Player Matchup

Ruckus
Ruckus
JoeGatling
Ruckus
Level 522
Champion Stats
12W - 4L
1,635 SR
Queue Stats
372W - 153L
1,738 Elo+
Party 1
Pip
Pip
KamShotik
Pip
Level 999
Champion Stats
23W - 6L
1,690 SR
Queue Stats
289W - 176L
1,728 Elo+
Party 1
Fernando
Fernando
Mamonda
Fernando
Level 434
Champion Stats
17W - 5L
1,708 SR
Queue Stats
205W - 122L
1,774 Elo+
Party 1
Corvus
Corvus
Venisuel
Corvus
Level 441
Champion Stats
4W - 1L
1,675 SR
Queue Stats
67W - 42L
1,799 Elo+
Party 1
Koga
Koga
krimusik
Koga
Level 349
Champion Stats
2W - 0L
1,797 SR
Queue Stats
56W - 28L
1,716 Elo+
Party 1
Team Averages
Level 549
1,701 SR
1,751 Elo+

VS

Team Averages
Level 371
1,566 SR
1,535 Elo+
Barik
Barik
Eeneke
Barik
Level 343
Champion Stats
23W - 12L
1,653 SR
Queue Stats
155W - 139L
1,565 Elo+
Solo
Ying
Ying
LittleFluffo
Ying
Level 447
Champion Stats
4W - 6L
1,507 SR
Queue Stats
94W - 102L
1,470 Elo+
Solo
Mal'Damba
Mal'Damba
PerS35
Mal'Damba
Level 834
Champion Stats
71W - 57L
1,602 SR
Queue Stats
722W - 600L
1,638 Elo+
Solo
Raum
Raum
VisOfNot
Raum
Level 169
Champion Stats
9W - 15L
1,454 SR
Queue Stats
269W - 286L
1,496 Elo+
Solo
Koga
Koga
scarred vex
Koga
Level 63
Champion Stats
46W - 39L
1,613 SR
Queue Stats
81W - 90L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
JoeGatling
Ruckus
53
4 / 3 / 22
4,697
587
51,406
99,150
42,808
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

60
17 / 1 / 25
4,686
586
100,115
26,397
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
Mamonda
Fernando
58
6 / 2 / 26
4,807
601
101,525
80,073
62,654
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
Venisuel
Corvus
59
3 / 0 / 33
5,241
655
24,772
10,931
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Koga
57
23 / 5 / 16
4,874
609
124,159
36,812
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Eeneke
Barik
46
1 / 10 / 3
4,989
624
49,032
76,600
61,487
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
0 / 8 / 5
4,051
506
21,605
52,495
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Mal'Damba
PerS35
Mal'Damba
59
7 / 10 / 3
4,451
556
51,818
54,826
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 32% while at or below 50% Health.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Raum
55
0 / 13 / 6
4,517
565
55,702
164,101
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 20%.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 7%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

28
3 / 12 / 3
3,927
491
75,206
52,327
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 3s
Objective Time
9m 53s
175
Kill Participation
31
53
Kills
11
11
Deaths
53
122
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Barik
Eeneke
Barik
1
10
3
0.25
W
Ruckus
JoeGatling
Ruckus
4
3
22
5
W
17
1
25
29.5
L
0
8
5
0.31
W
Fernando
Mamonda
Fernando
6
2
26
9.5
L
Mal'Damba
PerS35
Mal'Damba
7
10
3
0.85
W
Corvus
Venisuel
Corvus
3
0
33
19.5
L
Raum
0
13
6
0.23
W
Koga
23
5
16
6.2
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

401,977
Damage
253,363
253,363
Taken
400,349
105,462
Shielding
61,487
221,984
Healing
159,109
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Eeneke
Barik
49,032
49,032
0
8,563
76,600
61,487

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
JoeGatling
Ruckus
51,406
45,491
0
313
99,150
42,808
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
100,115
90,506
32,306
10,725
26,397
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
21,605
21,605
75,937
24,868
52,495
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

W
Fernando
Mamonda
Fernando
101,525
56,570
0
1,047
80,073
62,654
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
PerS35
Mal'Damba
51,818
16,722
19,282
8,795
54,826
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
Corvus
Venisuel
Corvus
24,772
16,601
165,659
4,740
10,931
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Raum
55,702
51,463
0
21,237
164,101
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Koga
124,159
81,759
0
7,194
36,812
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
75,206
64,226
0
427
52,327
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role