Player Matchup

Moji
Moji
HeroesCape12
Moji
Level 36
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,626 Elo+
Party 1
Seris
Seris
Hotdog21
Seris
Level 141
Champion Stats
28W - 27L
1,630 SR
Queue Stats
61W - 59L
1,559 Elo+
Solo
Koga
Koga
Jetizko
Koga
Level 999
Champion Stats
121W - 119L
1,581 SR
Queue Stats
1,158W - 1,212L
1,595 Elo+
Solo
Barik
Barik
Yudayahito
Barik
Level 80
Champion Stats
1W - 0L
1,790 SR
Queue Stats
5W - 9L
1,546 Elo+
Solo
Ying
Ying
eXulansis13
Ying
Level 130
Champion Stats
10W - 2L
1,851 SR
Queue Stats
19W - 18L
1,587 Elo+
Party 1
Team Averages
Level 277
1,670 SR
1,583 Elo+

VS

Team Averages
Level 185
1,488 SR
1,514 Elo+
Fernando
Fernando
BustedAbo
Fernando
Level 169
Champion Stats
29W - 51L
1,427 SR
Queue Stats
197W - 257L
1,428 Elo+
Party 2
Lillith
Lillith
CancelSOLO
Lillith
Level 56
Champion Stats
90W - 86L
1,572 SR
Queue Stats
111W - 120L
1,551 Elo+
Solo
Androxus
Androxus
Locness1
Androxus
Level 279
Champion Stats
0W - 3L
1,298 SR
Queue Stats
182W - 108L
1,736 Elo+
Solo
Dredge
Dredge
MudDot
Dredge
Level 232
Champion Stats
12W - 10L
1,606 SR
Queue Stats
207W - 269L
1,428 Elo+
Party 2
Ying
Ying
NevilleDartos
Ying
Level 190
Champion Stats
26W - 34L
1,534 SR
Queue Stats
279W - 351L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
6 / 7 / 9
2,812
281
37,243
49,136
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Seris
Hotdog21
Seris
47
2 / 2 / 20
3,074
307
26,021
22,848
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Koga
Jetizko
Koga
55
17 / 6 / 1
3,164
316
75,151
30,621
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Barik
47
5 / 3 / 15
3,721
372
49,489
64,204
113,827
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

43
4 / 4 / 15
3,170
317
41,017
38,302
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BustedAbo
Fernando
34
0 / 8 / 8
1,970
197
24,887
77,379
54,315
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
CancelSOLO
Lillith
20
1 / 3 / 14
2,202
220
41,811
33,520
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Level 1

Androxus
Locness1
Androxus
57
10 / 7 / 3
2,387
239
54,073
44,644
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 6s.

Level 5

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 20% of the damage Absorbed by Reversal.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Dredge
MudDot
Dredge
41
10 / 8 / 1
2,914
291
50,174
37,938
4,470
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

39
1 / 8 / 8
2,323
232
34,166
35,440
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 7s
Objective Time
2m 51s
94
Kill Participation
56
34
Kills
22
22
Deaths
34
60
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fernando
BustedAbo
Fernando
0
8
8
0.5
L
Lillith
CancelSOLO
Lillith
1
3
14
2.67
W
6
7
9
1.5
W
Seris
Hotdog21
Seris
2
2
20
6
W
Koga
Jetizko
Koga
17
6
1
2.92
L
Androxus
Locness1
Androxus
10
7
3
1.64
L
Dredge
MudDot
Dredge
10
8
1
1.31
L
1
8
8
0.63
W
Barik
5
3
15
4.17
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,921
Damage
205,111
205,111
Taken
228,921
113,827
Shielding
58,785
152,957
Healing
104,827
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BustedAbo
Fernando
24,887
16,167
0
734
77,379
54,315
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Lillith
CancelSOLO
Lillith
41,811
13,504
66,320
169
33,520
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
37,243
33,447
0
3,489
49,136
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Hotdog21
Seris
26,021
21,511
71,313
7,568
22,848
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Koga
Jetizko
Koga
75,151
73,801
0
5,830
30,621
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Androxus
Locness1
Androxus
54,073
39,562
0
3,953
44,644
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
MudDot
Dredge
50,174
37,113
0
3,474
37,938
4,470

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
34,166
15,421
22,385
7,792
35,440
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
49,489
49,489
0
2,449
64,204
113,827

Level 2

Level 1

Level 1

W
41,017
22,262
44,775
17,533
38,302
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role