Player Matchup

Rei
Rei
Firelly
Rei
Level 61
Champion Stats
10W - 10L
1,582 SR
Queue Stats
180W - 178L
1,562 Elo+
Party 1
Maeve
Maeve
KiviKitter
Maeve
Level 40
Champion Stats
12W - 12L
1,556 SR
Queue Stats
132W - 130L
1,594 Elo+
Party 1
Saati
Saati
Myurrii
Saati
Level 142
Champion Stats
67W - 63L
1,539 SR
Queue Stats
170W - 178L
1,500 Elo+
Solo
Atlas
Atlas
sk4rdious_
Atlas
Level 282
Champion Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,529 Elo+
Solo
Fernando
Fernando
stranger14
Fernando
Level 915
Champion Stats
27W - 16L
1,581 SR
Queue Stats
1,011W - 1,037L
1,437 Elo+
Solo
Team Averages
Level 288
1,552 SR
1,524 Elo+

VS

Team Averages
Level 71
1,476 SR
1,518 Elo+
Vora
Vora
BorisosYeetos
Vora
Level 40
Champion Stats
3W - 4L
1,295 SR
Queue Stats
56W - 56L
1,471 Elo+
Solo
Pip
Pip
RikkiHappo5823
Pip
Level 24
Champion Stats
10W - 15L
1,405 SR
Queue Stats
11W - 15L
1,460 Elo+
Party 2
Khan
Khan
SampsukkaH
Khan
Level 166
Champion Stats
6W - 7L
1,471 SR
Queue Stats
80W - 72L
1,544 Elo+
Party 2
Willo
Willo
StuckGuy
Willo
Level 69
Champion Stats
56W - 34L
1,664 SR
Queue Stats
241W - 227L
1,582 Elo+
Solo
Grover
Grover
oliverdavisn
Grover
Level 57
Champion Stats
7W - 6L
1,545 SR
Queue Stats
56W - 56L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
30
11 / 7 / 38
4,772
265
64,082
58,609
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Maeve
19
19 / 11 / 17
3,897
217
111,784
67,715
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Saati
Myurrii
Saati
35
22 / 11 / 18
4,382
243
122,684
76,131
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Atlas
57
8 / 7 / 19
3,708
206
60,559
134,386
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
stranger14
Fernando
60
14 / 9 / 22
3,995
222
106,703
104,204
100,096
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
14 / 18 / 7
4,487
249
97,097
72,175
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

14
8 / 20 / 12
4,140
230
73,377
69,604
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

45
7 / 12 / 9
5,242
291
46,429
175,554
151,284
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Willo
StuckGuy
Willo
52
10 / 11 / 20
4,969
276
157,447
59,116
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Grover
43
6 / 13 / 16
4,862
270
66,695
89,363
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 20s
Objective Time
12m 8s
188
Kill Participation
109
74
Kills
45
45
Deaths
74
114
Assists
64
Player
Kills
Deaths
Assists
KDA
W
14
18
7
0.97
L
Rei
11
7
38
4.29
L
Maeve
19
11
17
2.5
L
Saati
Myurrii
Saati
22
11
18
2.82
W
8
20
12
0.7
W
7
12
9
0.96
W
Willo
StuckGuy
Willo
10
11
20
1.82
W
Grover
6
13
16
1.08
L
Atlas
8
7
19
2.5
L
Fernando
stranger14
Fernando
14
9
22
2.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

465,812
Damage
441,045
441,045
Taken
465,812
100,096
Shielding
151,284
255,646
Healing
257,452
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
97,097
69,372
0
8,588
72,175
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Rei
64,082
55,253
169,785
41,974
58,609
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

L
Maeve
111,784
99,818
0
12,957
67,715
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Saati
Myurrii
Saati
122,684
98,565
0
5,610
76,131
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
73,377
66,698
48,834
3,245
69,604
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
46,429
43,375
4,326
28,628
175,554
151,284
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Willo
StuckGuy
Willo
157,447
79,597
0
1,363
59,116
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
66,695
61,758
105,601
56,867
89,363
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
60,559
60,559
0
24,035
134,386
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
stranger14
Fernando
106,703
56,845
0
1,285
104,204
100,096
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role