Player Matchup

Ying
Ying
Platinum III
MHD93K
Ying
Platinum III
Level 29
Champion Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,608 Elo+
Solo
Androxus
Androxus
Diamond I
WhíteWidow
Androxus
Diamond I
Level 34
Champion Stats
22W - 17L
1,726 SR
Queue Stats
61W - 56L
1,707 Elo+
Solo
Torvald
Torvald
Platinum V
gorbovski
Torvald
Platinum V
Level 66
Champion Stats
8W - 5L
1,512 SR
Queue Stats
122W - 114L
1,568 Elo+
Solo
Barik
Barik
Platinum II
urgoksha
Barik
Platinum II
Level 368
Champion Stats
22W - 11L
1,754 SR
Queue Stats
159W - 147L
1,599 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond I
STUNжDAMBA
Mal'Damba
Diamond I
Level 180
Champion Stats
21W - 19L
1,744 SR
Queue Stats
255W - 209L
1,701 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,647 SR
1,637 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 400
1,690 SR
1,615 Elo+
Koga
Koga
Masters
Adqt
Koga
Masters
Level 287
Champion Stats
36W - 24L
1,838 SR
Queue Stats
325W - 190L
1,817 Elo+
Solo
Tyra
Tyra
Gold I
Bushka99310
Tyra
Gold I
Level 290
Champion Stats
6W - 4L
1,633 SR
Queue Stats
70W - 69L
1,557 Elo+
Solo
Inara
Inara
Gold III
KUBANOIDold
Inara
Gold III
Level 359
Champion Stats
71W - 38L
1,715 SR
Queue Stats
902W - 857L
1,547 Elo+
Solo
Jenos
Jenos
Platinum III
PentaKilFrnando
Jenos
Platinum III
Level 67
Champion Stats
4W - 5L
1,631 SR
Queue Stats
112W - 84L
1,613 Elo+
Solo
Fernando
Fernando
Platinum III
SAAHIL
Fernando
Platinum III
Level 999
Champion Stats
20W - 19L
1,635 SR
Queue Stats
718W - 684L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
MHD93K
Ying
26
4 / 4 / 24
3,500
292
23,436
20,911
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
WhíteWidow
Androxus
22
20 / 2 / 9
3,732
311
106,074
66,849
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Torvald
gorbovski
Torvald
40
4 / 8 / 16
3,033
253
55,623
61,020
100,975
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Barik
urgoksha
Barik
58
4 / 2 / 18
3,708
309
94,217
61,093
78,978
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
11 / 6 / 15
3,336
278
83,260
47,549
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Bans
WilloTerminus
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Adqt
Koga
45
12 / 7 / 6
3,121
260
90,112
72,777
0
Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

47
4 / 9 / 7
2,353
196
51,476
51,081
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

57
0 / 9 / 10
2,794
233
36,563
97,759
19,275
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

31
3 / 7 / 14
4,451
371
23,642
32,585
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
SAAHIL
Fernando
59
3 / 11 / 10
2,880
240
55,629
108,408
62,731
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 36s
Objective Time
5m 29s
125
Kill Participation
69
43
Kills
22
22
Deaths
43
82
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Koga
Adqt
Koga
12
7
6
2.14
L
4
9
7
0.83
L
0
9
10
0.56
W
Ying
MHD93K
Ying
4
4
24
4
L
3
7
14
1.43
L
Fernando
SAAHIL
Fernando
3
11
10
0.73
W
Androxus
WhíteWidow
Androxus
20
2
9
12.25
W
Torvald
gorbovski
Torvald
4
8
16
1.5
W
Barik
urgoksha
Barik
4
2
18
6.5
W
11
6
15
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,610
Damage
257,422
257,422
Taken
362,610
179,953
Shielding
82,006
181,214
Healing
204,987
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
Adqt
Koga
90,112
87,312
0
12,812
72,777
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
51,476
28,109
0
1,829
51,081
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
36,563
32,798
0
11,981
97,759
19,275
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Ying
MHD93K
Ying
23,436
23,436
125,945
9,315
20,911
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
23,642
14,291
157,321
16,560
32,585
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
Fernando
SAAHIL
Fernando
55,629
28,547
0
4,484
108,408
62,731
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Androxus
WhíteWidow
Androxus
106,074
84,010
0
2,358
66,849
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Torvald
gorbovski
Torvald
55,623
51,303
0
273
61,020
100,975
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Barik
urgoksha
Barik
94,217
94,217
0
535
61,093
78,978
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
83,260
34,641
30,460
12,328
47,549
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role