Player Matchup

Dredge
Dredge
Platinum II
RaykenXD
Dredge
Platinum II
Level 208
Champion Stats
23W - 23L
1,502 SR
Queue Stats
464W - 449L
1,567 Elo+
Solo
Rei
Rei
Platinum III
WhiteRainy
Rei
Platinum III
Level 999
Champion Stats
625W - 458L
1,701 SR
Queue Stats
1,064W - 1,014L
1,555 Elo+
Solo
Nyx
Nyx
Diamond V
cRi7iCaL_v0
Nyx
Diamond V
Level 999
Champion Stats
215W - 165L
1,701 SR
Queue Stats
592W - 541L
1,622 Elo+
Solo
Lillith
Lillith
Platinum I
crystalysis
Lillith
Platinum I
Level 999
Champion Stats
6W - 9L
1,556 SR
Queue Stats
121W - 91L
1,736 Elo+
Party 2
Vatu
Vatu
Diamond III
ìnsu
Vatu
Diamond III
Level 253
Champion Stats
11W - 2L
1,964 SR
Queue Stats
41W - 17L
1,808 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 692
1,685 SR
1,658 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 357
1,657 SR
1,640 Elo+
Atlas
Atlas
Diamond V
Hamdini10
Atlas
Diamond V
Level 179
Champion Stats
2W - 5L
1,442 SR
Queue Stats
399W - 351L
1,608 Elo+
Party 3
Tiberius
Tiberius
Diamond IV
IskanderS
Tiberius
Diamond IV
Level 239
Champion Stats
29W - 31L
1,644 SR
Queue Stats
368W - 338L
1,604 Elo+
Party 1
Inara
Inara
Platinum I
Sborricchia
Inara
Platinum I
Level 264
Champion Stats
5W - 7L
1,633 SR
Queue Stats
171W - 133L
1,660 Elo+
Party 1
Lex
Lex
Diamond V
kurosaki2796
Lex
Diamond V
Level 376
Champion Stats
4W - 1L
1,927 SR
Queue Stats
51W - 24L
1,666 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
warlord10215
Mal'Damba
Diamond V
Level 725
Champion Stats
16W - 21L
1,637 SR
Queue Stats
535W - 480L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
RaykenXD
Dredge
55
4 / 4 / 11
2,400
267
31,997
31,790
978
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
7 / 6 / 7
2,406
267
42,920
42,954
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 8.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

58
7 / 3 / 9
2,943
327
66,247
62,669
24,160
True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Lillith
crystalysis
Lillith
58
2 / 0 / 19
2,842
316
30,345
13,349
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Level 1

Vatu
ìnsu
Vatu
54
14 / 3 / 11
2,935
326
77,326
43,376
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Hamdini10
Atlas
57
4 / 6 / 5
1,766
196
26,182
78,982
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tiberius
IskanderS
Tiberius
45
4 / 9 / 4
1,723
191
54,188
30,435
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Making the Cut

Making the Cut

Heavy Blade

Heal for 40 for each enemy hit by Heavy Blade.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

57
2 / 9 / 3
1,643
183
32,154
84,923
13,443
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

56
4 / 5 / 6
1,760
196
66,584
27,980
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Mal'Damba
warlord10215
Mal'Damba
59
2 / 5 / 6
1,856
206
15,030
26,515
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
1m 39s
91
Kill Participation
40
34
Kills
16
16
Deaths
34
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
Hamdini10
Atlas
4
6
5
1.08
L
Tiberius
IskanderS
Tiberius
4
9
4
0.67
W
Dredge
RaykenXD
Dredge
4
4
11
2.38
L
2
9
3
0.39
W
7
6
7
1.75
W
7
3
9
3.83
W
Lillith
crystalysis
Lillith
2
0
19
11.5
L
4
5
6
1.4
L
Mal'Damba
warlord10215
Mal'Damba
2
5
6
1
W
Vatu
ìnsu
Vatu
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,835
Damage
194,138
194,138
Taken
248,835
25,138
Shielding
13,443
154,096
Healing
114,694
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Hamdini10
Atlas
26,182
26,182
0
12,068
78,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Tiberius
IskanderS
Tiberius
54,188
36,651
0
2,167
30,435
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Dredge
RaykenXD
Dredge
31,997
22,197
0
10,407
31,790
978
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
32,154
28,043
0
1,504
84,923
13,443
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,920
31,443
20,979
21,470
42,954
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
66,247
35,413
0
363
62,669
24,160
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Lillith
crystalysis
Lillith
30,345
14,105
89,051
983
13,349
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
66,584
65,705
0
1,009
27,980
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
warlord10215
Mal'Damba
15,030
5,279
84,031
13,915
26,515
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Vatu
ìnsu
Vatu
77,326
57,683
0
10,843
43,376
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role