Player Matchup

Fernando
Fernando
Silver I
Gman11862
Fernando
Silver I
Level 157
Champion Stats
38W - 25L
1,648 SR
Queue Stats
58W - 48L
1,489 Elo+
Party 1
Drogoz
Drogoz
Platinum I
ShiningHook7716
Drogoz
Platinum I
Level 382
Champion Stats
1W - 3L
1,327 SR
Queue Stats
69W - 55L
1,496 Elo+
Party 1
Skye
Skye
Silver II
darlingdont
Skye
Silver II
Level 999
Champion Stats
17W - 28L
1,511 SR
Queue Stats
359W - 383L
1,420 Elo+
Solo
Rei
Rei
Platinum V
ixPeanutxi
Rei
Platinum V
Level 999
Champion Stats
22W - 11L
1,634 SR
Queue Stats
70W - 58L
1,492 Elo+
Party 1
Azaan
Azaan
Silver II
kakashikataxx
Azaan
Silver II
Level 162
Champion Stats
7W - 20L
1,403 SR
Queue Stats
509W - 500L
1,429 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 540
1,504 SR
1,465 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 564
1,588 SR
1,482 Elo+
Koga
Koga
Platinum V
Chaps Kush
Koga
Platinum V
Level 128
Champion Stats
17W - 15L
1,615 SR
Queue Stats
152W - 160L
1,515 Elo+
Party 2
Dredge
Dredge
Gold III
HteadOuyet
Dredge
Gold III
Level 359
Champion Stats
87W - 68L
1,673 SR
Queue Stats
135W - 121L
1,527 Elo+
Solo
Ash
Ash
Gold V
TheKingg7192
Ash
Gold V
Level 334
Champion Stats
7W - 8L
1,525 SR
Queue Stats
374W - 385L
1,415 Elo+
Solo
Inara
Inara
Gold V
Trechowski27
Inara
Gold V
Level 999
Champion Stats
60W - 60L
1,551 SR
Queue Stats
687W - 704L
1,478 Elo+
Solo
Grover
Grover
Gold IV
sean vallee
Grover
Gold IV
Level 999
Champion Stats
24W - 29L
1,576 SR
Queue Stats
425W - 405L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Gman11862
Fernando
55
17 / 11 / 15
6,503
310
161,349
164,510
119,028
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
17 / 11 / 11
4,887
233
177,364
73,738
0
Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 6s for each enemy hit with Fire Spit.

Level 5

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

60
9 / 20 / 19
4,474
213
107,500
84,509
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 10% for 5s after using Poison Bolts.

Level 1

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

58
2 / 9 / 36
4,951
236
35,730
65,510
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

47
12 / 9 / 16
4,780
228
134,558
149,712
22,631
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Bans
NyxAndroxus
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
29 / 11 / 22
5,609
267
163,272
98,594
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Dredge
HteadOuyet
Dredge
57
11 / 10 / 12
3,996
190
115,514
59,920
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
7 / 9 / 27
4,758
227
121,666
161,555
44,854
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

47
0 / 15 / 21
5,333
254
48,789
188,816
181,326
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Grover
59
13 / 12 / 31
5,798
276
88,738
107,616
0
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

19m 16s
Objective Time
19m 11s
154
Kill Participation
173
57
Kills
60
60
Deaths
57
97
Assists
113
Player
Kills
Deaths
Assists
KDA
W
29
11
22
3.64
L
Fernando
Gman11862
Fernando
17
11
15
2.23
W
Dredge
HteadOuyet
Dredge
11
10
12
1.7
L
17
11
11
2.05
W
7
9
27
2.28
W
0
15
21
0.7
L
9
20
19
0.93
L
2
9
36
2.22
L
12
9
16
2.22
W
Grover
13
12
31
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

616,501
Damage
537,979
537,979
Taken
616,501
141,659
Shielding
226,180
338,897
Healing
369,990
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
163,272
142,822
0
13,689
98,594
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Fernando
Gman11862
Fernando
161,349
87,258
0
17,951
164,510
119,028
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
Dredge
HteadOuyet
Dredge
115,514
90,406
0
13,881
59,920
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
177,364
78,693
0
3,875
73,738
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
121,666
110,151
0
4,676
161,555
44,854
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
48,789
34,860
0
21,809
188,816
181,326

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
107,500
73,179
45,715
25,870
84,509
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
35,730
33,109
171,916
38,497
65,510
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
134,558
108,538
0
35,073
149,712
22,631

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
88,738
71,705
236,698
79,237
107,616
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role