Player Matchup

Grohk
Grohk
CaraDeNepe
Grohk
Level 999
Champion Stats
38W - 37L
1,539 SR
Queue Stats
1,850W - 1,898L
1,607 Elo+
Solo
Saati
Saati
DeadKill25
Saati
Level 202
Champion Stats
1W - 0L
1,500 SR
Queue Stats
84W - 77L
1,665 Elo+
Solo
Grover
Grover
FadedMommy
Grover
Level 376
Champion Stats
8W - 7L
1,609 SR
Queue Stats
125W - 110L
1,647 Elo+
Party 1
Evie
Evie
burger12
Evie
Level 135
Champion Stats
24W - 23L
1,552 SR
Queue Stats
227W - 200L
1,643 Elo+
Solo
Inara
Inara
leviathan728
Inara
Level 791
Champion Stats
7W - 5L
1,632 SR
Queue Stats
172W - 142L
1,646 Elo+
Party 1
Team Averages
Level 501
1,567 SR
1,642 Elo+

VS

Team Averages
Level 443
1,644 SR
1,625 Elo+
Raum
Raum
DirtyTighty
Raum
Level 60
Champion Stats
4W - 3L
1,646 SR
Queue Stats
90W - 70L
1,654 Elo+
Party 2
Saati
Saati
EJgames
Saati
Level 999
Champion Stats
51W - 61L
1,543 SR
Queue Stats
787W - 798L
1,542 Elo+
Solo
Fernando
Fernando
Moneil
Fernando
Level 76
Champion Stats
18W - 19L
1,638 SR
Queue Stats
98W - 81L
1,643 Elo+
Party 2
Moji
Moji
chârbs
Moji
Level 999
Champion Stats
20W - 14L
1,691 SR
Queue Stats
1,013W - 1,027L
1,637 Elo+
Solo
Io
Io
salfam
Io
Level 79
Champion Stats
27W - 14L
1,704 SR
Queue Stats
102W - 87L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
60
8 / 4 / 32
4,930
352
86,809
66,620
2,480
Totemic Rescue

Totemic Rescue

Armor

Gain a 600-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Saati
59
20 / 8 / 17
4,368
312
119,317
44,730
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Grover
FadedMommy
Grover
59
6 / 7 / 40
5,392
385
75,870
66,853
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Evie
43
15 / 6 / 14
4,040
289
93,925
46,655
0
Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 6%.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

59
11 / 4 / 26
5,474
391
110,078
121,806
29,578
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
6 / 11 / 12
4,174
298
86,201
219,799
12,281
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Saati
EJgames
Saati
60
7 / 15 / 6
2,683
192
65,138
52,498
0
Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
Moneil
Fernando
19
3 / 9 / 10
3,781
270
78,707
100,986
119,341
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Moji
chârbs
Moji
57
11 / 14 / 8
3,444
246
73,993
62,313
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Wobbles

Wobbles

Scamper

Reduce your damage taken by 16% while using Scamper.

Level 2

Boop

Boop

Scamper

Increase your Movement Speed by 8% for 2s after using Scamper.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Io
48
2 / 11 / 8
2,657
190
42,625
50,403
2,815
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 20% while firing your Light Bow.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 6s.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

20m 5s
Objective Time
9m 14s
189
Kill Participation
73
60
Kills
29
29
Deaths
60
129
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Grohk
8
4
32
6
W
Saati
20
8
17
3.56
L
6
11
12
1.09
L
Saati
EJgames
Saati
7
15
6
0.67
W
Grover
FadedMommy
Grover
6
7
40
3.71
L
Fernando
Moneil
Fernando
3
9
10
0.89
W
Evie
15
6
14
3.67
L
Moji
chârbs
Moji
11
14
8
1.07
W
11
4
26
6
L
Io
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

485,999
Damage
346,664
346,664
Taken
485,999
32,058
Shielding
134,437
266,241
Healing
180,962
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
86,809
59,504
59,274
28,917
66,620
2,480
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Saati
119,317
104,046
0
3,102
44,730
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

L
86,201
67,505
0
34,902
219,799
12,281

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
EJgames
Saati
65,138
42,312
0
7,319
52,498
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
FadedMommy
Grover
75,870
61,155
120,649
43,801
66,853
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

L
Fernando
Moneil
Fernando
78,707
59,253
0
13,285
100,986
119,341

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Evie
93,925
83,227
0
4,740
46,655
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Moji
chârbs
Moji
73,993
73,993
570
21,753
62,313
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
110,078
84,546
0
5,758
121,806
29,578
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Io
42,625
36,477
78,267
24,866
50,403
2,815
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role