Player Matchup

Fernando
Fernando
Gold V
CipherTheSniper
Fernando
Gold V
Level 61
Champion Stats
16W - 13L
1,567 SR
Queue Stats
73W - 58L
1,608 Elo+
Party 1
Sha Lin
Sha Lin
Platinum V
DARKMORTOL
Sha Lin
Platinum V
Level 999
Champion Stats
23W - 16L
1,656 SR
Queue Stats
1,108W - 1,072L
1,537 Elo+
Solo
Terminus
Terminus
Gold III
PoetaUniverse
Terminus
Gold III
Level 598
Champion Stats
7W - 5L
1,646 SR
Queue Stats
63W - 70L
1,398 Elo+
Solo
Corvus
Corvus
Gold IV
StrokeHard66
Corvus
Gold IV
Level 348
Champion Stats
8W - 4L
1,600 SR
Queue Stats
108W - 104L
1,520 Elo+
Solo
Koga
Koga
Gold II
venbeereb
Koga
Gold II
Level 74
Champion Stats
24W - 11L
1,723 SR
Queue Stats
76W - 60L
1,610 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 416
1,638 SR
1,535 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 177
1,547 SR
1,485 Elo+
VII
VII
Platinum IV
ExclusiveDLC
VII
Platinum IV
Level 438
Champion Stats
9W - 5L
1,622 SR
Queue Stats
57W - 43L
1,575 Elo+
Solo
Ying
Ying
Gold IV
SlickManill
Ying
Gold IV
Level 79
Champion Stats
1W - 5L
1,377 SR
Queue Stats
129W - 126L
1,508 Elo+
Party 2
Bomb King
Bomb King
Platinum V
d1ckmedusa
Bomb King
Platinum V
Level 173
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,317 Elo+
Solo
Atlas
Atlas
Gold I
ppossums
Atlas
Gold I
Level 67
Champion Stats
6W - 5L
1,680 SR
Queue Stats
124W - 99L
1,508 Elo+
Party 2
Ash
Ash
Gold II
ppuffins
Ash
Gold II
Level 127
Champion Stats
13W - 15L
1,553 SR
Queue Stats
277W - 275L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
34
4 / 3 / 17
3,156
395
33,376
51,846
95,268
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
DARKMORTOL
Sha Lin
59
15 / 2 / 11
2,692
337
62,544
17,358
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Terminus
PoetaUniverse
Terminus
49
7 / 2 / 10
2,410
301
33,314
53,799
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Corvus
40
2 / 2 / 28
3,608
451
15,119
13,794
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Koga
41
21 / 1 / 15
3,412
427
108,639
32,925
0
Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
TyraWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 12 / 2
1,539
192
41,218
35,626
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

46
1 / 10 / 6
1,870
234
14,587
30,042
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
d1ckmedusa
Bomb King
51
4 / 10 / 1
1,637
205
33,517
32,255
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Atlas
ppossums
Atlas
52
1 / 9 / 2
1,852
232
38,113
88,154
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

44
2 / 8 / 4
1,961
245
42,287
66,915
17,275
War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 39s
Objective Time
3m 36s
130
Kill Participation
25
49
Kills
10
10
Deaths
49
81
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fernando
4
3
17
4.17
W
Sha Lin
DARKMORTOL
Sha Lin
15
2
11
10.25
L
2
12
2
0.25
W
Terminus
PoetaUniverse
Terminus
7
2
10
6
L
1
10
6
0.4
W
Corvus
2
2
28
8
L
Bomb King
d1ckmedusa
Bomb King
4
10
1
0.45
L
Atlas
ppossums
Atlas
1
9
2
0.22
L
2
8
4
0.5
W
Koga
21
1
15
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

252,992
Damage
169,722
169,722
Taken
252,992
95,268
Shielding
17,275
125,281
Healing
65,729
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
33,376
24,711
0
2,926
51,846
95,268
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Sha Lin
DARKMORTOL
Sha Lin
62,544
55,044
0
362
17,358
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
41,218
37,308
0
1,193
35,626
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
PoetaUniverse
Terminus
33,314
19,814
0
16,723
53,799
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
14,587
14,587
50,451
8,043
30,042
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Corvus
15,119
13,299
96,291
8,439
13,794
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Bomb King
d1ckmedusa
Bomb King
33,517
21,561
0
0
32,255
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Atlas
ppossums
Atlas
38,113
38,113
0
5,223
88,154
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
42,287
39,487
0
819
66,915
17,275
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
108,639
93,168
0
540
32,925
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role