Player Matchup

Koga
Koga
Masters
Adqt
Koga
Masters
Level 286
Champion Stats
36W - 24L
1,842 SR
Queue Stats
325W - 190L
1,824 Elo+
Party 2
Khan
Khan
Diamond III
SenaMiyuki
Khan
Diamond III
Level 999
Champion Stats
0W - 1L
1,786 SR
Queue Stats
24W - 25L
1,614 Elo+
Party 3
Raum
Raum
Diamond II
chupapaamunyanyo
Raum
Diamond II
Level 257
Champion Stats
96W - 58L
1,766 SR
Queue Stats
111W - 72L
1,686 Elo+
Party 3
Rei
Rei
Masters
iMsRias
Rei
Masters
Level 334
Champion Stats
41W - 22L
1,796 SR
Queue Stats
136W - 103L
1,746 Elo+
Solo
Grohk
Grohk
Masters
kerkBICEPS
Grohk
Masters
Level 891
Champion Stats
1W - 1L
1,816 SR
Queue Stats
20W - 16L
1,781 Elo+
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 553
1,801 SR
1,730 Elo+

VS

Team Averages
Masters
Masters
Average Tier
Level 644
1,766 SR
1,743 Elo+
Betty la Bomba
Betty la Bomba
Masters
Mutu
Betty la Bomba
Masters
Level 999
Champion Stats
40W - 28L
1,700 SR
Queue Stats
964W - 821L
1,713 Elo+
Party 1
Ash
Ash
Masters
Rayvolf
Ash
Masters
Level 152
Champion Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,766 Elo+
Party 4
Pip
Pip
Masters
Taahá
Pip
Masters
Level 999
Champion Stats
43W - 29L
1,840 SR
Queue Stats
692W - 611L
1,736 Elo+
Party 1
Bomb King
Bomb King
Masters
Ukuduma
Bomb King
Masters
Level 736
Champion Stats
5W - 2L
1,752 SR
Queue Stats
53W - 22L
1,821 Elo+
Party 4
Ying
Ying
Masters
ΤΧΧΤ
Ying
Masters
Level 332
Champion Stats
5W - 0L
2,036 SR
Queue Stats
141W - 115L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Adqt
Koga
45
5 / 6 / 4
2,214
201
56,713
65,917
0
Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
6 / 6 / 6
2,463
224
40,040
105,641
29,879
Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

8
3 / 5 / 9
2,339
213
48,271
117,096
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Rei
57
3 / 2 / 10
2,796
254
41,401
57,646
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Grohk
54
3 / 2 / 14
2,670
243
70,417
84,076
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bans
TerminusWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
EvieTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Mutu
Betty la Bomba
60
7 / 2 / 4
3,268
297
150,706
28,833
0
Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 150.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 200%.

Level 5

Level 1

Ash
50
2 / 7 / 9
2,661
242
64,950
93,993
37,178
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Pip
Taahá
Pip
59
2 / 3 / 12
2,884
262
65,606
40,391
26,716
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bomb King
Ukuduma
Bomb King
48
9 / 5 / 4
3,368
306
128,812
60,102
0
King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Ying
58
1 / 3 / 13
2,765
251
22,274
33,523
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 41s
Objective Time
3m 31s
63
Kill Participation
63
20
Kills
21
21
Deaths
20
43
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Koga
Adqt
Koga
5
6
4
1.17
W
Betty la Bomba
Mutu
Betty la Bomba
7
2
4
4.5
W
Ash
2
7
9
0.93
L
6
6
6
1.5
W
Pip
Taahá
Pip
2
3
12
2.67
W
Bomb King
Ukuduma
Bomb King
9
5
4
2.2
L
3
5
9
1.5
L
Rei
3
2
10
4
L
Grohk
3
2
14
5
W
Ying
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,842
Damage
432,348
430,376
Taken
256,842
29,879
Shielding
63,894
296,958
Healing
180,398
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
Adqt
Koga
56,713
54,428
0
8,626
65,917
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Betty la Bomba
Mutu
Betty la Bomba
150,706
100,411
0
0
28,833
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ash
64,950
59,617
0
1,610
93,993
37,178
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
40,040
37,090
7,991
16,646
105,641
29,879
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Pip
Taahá
Pip
65,606
58,183
61,394
20,189
40,391
26,716
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Bomb King
Ukuduma
Bomb King
128,812
122,377
0
2,686
60,102
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
48,271
29,461
0
20,835
117,096
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Rei
41,401
29,215
105,458
42,922
57,646
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grohk
70,417
24,682
41,561
52,919
84,076
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
22,274
22,274
73,687
20,832
33,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role