats
0W - 2L
1,560 SR
Queue Stats
43W - 33L
1,680 Elo+
Party 1
Ying
Ying
murzynwmikrofali
Ying
Level 999
Champion Stats
17W - 27L
1,526 SR
Queue Stats
305W - 275L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Fulefuté
Furia
60
5 / 5 / 19
3,738
374
26,430
35,321
4,128
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
17 / 3 / 16
3,537
354
90,245
56,060
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 20% Health.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Buck
58
10 / 7 / 17
3,082
308
77,954
47,237
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

59
5 / 4 / 14
3,468
347
55,316
82,772
87,103
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Corvus
tmm3105
Corvus
58
8 / 6 / 19
3,128
313
43,722
25,514
0
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 6% for 3s after activating Projection.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Emerytt
Yagorath
59
5 / 11 / 13
2,382
238
42,130
95,679
13,326
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.05s each time you hit an enemy with Caustic Spray.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 0.5s after using Hardening, gain its benefits.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Jägėr
Unknown
50
6 / 10 / 7
2,145
215
56,141
49,316
0

Level 1

Level 4

Level 2

Level 3

Level 5

Level 1

Barik
59
6 / 8 / 7
2,548
255
59,095
64,053
61,926
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lex
ghfdg
Lex
48
7 / 8 / 7
2,660
266
73,242
41,886
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

60
1 / 8 / 11
2,161
216
16,296
33,914
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 41s
Objective Time
2m 23s
130
Kill Participation
70
45
Kills
25
25
Deaths
45
85
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yagorath
Emerytt
Yagorath
5
11
13
1.05
W
Furia
Fulefuté
Furia
5
5
19
2.9
L
Jägėr
Unknown
6
10
7
0.95
W
17
3
16
8.33
W
Buck
10
7
17
2.64
L
Barik
6
8
7
1.19
L
Lex
ghfdg
Lex
7
8
7
1.31
L
1
8
11
0.81
W
5
4
14
3
W
Corvus
tmm3105
Corvus
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,667
Damage
246,904
246,904
Taken
284,848
91,231
Shielding
75,252
183,356
Healing
110,894
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Yagorath
Emerytt
Yagorath
42,130
23,493
0
6,967
95,679
13,326
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Furia
Fulefuté
Furia
26,430
17,148
83,850
17,108
35,321
4,128
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jägėr
Unknown
56,141
38,096
0
0
49,316
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
90,245
72,636
0
11,483
56,060
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Buck
77,954
61,435
0
11,058
47,237
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Barik
59,095
59,095
0
11,419
64,053
61,926

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lex
ghfdg
Lex
73,242
68,830
0
636
41,886
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
16,296
16,296
78,313
13,559
33,914
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
55,316
55,316
0
3,345
82,772
87,103
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
tmm3105
Corvus
43,722
26,716
47,887
8,625
25,514
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role