Player Matchup

Fernando
Fernando
Gold II
Cortey
Fernando
Gold II
Level 316
Champion Stats
2W - 2L
1,536 SR
Queue Stats
34W - 27L
1,581 Elo+
Party 1
Zhin
Zhin
Platinum II
IHateHitscans
Zhin
Platinum II
Level 148
Champion Stats
61W - 74L
1,545 SR
Queue Stats
305W - 302L
1,544 Elo+
Solo
Grover
Grover
Gold II
SleepyJCG
Grover
Gold II
Level 251
Champion Stats
4W - 6L
1,656 SR
Queue Stats
34W - 26L
1,588 Elo+
Party 1
Viktor
Viktor
Gold III
oJPS
Viktor
Gold III
Level 81
Champion Stats
2W - 2L
1,722 SR
Queue Stats
61W - 48L
1,534 Elo+
Party 3
Terminus
Terminus
Gold II
zPndaa
Terminus
Gold II
Level 51
Champion Stats
1W - 0L
1,463 SR
Queue Stats
57W - 45L
1,544 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 169
1,584 SR
1,558 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 410
1,649 SR
1,549 Elo+
Tyra
Tyra
Gold II
Javi8a
Tyra
Gold II
Level 227
Champion Stats
2W - 5L
1,730 SR
Queue Stats
34W - 40L
1,648 Elo+
Solo
Ying
Ying
Platinum V
Kiritoo-_-32
Ying
Platinum V
Level 999
Champion Stats
482W - 351L
1,625 SR
Queue Stats
718W - 701L
1,510 Elo+
Party 2
Koga
Koga
Platinum III
RIP-Heath_
Koga
Platinum III
Level 95
Champion Stats
47W - 20L
1,765 SR
Queue Stats
252W - 219L
1,609 Elo+
Solo
Inara
Inara
Gold III
lI Zeroh lI
Inara
Gold III
Level 467
Champion Stats
56W - 42L
1,671 SR
Queue Stats
341W - 330L
1,503 Elo+
Solo
Barik
Barik
Gold II
melissaizquierdo
Barik
Gold II
Level 264
Champion Stats
4W - 3L
1,455 SR
Queue Stats
47W - 46L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cortey
Fernando
60
8 / 3 / 17
3,346
304
60,866
78,416
38,234
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

48
16 / 5 / 12
3,606
328
61,728
41,176
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Grover
SleepyJCG
Grover
60
2 / 4 / 30
3,969
361
23,689
43,408
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Viktor
oJPS
Viktor
54
9 / 1 / 15
3,334
303
70,451
35,239
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Terminus
zPndaa
Terminus
26
6 / 3 / 9
3,465
315
38,744
63,802
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
WilloTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Javi8a
Tyra
54
6 / 8 / 7
2,473
225
62,538
35,098
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
4 / 7 / 9
2,342
213
50,007
40,652
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

31
3 / 9 / 9
2,246
204
69,669
32,469
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
4 / 7 / 7
2,204
200
41,562
89,696
20,967
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
1 / 10 / 9
2,081
189
38,265
57,563
47,477
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 35s
Objective Time
4m 25s
124
Kill Participation
59
41
Kills
18
16
Deaths
41
83
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fernando
Cortey
Fernando
8
3
17
5.5
W
16
5
12
4.4
L
Tyra
Javi8a
Tyra
6
8
7
1.19
L
4
7
9
1.21
L
3
9
9
0.83
W
Grover
SleepyJCG
Grover
2
4
30
4.25
L
4
7
7
1.07
L
1
10
9
0.55
W
Viktor
oJPS
Viktor
9
1
15
16.5
W
Terminus
zPndaa
Terminus
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,478
Damage
262,041
262,041
Taken
255,478
38,234
Shielding
68,444
199,872
Healing
122,922
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Cortey
Fernando
60,866
29,413
0
2,331
78,416
38,234
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
61,728
51,574
0
2,204
41,176
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Tyra
Javi8a
Tyra
62,538
39,838
0
1,924
35,098
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
50,007
40,958
74,132
21,009
40,652
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
69,669
43,308
600
7,743
32,469
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
SleepyJCG
Grover
23,689
15,904
149,301
34,133
43,408
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
41,562
26,503
0
8,589
89,696
20,967
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
38,265
38,265
0
8,925
57,563
47,477
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
oJPS
Viktor
70,451
46,310
0
2,076
35,239
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
zPndaa
Terminus
38,744
30,493
0
9,827
63,802
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role