Player Matchup

Jenos
Jenos
BRH JuanitoJ
Jenos
Level 115
Champion Stats
9W - 10L
1,575 SR
Queue Stats
154W - 137L
1,520 Elo+
Solo
Lian
Lian
Kaligridor
Lian
Level 228
Champion Stats
41W - 27L
1,679 SR
Queue Stats
896W - 849L
1,641 Elo+
Solo
Fernando
Fernando
LECTICO
Fernando
Level 816
Champion Stats
8W - 7L
1,637 SR
Queue Stats
260W - 273L
1,549 Elo+
Party 1
Buck
Buck
Nazunax
Buck
Level 999
Champion Stats
27W - 26L
1,610 SR
Queue Stats
543W - 529L
1,585 Elo+
Party 1
Khan
Khan
skeletonkid
Khan
Level 999
Champion Stats
7W - 5L
1,594 SR
Queue Stats
418W - 364L
1,615 Elo+
Party 1
Team Averages
Level 631
1,619 SR
1,582 Elo+

VS

Team Averages
Level 503
1,526 SR
1,608 Elo+
Cassie
Cassie
FelipeNegao97
Cassie
Level 127
Champion Stats
144W - 136L
1,621 SR
Queue Stats
146W - 137L
1,609 Elo+
Solo
Atlas
Atlas
LusAgu
Atlas
Level 109
Champion Stats
6W - 9L
1,537 SR
Queue Stats
245W - 233L
1,584 Elo+
Solo
Strix
Strix
Ricartts
Strix
Level 527
Champion Stats
277W - 294L
1,599 SR
Queue Stats
633W - 648L
1,633 Elo+
Solo
Evie
Evie
bruno114
Evie
Level 871
Champion Stats
1W - 2L
1,386 SR
Queue Stats
497W - 471L
1,616 Elo+
Solo
Ying
Ying
prototype5643210
Ying
Level 880
Champion Stats
1W - 3L
1,488 SR
Queue Stats
840W - 793L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
1 / 4 / 22
2,517
280
11,552
18,352
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
13 / 2 / 8
2,639
293
69,195
14,354
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
LECTICO
Fernando
60
9 / 1 / 9
3,222
358
51,800
39,157
39,683
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Buck
Nazunax
Buck
60
8 / 3 / 14
2,645
294
32,569
40,996
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 2s.

Level 2

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

60
7 / 3 / 14
3,771
419
29,336
32,419
9,072
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
0 / 8 / 3
886
98
35,394
35,800
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Atlas
LusAgu
Atlas
39
2 / 5 / 5
993
110
26,128
77,519
2,400
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Strix
Ricartts
Strix
55
3 / 9 / 4
1,584
176
36,017
27,089
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 20%.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Evie
59
7 / 10 / 0
1,700
189
38,128
30,723
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 5s.

Level 4

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

60
1 / 6 / 4
2,241
249
9,611
23,321
0
Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 55s
Objective Time
2m 24s
105
Kill Participation
29
38
Kills
13
13
Deaths
38
67
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
22
3
L
0
8
3
0.19
W
13
2
8
8.5
W
Fernando
LECTICO
Fernando
9
1
9
13.5
L
Atlas
LusAgu
Atlas
2
5
5
0.9
W
Buck
Nazunax
Buck
8
3
14
5
L
Strix
Ricartts
Strix
3
9
4
0.56
L
Evie
7
10
0
0.7
L
1
6
4
0.5
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,452
Damage
145,278
145,278
Taken
194,452
48,755
Shielding
2,400
101,694
Healing
77,538
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
11,552
10,252
42,073
5,050
18,352
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,394
28,995
0
4,047
35,800
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
69,195
65,995
0
2,295
14,354
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
LECTICO
Fernando
51,800
28,821
0
10,808
39,157
39,683
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Atlas
LusAgu
Atlas
26,128
26,128
0
0
77,519
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Buck
Nazunax
Buck
32,569
30,614
0
18,905
40,996
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Strix
Ricartts
Strix
36,017
35,467
0
1,749
27,089
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Evie
38,128
35,192
0
7,605
30,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
9,611
9,611
54,299
9,838
23,321
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
29,336
26,226
8,487
14,076
32,419
9,072

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role