Player Matchup

VII
VII
Internalskills
VII
Level 58
Champion Stats
10W - 17L
1,350 SR
Queue Stats
66W - 59L
1,522 Elo+
Solo
Grover
Grover
TR33B3ARD01
Grover
Level 183
Champion Stats
39W - 42L
1,543 SR
Queue Stats
504W - 527L
1,514 Elo+
Solo
Ash
Ash
XxduelwielderxX
Ash
Level 108
Champion Stats
5W - 5L
1,461 SR
Queue Stats
46W - 42L
1,528 Elo+
Party 1
Cassie
Cassie
blue_heel_atlant
Cassie
Level 94
Champion Stats
0W - 2L
1,264 SR
Queue Stats
46W - 42L
1,528 Elo+
Party 1
Vora
Vora
i-play-games-500
Vora
Level 128
Champion Stats
16W - 13L
1,576 SR
Queue Stats
621W - 647L
1,479 Elo+
Solo
Team Averages
Level 114
1,439 SR
1,514 Elo+

VS

Team Averages
Level 462
1,535 SR
1,523 Elo+
Willo
Willo
GoodBoi3501
Willo
Level 926
Champion Stats
11W - 7L
1,589 SR
Queue Stats
918W - 933L
1,539 Elo+
Solo
Fernando
Fernando
OKOZERUINFORCE
Fernando
Level 43
Champion Stats
7W - 8L
1,534 SR
Queue Stats
47W - 46L
1,561 Elo+
Solo
Seris
Seris
Pokemon_G14
Seris
Level 679
Champion Stats
800W - 755L
1,513 SR
Queue Stats
857W - 849L
1,534 Elo+
Solo
Koga
Koga
Tha Jooky
Koga
Level 105
Champion Stats
8W - 19L
1,390 SR
Queue Stats
36W - 61L
1,438 Elo+
Solo
Ying
Ying
blakfish_8509
Ying
Level 556
Champion Stats
36W - 23L
1,648 SR
Queue Stats
676W - 662L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
6 / 6 / 5
1,920
175
53,396
27,127
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Grover
21
2 / 5 / 12
2,308
210
21,682
41,433
600
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 40%.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

34
4 / 8 / 5
2,287
208
36,381
79,623
82,803
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

35
9 / 6 / 6
2,281
207
61,861
49,705
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

38
3 / 11 / 6
1,990
181
43,776
61,325
2,400
Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
16 / 2 / 8
3,643
331
88,595
33,372
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
22
5 / 3 / 10
3,991
363
53,743
90,835
117,674
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

45
1 / 1 / 14
3,284
299
10,515
17,231
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Koga
44
8 / 12 / 8
2,908
264
42,922
44,668
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
6 / 6 / 15
4,634
421
63,438
30,990
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 19s
Objective Time
9m 49s
58
Kill Participation
91
24
Kills
36
36
Deaths
24
34
Assists
55
Player
Kills
Deaths
Assists
KDA
W
16
2
8
10
L
6
6
5
1.42
W
Fernando
5
3
10
3.33
W
1
1
14
8
L
Grover
2
5
12
1.6
W
Koga
8
12
8
1
L
4
8
5
0.81
W
6
6
15
2.25
L
9
6
6
2
L
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,096
Damage
259,213
259,213
Taken
217,096
85,803
Shielding
117,674
142,909
Healing
149,044
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
88,595
72,227
0
2,387
33,372
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
53,396
49,196
0
3,444
27,127
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Fernando
53,743
36,671
0
5,165
90,835
117,674

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
10,515
8,970
85,981
7,564
17,231
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Grover
21,682
17,601
95,509
29,546
41,433
600

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
42,922
31,884
0
1,304
44,668
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
36,381
35,141
0
378
79,623
82,803
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
63,438
24,712
36,010
10,633
30,990
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
61,861
55,231
0
5,771
49,705
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
43,776
28,719
0
8,261
61,325
2,400
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role