Player Matchup

Khan
Khan
BOB6319wisard
Khan
Level 35
Champion Stats
12W - 17L
1,501 SR
Queue Stats
37W - 43L
1,451 Elo+
Party 2
Cassie
Cassie
Critter500
Cassie
Level 81
Champion Stats
2W - 0L
1,500 SR
Queue Stats
138W - 142L
1,510 Elo+
Party 2
Vivian
Vivian
DrasticCard7165
Vivian
Level 879
Champion Stats
17W - 8L
1,528 SR
Queue Stats
233W - 252L
1,461 Elo+
Solo
Lillith
Lillith
Rock-N-Roll601
Lillith
Level 86
Champion Stats
30W - 22L
1,643 SR
Queue Stats
148W - 172L
1,456 Elo+
Party 2
Seris
Seris
ShazannCarai
Seris
Level 52
Champion Stats
12W - 6L
1,614 SR
Queue Stats
21W - 21L
1,420 Elo+
Solo
Team Averages
Level 227
1,557 SR
1,460 Elo+

VS

Team Averages
Level 363
1,486 SR
1,444 Elo+
Dredge
Dredge
DadOfAwesomness
Dredge
Level 999
Champion Stats
234W - 226L
1,557 SR
Queue Stats
1,270W - 1,305L
1,499 Elo+
Solo
Koga
Koga
DrAiN_WoRlD
Koga
Level 56
Champion Stats
20W - 17L
1,443 SR
Queue Stats
57W - 45L
1,415 Elo+
Party 1
Torvald
Torvald
Tatokakes
Torvald
Level 373
Champion Stats
114W - 106L
1,576 SR
Queue Stats
416W - 410L
1,473 Elo+
Solo
Lillith
Lillith
cup_bros02
Lillith
Level 142
Champion Stats
6W - 5L
1,600 SR
Queue Stats
176W - 177L
1,441 Elo+
Solo
Octavia
Octavia
hannah8urmom
Octavia
Level 244
Champion Stats
4W - 6L
1,253 SR
Queue Stats
46W - 38L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
3 / 12 / 10
3,984
221
10,804
99,306
131,709
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Cassie
Critter500
Cassie
38
17 / 11 / 13
4,167
232
81,210
63,293
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

56
22 / 6 / 19
4,297
239
77,570
36,792
7,494
Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 100 every 1s while Deflector Shield is active.

Level 5

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 2.4000000000000004s.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

34
16 / 10 / 19
4,220
234
67,745
64,110
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

40
14 / 11 / 18
1,928
107
50,258
75,206
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
8 / 19 / 7
3,943
219
79,291
55,400
12,104
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

30
19 / 18 / 7
4,625
257
67,701
52,970
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Torvald
Tatokakes
Torvald
59
4 / 13 / 10
2,262
126
43,650
41,438
97,557
Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 5.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Rune Torrent

Rune Torrent

Nullify

Regenerate 6 Ammo every 1s while using Nullify.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Lillith
cup_bros02
Lillith
59
7 / 13 / 18
6,349
353
62,408
86,684
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Octavia
hannah8urmom
Octavia
54
12 / 9 / 8
4,157
231
85,657
51,095
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 28s
Objective Time
6m 11s
151
Kill Participation
100
72
Kills
50
50
Deaths
72
79
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
12
10
0.67
W
Cassie
Critter500
Cassie
17
11
13
2.14
L
8
19
7
0.61
L
19
18
7
1.25
W
22
6
19
5.25
W
16
10
19
2.55
W
14
11
18
2.09
L
Torvald
Tatokakes
Torvald
4
13
10
0.69
L
Lillith
cup_bros02
Lillith
7
13
18
1.23
L
Octavia
hannah8urmom
Octavia
12
9
8
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,587
Damage
338,707
338,707
Taken
287,587
139,203
Shielding
109,661
135,746
Healing
50,178
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
10,804
9,508
5,612
24,258
99,306
131,709

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Cassie
Critter500
Cassie
81,210
63,892
0
15,607
63,293
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
79,291
70,645
0
3,116
55,400
12,104
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
67,701
59,859
360
7,013
52,970
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
77,570
70,056
2,190
13,669
36,792
7,494
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
67,745
46,506
32,622
340
64,110
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
50,258
43,530
23,397
18,051
75,206
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Torvald
Tatokakes
Torvald
43,650
27,944
0
892
41,438
97,557
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Lillith
cup_bros02
Lillith
62,408
31,476
22,253
1,434
86,684
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Octavia
hannah8urmom
Octavia
85,657
81,674
294
14,816
51,095
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role