Player Matchup

Barik
Barik
Gold III
Bosli_94
Barik
Gold III
Level 550
Champion Stats
11W - 10L
1,591 SR
Queue Stats
216W - 213L
1,460 Elo+
Solo
Inara
Inara
Platinum IV
D3sol4t3Dyn4sty
Inara
Platinum IV
Level 636
Champion Stats
35W - 26L
1,645 SR
Queue Stats
184W - 193L
1,510 Elo+
Party 2
Skye
Skye
Platinum IV
Ruthl3ss T3ddy
Skye
Platinum IV
Level 999
Champion Stats
1W - 1L
1,719 SR
Queue Stats
184W - 194L
1,510 Elo+
Party 2
Ying
Ying
Gold II
TheSlhn0
Ying
Gold II
Level 760
Champion Stats
29W - 11L
1,763 SR
Queue Stats
168W - 131L
1,624 Elo+
Party 3
Sha Lin
Sha Lin
Platinum IV
hoplaah
Sha Lin
Platinum IV
Level 999
Champion Stats
17W - 21L
1,616 SR
Queue Stats
238W - 204L
1,609 Elo+
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 789
1,667 SR
1,543 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 525
1,570 SR
1,557 Elo+
Cassie
Cassie
Platinum III
AlexeyBarmaley
Cassie
Platinum III
Level 426
Champion Stats
26W - 32L
1,605 SR
Queue Stats
511W - 492L
1,587 Elo+
Party 1
Azaan
Azaan
Gold III
RogerGarpEdward
Azaan
Gold III
Level 193
Champion Stats
11W - 15L
1,468 SR
Queue Stats
377W - 375L
1,502 Elo+
Solo
Evie
Evie
Platinum I
kokichiYT
Evie
Platinum I
Level 181
Champion Stats
27W - 28L
1,620 SR
Queue Stats
373W - 353L
1,636 Elo+
Party 1
Terminus
Terminus
Gold IV
mrz47
Terminus
Gold IV
Level 915
Champion Stats
0W - 1L
1,531 SR
Queue Stats
31W - 28L
1,490 Elo+
Solo
Corvus
Corvus
Platinum III
акило
Corvus
Platinum III
Level 911
Champion Stats
35W - 31L
1,627 SR
Queue Stats
238W - 231L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Bosli_94
Barik
53
8 / 8 / 25
4,108
257
86,775
101,705
61,809
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
14 / 10 / 21
4,136
259
82,971
134,806
21,052
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
19 / 17 / 15
3,827
239
59,862
63,427
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Ying
60
4 / 6 / 37
4,278
267
32,700
54,679
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Sha Lin
hoplaah
Sha Lin
60
15 / 14 / 17
3,862
241
110,175
62,655
0
Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
AndroxusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
17 / 13 / 15
4,370
273
102,356
60,474
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

58
10 / 12 / 12
3,665
229
100,990
116,736
18,166
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 20%.

Level 2

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.75s.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Evie
51
16 / 11 / 15
4,033
252
93,304
50,897
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Terminus
mrz47
Terminus
60
11 / 10 / 12
4,565
285
97,652
110,126
0
Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Corvus
акило
Corvus
59
1 / 10 / 32
4,135
258
22,970
34,250
2,730
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 8s
Objective Time
11m 48s
175
Kill Participation
141
60
Kills
55
55
Deaths
56
115
Assists
86
Player
Kills
Deaths
Assists
KDA
L
17
13
15
1.88
W
Barik
Bosli_94
Barik
8
8
25
2.56
W
14
10
21
2.45
L
10
12
12
1.33
W
19
17
15
1.56
W
Ying
4
6
37
3.75
W
Sha Lin
hoplaah
Sha Lin
15
14
17
1.68
L
Evie
16
11
15
2.14
L
Terminus
mrz47
Terminus
11
10
12
1.7
L
Corvus
акило
Corvus
1
10
32
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

372,483
Damage
417,272
417,272
Taken
372,483
82,861
Shielding
20,896
244,822
Healing
185,971
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
102,356
86,295
0
850
60,474
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Barik
Bosli_94
Barik
86,775
86,689
0
11,408
101,705
61,809
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
82,971
63,510
0
2,775
134,806
21,052

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
100,990
78,939
0
7,969
116,736
18,166
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
59,862
42,567
31,745
19,505
63,427
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Ying
32,700
32,700
145,592
32,710
54,679
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Sha Lin
hoplaah
Sha Lin
110,175
96,840
0
1,087
62,655
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Evie
93,304
90,179
0
7,574
50,897
0

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
mrz47
Terminus
97,652
71,143
0
16,891
110,126
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Corvus
акило
Corvus
22,970
12,601
142,164
10,523
34,250
2,730
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role