Player Matchup

Fernando
Fernando
DaheadUwU
Fernando
Level 81
Champion Stats
2W - 1L
1,541 SR
Queue Stats
163W - 167L
1,536 Elo+
Party 1
Willo
Willo
LuisaDieNuss
Willo
Level 179
Champion Stats
6W - 4L
1,611 SR
Queue Stats
302W - 306L
1,609 Elo+
Party 1
Grover
Grover
Pha-raa
Grover
Level 283
Champion Stats
52W - 50L
1,578 SR
Queue Stats
627W - 666L
1,495 Elo+
Party 3
VII
VII
Pharaaon
VII
Level 408
Champion Stats
58W - 66L
1,551 SR
Queue Stats
764W - 747L
1,512 Elo+
Party 3
Zhin
Zhin
shehaatesjeremy
Zhin
Level 217
Champion Stats
16W - 14L
1,595 SR
Queue Stats
443W - 427L
1,535 Elo+
Solo
Team Averages
Level 234
1,575 SR
1,537 Elo+

VS

Team Averages
Level 278
1,550 SR
1,524 Elo+
Kasumi
Kasumi
Elcousteau
Kasumi
Level 214
Champion Stats
40W - 42L
1,587 SR
Queue Stats
108W - 112L
1,518 Elo+
Solo
Inara
Inara
Imp52
Inara
Level 158
Champion Stats
10W - 7L
1,609 SR
Queue Stats
20W - 22L
1,533 Elo+
Party 2
Lillith
Lillith
Seamaid
Lillith
Level 247
Champion Stats
1W - 5L
1,342 SR
Queue Stats
36W - 41L
1,528 Elo+
Party 2
Willo
Willo
XxThePiratexX
Willo
Level 684
Champion Stats
28W - 26L
1,577 SR
Queue Stats
585W - 559L
1,530 Elo+
Solo
Tyra
Tyra
maktla
Tyra
Level 89
Champion Stats
5W - 4L
1,634 SR
Queue Stats
22W - 25L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DaheadUwU
Fernando
51
2 / 9 / 17
3,068
256
52,317
99,229
65,211
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
17 / 6 / 19
3,543
295
104,521
37,007
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Grover
Pha-raa
Grover
59
8 / 3 / 27
3,612
301
33,895
54,785
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
16 / 8 / 15
3,174
265
77,337
40,993
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

60
10 / 13 / 10
2,640
220
50,938
45,361
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Kindling

Kindling

Whirl

Generate 5 Ammo after activating Whirl.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Elcousteau
Kasumi
57
9 / 10 / 10
960
80
42,934
34,094
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Inara
Imp52
Inara
40
7 / 12 / 10
3,728
311
59,917
147,095
10,333
Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 48% while Earthen Guard is active.

Level 4

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 20%.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lillith
Seamaid
Lillith
59
1 / 10 / 16
3,161
263
26,382
51,061
1,800
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
3 / 11 / 10
2,592
216
50,028
39,607
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Tyra
maktla
Tyra
43
19 / 10 / 6
3,635
303
98,114
47,151
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
7m 16s
141
Kill Participation
91
53
Kills
39
39
Deaths
53
88
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fernando
DaheadUwU
Fernando
2
9
17
1.17
L
Kasumi
Elcousteau
Kasumi
9
10
10
1.4
L
Inara
Imp52
Inara
7
12
10
1
W
17
6
19
4.42
W
Grover
Pha-raa
Grover
8
3
27
7.17
W
16
8
15
2.94
L
Lillith
Seamaid
Lillith
1
10
16
0.9
L
3
11
10
0.73
L
Tyra
maktla
Tyra
19
10
6
2.2
W
10
13
10
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

319,008
Damage
277,375
277,375
Taken
319,008
65,211
Shielding
12,133
161,834
Healing
123,556
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
DaheadUwU
Fernando
52,317
37,909
630
9,659
99,229
65,211
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Kasumi
Elcousteau
Kasumi
42,934
30,916
0
6,795
34,094
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
Imp52
Inara
59,917
53,561
0
1,725
147,095
10,333
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
104,521
68,452
0
49
37,007
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Grover
Pha-raa
Grover
33,895
27,502
102,300
46,162
54,785
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
77,337
71,688
0
1,088
40,993
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
Seamaid
Lillith
26,382
16,298
104,803
672
51,061
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
50,028
29,046
119
6,655
39,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tyra
maktla
Tyra
98,114
70,812
0
2,787
47,151
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
50,938
40,457
0
1,946
45,361
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role