Player Matchup

Tyra
Tyra
Silver III
Andromeda_Idun
Tyra
Silver III
Level 637
Champion Stats
161W - 116L
1,603 SR
Queue Stats
576W - 590L
1,409 Elo+
Party 3
Mal'Damba
Mal'Damba
Platinum III
DiegoDyablo
Mal'Damba
Platinum III
Level 313
Champion Stats
14W - 9L
1,604 SR
Queue Stats
109W - 89L
1,580 Elo+
Solo
Androxus
Androxus
Platinum III
Drapeau330
Androxus
Platinum III
Level 931
Champion Stats
40W - 35L
1,668 SR
Queue Stats
216W - 212L
1,578 Elo+
Party 2
Atlas
Atlas
Gold I
Totow-DZ
Atlas
Gold I
Level 711
Champion Stats
32W - 16L
1,724 SR
Queue Stats
135W - 133L
1,542 Elo+
Party 2
Barik
Barik
Platinum V
mayrAinsel
Barik
Platinum V
Level 999
Champion Stats
4W - 2L
1,927 SR
Queue Stats
582W - 565L
1,410 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 718
1,705 SR
1,504 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 381
1,647 SR
1,516 Elo+
Fernando
Fernando
Platinum III
Dirby
Fernando
Platinum III
Level 999
Champion Stats
41W - 28L
1,696 SR
Queue Stats
525W - 507L
1,580 Elo+
Party 1
Zhin
Zhin
Gold II
FôRNeX
Zhin
Gold II
Level 424
Champion Stats
27W - 21L
1,655 SR
Queue Stats
531W - 505L
1,507 Elo+
Party 1
Vora
Vora
Qualifying
Skygride07
Vora
Qualifying
Level 91
Champion Stats
1W - 2L
1,673 SR
Queue Stats
16W - 25L
1,401 Elo+
Solo
Nyx
Nyx
Platinum V
Zain1Ansari
Nyx
Platinum V
Level 137
Champion Stats
10W - 8L
1,586 SR
Queue Stats
211W - 231L
1,529 Elo+
Solo
Rei
Rei
Platinum V
horkristwow
Rei
Platinum V
Level 256
Champion Stats
30W - 28L
1,627 SR
Queue Stats
528W - 515L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 8 / 4
1,287
184
34,621
32,975
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Mal'Damba
DiegoDyablo
Mal'Damba
56
0 / 7 / 1
1,338
191
13,019
23,047
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Androxus
Drapeau330
Androxus
59
7 / 5 / 0
1,895
271
26,767
25,338
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
Totow-DZ
Atlas
57
1 / 6 / 3
1,341
192
29,778
62,628
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Barik
59
0 / 6 / 1
1,357
194
19,009
33,051
23,475
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
KhanWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dirby
Fernando
59
5 / 1 / 16
2,391
342
47,205
47,261
31,116
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Zhin
FôRNeX
Zhin
56
11 / 1 / 8
2,435
348
54,071
18,692
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

29
7 / 4 / 12
2,648
378
37,684
20,245
0
Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

59
8 / 0 / 7
2,638
377
21,064
21,540
11,616
A Swift End

A Swift End

Increase your fire rate by 16% for 3s when passing through Abyssal Fortress.

Level 4

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

57
1 / 2 / 17
2,685
384
17,015
15,456
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 21s
Objective Time
6m 45s
17
Kill Participation
92
8
Kills
32
32
Deaths
8
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Mal'Damba
DiegoDyablo
Mal'Damba
0
7
1
0.07
W
Fernando
Dirby
Fernando
5
1
16
13
L
Androxus
Drapeau330
Androxus
7
5
0
1.4
W
Zhin
FôRNeX
Zhin
11
1
8
15
W
7
4
12
3.25
L
Atlas
Totow-DZ
Atlas
1
6
3
0.42
W
8
0
7
11.5
W
1
2
17
4.75
L
Barik
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,194
Damage
177,039
177,039
Taken
123,194
23,475
Shielding
42,732
55,407
Healing
114,128
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,621
20,425
0
1,148
32,975
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
DiegoDyablo
Mal'Damba
13,019
6,604
33,927
5,251
23,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
Dirby
Fernando
47,205
33,851
0
4,953
47,261
31,116
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Androxus
Drapeau330
Androxus
26,767
23,656
0
2,371
25,338
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Zhin
FôRNeX
Zhin
54,071
47,586
0
823
18,692
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
37,684
27,810
1,770
3,679
20,245
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
Totow-DZ
Atlas
29,778
29,778
0
5,139
62,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
21,064
16,227
0
1,322
21,540
11,616
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
17,015
16,575
90,853
10,728
15,456
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Barik
19,009
19,009
0
7,571
33,051
23,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role