Player Matchup

Grover
Grover
Alezzaropi
Grover
Level 347
Champion Stats
21W - 16L
1,600 SR
Queue Stats
226W - 217L
1,630 Elo+
Solo
Dredge
Dredge
Azulejo00
Dredge
Level 310
Champion Stats
5W - 4L
1,608 SR
Queue Stats
114W - 122L
1,554 Elo+
Solo
Vora
Vora
Jhowguitar
Vora
Level 227
Champion Stats
3W - 1L
1,631 SR
Queue Stats
66W - 74L
1,537 Elo+
Solo
Fernando
Fernando
Jonatasmasters
Fernando
Level 269
Champion Stats
16W - 12L
1,620 SR
Queue Stats
374W - 352L
1,473 Elo+
Solo
Tyra
Tyra
Wygner7Gamer
Tyra
Level 745
Champion Stats
14W - 17L
1,488 SR
Queue Stats
1,066W - 1,037L
1,589 Elo+
Solo
Team Averages
Level 380
1,589 SR
1,557 Elo+

VS

Team Averages
Level 146
1,439 SR
1,462 Elo+
Drogoz
Drogoz
JeffimDoManejim
Drogoz
Level 474
Champion Stats
0W - 1L
1,500 SR
Queue Stats
387W - 393L
1,475 Elo+
Solo
Vora
Vora
Setnoot
Vora
Level 90
Champion Stats
63W - 50L
1,620 SR
Queue Stats
169W - 157L
1,587 Elo+
Solo
Jenos
Jenos
SpyroRTD
Jenos
Level 84
Champion Stats
0W - 4L
1,217 SR
Queue Stats
3W - 8L
1,405 Elo+
Party 1
Ruckus
Ruckus
Torrensky
Ruckus
Level 36
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 1
Torvald
Torvald
freddyturbina08
Torvald
Level 46
Champion Stats
0W - 2L
1,356 SR
Queue Stats
24W - 23L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Alezzaropi
Grover
57
2 / 1 / 19
2,707
387
17,849
24,242
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
Azulejo00
Dredge
58
9 / 2 / 5
2,142
306
25,160
14,480
0
Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

46
3 / 4 / 10
1,983
283
27,758
28,679
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
45
4 / 2 / 5
2,318
331
22,946
47,680
14,093
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
9 / 0 / 12
2,421
346
36,497
22,275
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
4 / 7 / 1
1,368
195
35,361
28,405
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Vora
Setnoot
Vora
45
1 / 8 / 4
1,201
172
29,084
24,935
1,400
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Jenos
SpyroRTD
Jenos
40
0 / 0 / 5
1,206
172
4,883
1,164
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
Torrensky
Ruckus
25
2 / 7 / 5
1,543
220
40,042
54,707
18,441
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Level 1

38
2 / 5 / 4
1,483
212
27,986
20,999
40,142
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 40s
Objective Time
1m 26s
78
Kill Participation
28
27
Kills
9
9
Deaths
27
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Grover
Alezzaropi
Grover
2
1
19
11.5
W
Dredge
Azulejo00
Dredge
9
2
5
5.75
L
4
7
1
0.64
W
3
4
10
2
W
Fernando
4
2
5
3.25
L
Vora
Setnoot
Vora
1
8
4
0.38
L
Jenos
SpyroRTD
Jenos
0
0
5
2.5
L
Ruckus
Torrensky
Ruckus
2
7
5
0.64
W
9
0
12
15
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,210
Damage
137,356
137,356
Taken
130,210
14,093
Shielding
59,983
105,113
Healing
50,920
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Alezzaropi
Grover
17,849
13,767
68,302
21,182
24,242
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
Azulejo00
Dredge
25,160
14,213
0
2,811
14,480
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
35,361
30,742
0
194
28,405
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
27,758
20,842
0
4,795
28,679
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
22,946
12,801
0
4,143
47,680
14,093
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Vora
Setnoot
Vora
29,084
21,524
0
4,331
24,935
1,400
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
SpyroRTD
Jenos
4,883
2,354
41,666
470
1,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
Torrensky
Ruckus
40,042
27,448
0
1,789
54,707
18,441

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
36,497
29,765
0
3,880
22,275
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
27,986
23,270
2,139
331
20,999
40,142
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role