Player Matchup

Fernando
Fernando
Platinum V
MalformedBagel
Fernando
Platinum V
Level 76
Champion Stats
7W - 6L
1,622 SR
Queue Stats
50W - 33L
1,599 Elo+
Solo
VII
VII
Platinum IV
RIP-Heath_
VII
Platinum IV
Level 96
Champion Stats
25W - 13L
1,744 SR
Queue Stats
259W - 224L
1,566 Elo+
Solo
Kinessa
Kinessa
Platinum V
luckuAkiller
Kinessa
Platinum V
Level 47
Champion Stats
1W - 2L
1,565 SR
Queue Stats
9W - 10L
1,514 Elo+
Solo
Ying
Ying
Gold IV
oJPS
Ying
Gold IV
Level 88
Champion Stats
0W - 3L
1,154 SR
Queue Stats
61W - 48L
1,529 Elo+
Party 1
Barik
Barik
Gold II
zPndaa
Barik
Gold II
Level 58
Champion Stats
5W - 7L
1,407 SR
Queue Stats
57W - 45L
1,537 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 73
1,499 SR
1,549 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 338
1,618 SR
1,526 Elo+
Viktor
Viktor
Gold II
BlockyRicardo
Viktor
Gold II
Level 40
Champion Stats
1W - 0L
1,611 SR
Queue Stats
3W - 2L
1,490 Elo+
Solo
Atlas
Atlas
Platinum III
LumeLocks
Atlas
Platinum III
Level 841
Champion Stats
6W - 9L
1,570 SR
Queue Stats
347W - 317L
1,593 Elo+
Solo
Nyx
Nyx
Silver I
bitoksik
Nyx
Silver I
Level 48
Champion Stats
50W - 45L
1,604 SR
Queue Stats
97W - 128L
1,415 Elo+
Party 2
Grover
Grover
Platinum V
haremeister
Grover
Platinum V
Level 64
Champion Stats
7W - 3L
1,687 SR
Queue Stats
36W - 28L
1,562 Elo+
Solo
Buck
Buck
Platinum I
iquitcsgo
Buck
Platinum I
Level 696
Champion Stats
834W - 745L
1,617 SR
Queue Stats
1,572W - 1,507L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
48
5 / 13 / 6
3,385
226
104,401
125,783
100,892
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

31
10 / 14 / 11
3,523
235
101,562
47,673
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Kinessa
luckuAkiller
Kinessa
23
7 / 12 / 11
3,261
217
92,489
41,623
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Ying
oJPS
Ying
55
1 / 12 / 16
1,439
96
27,123
48,707
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
zPndaa
Barik
31
8 / 12 / 8
3,676
245
75,749
87,201
80,564
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
WilloKoga
Team 1 Score

2

VS

Team 2 Score

4

Bans
VoraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
9 / 10 / 18
3,843
256
61,453
56,285
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 20% for 4s after getting an Elimination or Killing Blow.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Atlas
LumeLocks
Atlas
59
18 / 2 / 21
4,098
273
78,354
105,528
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

21
4 / 6 / 27
4,445
296
55,110
117,578
32,274
Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 40%.

Level 2

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Grover
49
7 / 4 / 34
6,948
463
36,761
61,831
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Buck
41
25 / 9 / 21
4,608
307
119,309
60,102
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 44s
Objective Time
12m 33s
83
Kill Participation
184
31
Kills
63
63
Deaths
31
52
Assists
121
Player
Kills
Deaths
Assists
KDA
W
9
10
18
1.8
W
Atlas
LumeLocks
Atlas
18
2
21
14.25
L
Fernando
5
13
6
0.62
L
10
14
11
1.11
W
4
6
27
2.92
W
Grover
7
4
34
6
W
Buck
25
9
21
3.94
L
Kinessa
luckuAkiller
Kinessa
7
12
11
1.04
L
Ying
oJPS
Ying
1
12
16
0.75
L
Barik
zPndaa
Barik
8
12
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

401,324
Damage
350,987
350,987
Taken
401,324
181,456
Shielding
32,274
149,669
Healing
286,553
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
61,453
48,135
2,891
15,104
56,285
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Atlas
LumeLocks
Atlas
78,354
78,354
0
16,986
105,528
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
104,401
57,200
0
2,908
125,783
100,892
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

L
101,562
74,938
0
7,691
47,673
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
55,110
29,720
0
4,343
117,578
32,274
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
36,761
29,223
178,803
50,548
61,831
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Buck
119,309
92,811
0
17,878
60,102
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kinessa
luckuAkiller
Kinessa
92,489
57,010
0
7,451
41,623
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Ying
oJPS
Ying
27,123
27,123
99,229
21,258
48,707
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
zPndaa
Barik
75,749
75,749
0
11,132
87,201
80,564

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role