Player Matchup

Io
Io
Platinum I
RomanulFoca
Io
Platinum I
Level 781
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,748 Elo+
Party 1
Androxus
Androxus
Diamond IV
Rubenini
Androxus
Diamond IV
Level 869
Champion Stats
23W - 20L
1,678 SR
Queue Stats
108W - 79L
1,697 Elo+
Party 4
Raum
Raum
Diamond I
Y1mir
Raum
Diamond I
Level 236
Champion Stats
4W - 5L
1,683 SR
Queue Stats
216W - 206L
1,642 Elo+
Party 1
Fernando
Fernando
Platinum I
famous-aalotabia
Fernando
Platinum I
Level 520
Champion Stats
5W - 3L
1,514 SR
Queue Stats
158W - 121L
1,675 Elo+
Solo
Bomb King
Bomb King
Masters
råulcañxd
Bomb King
Masters
Level 999
Champion Stats
21W - 9L
1,808 SR
Queue Stats
303W - 227L
1,756 Elo+
Party 4
Team Averages
Diamond III
Diamond III
Average Tier
Level 681
1,637 SR
1,704 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 434
1,717 SR
1,649 Elo+
Atlas
Atlas
Masters
Atömîk
Atlas
Masters
Level 606
Champion Stats
41W - 40L
1,719 SR
Queue Stats
720W - 686L
1,737 Elo+
Party 3
Saati
Saati
Diamond III
Krix2
Saati
Diamond III
Level 999
Champion Stats
7W - 6L
1,663 SR
Queue Stats
767W - 727L
1,630 Elo+
Solo
Barik
Barik
Diamond V
Pierre5511
Barik
Diamond V
Level 336
Champion Stats
13W - 9L
1,730 SR
Queue Stats
332W - 325L
1,562 Elo+
Party 2
Corvus
Corvus
Diamond II
QueenSteIIa
Corvus
Diamond II
Level 62
Champion Stats
19W - 17L
1,737 SR
Queue Stats
96W - 89L
1,646 Elo+
Party 2
Koga
Koga
Diamond I
Yämatø
Koga
Diamond I
Level 167
Champion Stats
3W - 3L
1,736 SR
Queue Stats
344W - 310L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
3 / 4 / 14
3,595
257
39,859
32,547
0
Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Androxus
Rubenini
Androxus
58
9 / 8 / 7
3,273
234
88,305
73,127
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Raum
Y1mir
Raum
59
6 / 8 / 18
3,946
282
90,396
182,552
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
4 / 7 / 11
4,140
296
52,842
129,233
199,373
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
råulcañxd
Bomb King
60
11 / 3 / 13
3,932
281
126,366
67,216
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
KhanWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
LianVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Atömîk
Atlas
59
10 / 4 / 12
3,150
225
112,142
123,766
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
Krix2
Saati
58
8 / 10 / 10
3,300
236
131,325
60,428
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Barik
59
3 / 9 / 10
3,263
233
84,582
100,286
85,457
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Corvus
38
0 / 4 / 17
3,536
253
38,676
32,783
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Koga
52
9 / 6 / 12
3,411
244
117,950
80,505
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 47s
Objective Time
4m 13s
96
Kill Participation
91
33
Kills
30
30
Deaths
33
63
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Atlas
Atömîk
Atlas
10
4
12
4
L
Saati
Krix2
Saati
8
10
10
1.3
L
Barik
3
9
10
0.89
L
Corvus
0
4
17
2.13
W
3
4
14
2.5
W
Androxus
Rubenini
Androxus
9
8
7
1.56
W
Raum
Y1mir
Raum
6
8
18
1.88
L
Koga
9
6
12
2.5
W
4
7
11
1.36
W
Bomb King
råulcañxd
Bomb King
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

397,768
Damage
484,675
484,675
Taken
397,768
199,373
Shielding
85,457
285,454
Healing
243,070
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Atömîk
Atlas
112,142
112,142
0
18,930
123,766
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Saati
Krix2
Saati
131,325
110,737
0
2,401
60,428
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
84,582
84,582
0
4,379
100,286
85,457
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Corvus
38,676
31,687
193,874
11,596
32,783
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
39,859
37,867
150,067
18,795
32,547
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Androxus
Rubenini
Androxus
88,305
72,645
0
5,648
73,127
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Raum
Y1mir
Raum
90,396
71,001
53,353
43,355
182,552
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Koga
117,950
116,900
0
11,890
80,505
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
52,842
27,570
0
2,415
129,233
199,373
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Bomb King
råulcañxd
Bomb King
126,366
116,857
0
11,821
67,216
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role