Player Matchup

Rei
Rei
Platinum II
DufferinStreet95
Rei
Platinum II
Level 999
Champion Stats
26W - 31L
1,623 SR
Queue Stats
539W - 519L
1,595 Elo+
Party 1
Ying
Ying
Diamond IV
ForgottenAcc
Ying
Diamond IV
Level 141
Champion Stats
0W - 3L
1,310 SR
Queue Stats
388W - 370L
1,628 Elo+
Solo
Lian
Lian
Platinum II
HornyPolice
Lian
Platinum II
Level 51
Champion Stats
1W - 1L
1,818 SR
Queue Stats
30W - 20L
1,707 Elo+
Party 2
Makoa
Makoa
Diamond IV
Mohgun
Makoa
Diamond IV
Level 999
Champion Stats
49W - 36L
1,671 SR
Queue Stats
333W - 320L
1,582 Elo+
Party 1
Terminus
Terminus
Platinum IV
Zanthu
Terminus
Platinum IV
Level 999
Champion Stats
2W - 2L
1,724 SR
Queue Stats
692W - 650L
1,633 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 638
1,629 SR
1,629 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 643
1,585 SR
1,612 Elo+
Inara
Inara
Platinum II
CikonOn
Inara
Platinum II
Level 399
Champion Stats
4W - 6L
1,511 SR
Queue Stats
124W - 105L
1,594 Elo+
Solo
Grover
Grover
Platinum III
Eldon_koleci8
Grover
Platinum III
Level 973
Champion Stats
186W - 126L
1,673 SR
Queue Stats
802W - 767L
1,579 Elo+
Solo
Tyra
Tyra
Platinum III
Pisapou
Tyra
Platinum III
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,622 Elo+
Solo
Grohk
Grohk
Diamond I
SURÉ
Grohk
Diamond I
Level 290
Champion Stats
5W - 4L
1,623 SR
Queue Stats
342W - 305L
1,612 Elo+
Solo
Khan
Khan
Diamond IV
VersusBlue
Khan
Diamond IV
Level 556
Champion Stats
25W - 27L
1,621 SR
Queue Stats
860W - 806L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 5 / 13
3,071
279
47,890
67,671
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

55
4 / 3 / 12
3,165
288
33,798
46,139
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

36
6 / 7 / 12
3,370
306
147,080
55,837
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Makoa
Mohgun
Makoa
58
9 / 8 / 6
3,127
284
82,431
153,435
52,815
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Terminus
Zanthu
Terminus
59
2 / 6 / 5
2,846
259
66,852
126,424
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Bans
VatuTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
CikonOn
Inara
53
6 / 2 / 19
3,598
327
77,883
88,889
16,954
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

50
7 / 3 / 21
4,044
368
50,244
39,490
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
Pisapou
Tyra
54
7 / 8 / 6
3,343
304
121,082
54,028
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Grohk
SURÉ
Grohk
60
9 / 4 / 19
3,677
334
147,944
90,819
1,369
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
2 / 6 / 12
2,743
249
52,353
104,825
37,913
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
6m 37s
71
Kill Participation
108
23
Kills
31
29
Deaths
23
48
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Inara
CikonOn
Inara
6
2
19
7.75
L
2
5
13
1.7
W
7
3
21
5.83
L
4
3
12
3.33
L
6
7
12
1.71
L
Makoa
Mohgun
Makoa
9
8
6
1.5
W
Tyra
Pisapou
Tyra
7
8
6
1.25
W
Grohk
SURÉ
Grohk
9
4
19
4.63
W
2
6
12
1.33
L
Terminus
Zanthu
Terminus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

378,051
Damage
449,506
449,506
Taken
378,051
52,815
Shielding
56,236
305,108
Healing
297,345
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
CikonOn
Inara
77,883
63,241
0
7,187
88,889
16,954
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
47,890
43,910
109,236
23,472
67,671
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
50,244
40,226
164,562
29,162
39,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
33,798
33,798
130,904
24,985
46,139
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
147,080
140,645
0
254
55,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Makoa
Mohgun
Makoa
82,431
72,417
0
187
153,435
52,815

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tyra
Pisapou
Tyra
121,082
66,389
0
873
54,028
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grohk
SURÉ
Grohk
147,944
83,866
29,325
42,227
90,819
1,369

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
52,353
47,440
10,397
13,612
104,825
37,913
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Terminus
Zanthu
Terminus
66,852
41,085
0
16,070
126,424
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role