Player Matchup

Koga
Koga
Exalty Ripz
Koga
Level 181
Champion Stats
11W - 7L
1,587 SR
Queue Stats
447W - 447L
1,562 Elo+
Solo
Raum
Raum
cnicalll
Raum
Level 999
Champion Stats
18W - 11L
1,689 SR
Queue Stats
839W - 613L
1,700 Elo+
Party 1
Nyx
Nyx
ÐíngÐíngÐíng
Nyx
Level 418
Champion Stats
3W - 2L
1,584 SR
Queue Stats
502W - 333L
1,734 Elo+
Party 1
Rei
Rei
ØrKs
Rei
Level 999
Champion Stats
14W - 16L
1,574 SR
Queue Stats
330W - 202L
1,823 Elo+
Party 1
Grohk
Grohk
ゆうだし
Grohk
Level 999
Champion Stats
3W - 1L
1,672 SR
Queue Stats
143W - 107L
1,645 Elo+
Party 1
Team Averages
Level 719
1,621 SR
1,693 Elo+

VS

Team Averages
Level 231
1,583 SR
1,609 Elo+
Seris
Seris
Ameruem
Seris
Level 174
Champion Stats
1W - 4L
1,456 SR
Queue Stats
18W - 15L
1,594 Elo+
Solo
Ying
Ying
ID2076
Ying
Level 141
Champion Stats
6W - 2L
1,837 SR
Queue Stats
63W - 49L
1,638 Elo+
Solo
Vatu
Vatu
KIIIIRAAAA
Vatu
Level 175
Champion Stats
36W - 30L
1,546 SR
Queue Stats
467W - 435L
1,592 Elo+
Solo
Tiberius
Tiberius
Silfordz
Tiberius
Level 253
Champion Stats
18W - 16L
1,558 SR
Queue Stats
579W - 572L
1,617 Elo+
Solo
Fernando
Fernando
game_12over12
Fernando
Level 414
Champion Stats
28W - 42L
1,518 SR
Queue Stats
669W - 688L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 5 / 6
2,555
284
66,166
48,215
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Raum
58
6 / 1 / 16
4,012
446
74,201
114,770
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

60
7 / 2 / 13
3,057
340
91,967
85,194
36,685
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 7% for 4 seconds when passing through Abyssal Fortress.

Level 1

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Rei
ØrKs
Rei
57
3 / 2 / 12
2,818
313
27,566
27,650
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
2 / 2 / 17
2,977
331
60,534
51,172
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Ameruem
Seris
34
2 / 3 / 8
2,357
262
23,840
24,490
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ying
ID2076
Ying
51
1 / 5 / 8
2,064
229
67,747
54,676
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

55
4 / 3 / 4
2,376
264
74,311
42,982
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Tiberius
Silfordz
Tiberius
56
4 / 6 / 3
2,234
248
93,907
48,630
0
Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Fernando
game_12over12
Fernando
56
1 / 8 / 2
2,472
275
67,196
149,656
129,556
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 31s
Objective Time
2m 40s
89
Kill Participation
37
25
Kills
12
12
Deaths
25
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Seris
Ameruem
Seris
2
3
8
2
W
7
5
6
2
L
Ying
ID2076
Ying
1
5
8
1
L
4
3
4
2
L
Tiberius
Silfordz
Tiberius
4
6
3
0.92
W
Raum
6
1
16
14
L
Fernando
game_12over12
Fernando
1
8
2
0.25
W
7
2
13
6.75
W
Rei
ØrKs
Rei
3
2
12
4.5
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,434
Damage
327,001
327,001
Taken
320,434
36,685
Shielding
129,556
242,019
Healing
231,849
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
Ameruem
Seris
23,840
19,732
119,059
13,323
24,490
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
66,166
59,866
0
662
48,215
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
ID2076
Ying
67,747
62,492
64,735
18,500
54,676
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
74,311
57,313
0
12,291
42,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
Silfordz
Tiberius
93,907
60,550
0
3,172
48,630
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Raum
74,201
56,571
31,234
13,956
114,770
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Fernando
game_12over12
Fernando
67,196
47,366
0
769
149,656
129,556
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
91,967
51,651
0
0
85,194
36,685
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Rei
ØrKs
Rei
27,566
26,614
78,581
12,002
27,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
60,534
33,276
78,655
26,929
51,172
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role