Player Matchup

Fernando
Fernando
Diamond V
Ashawott
Fernando
Diamond V
Level 362
Champion Stats
11W - 19L
1,580 SR
Queue Stats
44W - 47L
1,582 Elo+
Party 3
Barik
Barik
Platinum IV
FIREZBITE
Barik
Platinum IV
Level 239
Champion Stats
4W - 3L
1,760 SR
Queue Stats
68W - 72L
1,524 Elo+
Party 2
Furia
Furia
Platinum V
Yamachan21
Furia
Platinum V
Level 199
Champion Stats
0W - 2L
1,358 SR
Queue Stats
86W - 99L
1,551 Elo+
Party 2
Saati
Saati
Platinum I
iDrxp1827ttv
Saati
Platinum I
Level 917
Champion Stats
5W - 10L
1,570 SR
Queue Stats
174W - 168L
1,602 Elo+
Party 3
Vora
Vora
Platinum II
threepointonefor
Vora
Platinum II
Level 319
Champion Stats
31W - 35L
1,615 SR
Queue Stats
1,014W - 992L
1,528 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 407
1,577 SR
1,557 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 483
1,638 SR
1,557 Elo+
Inara
Inara
Platinum II
Gaboaguadeuwu
Inara
Platinum II
Level 444
Champion Stats
10W - 16L
1,566 SR
Queue Stats
392W - 380L
1,553 Elo+
Party 1
Willo
Willo
Platinum I
GabrielWiskars
Willo
Platinum I
Level 471
Champion Stats
24W - 23L
1,651 SR
Queue Stats
640W - 589L
1,600 Elo+
Solo
Androxus
Androxus
Diamond III
MouseElitist
Androxus
Diamond III
Level 902
Champion Stats
77W - 65L
1,701 SR
Queue Stats
587W - 559L
1,639 Elo+
Solo
Makoa
Makoa
Platinum II
TrinyxPanda
Makoa
Platinum II
Level 554
Champion Stats
10W - 8L
1,652 SR
Queue Stats
918W - 883L
1,546 Elo+
Party 1
Corvus
Corvus
Bronze I
beanwizard53
Corvus
Bronze I
Level 42
Champion Stats
2W - 0L
1,618 SR
Queue Stats
12W - 8L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ashawott
Fernando
58
2 / 6 / 3
1,514
252
28,799
50,916
38,466
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Barik
FIREZBITE
Barik
49
1 / 9 / 3
1,567
261
24,784
45,610
37,868
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Furia
42
0 / 7 / 1
1,069
178
10,521
19,992
1,470
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
2 / 7 / 2
1,304
217
34,068
23,108
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
5 / 6 / 1
1,602
267
25,474
14,799
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
TorvaldTerminus
Team 1 Score

0

VS

Team 2 Score

4

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 2 / 12
2,422
404
23,145
25,834
699
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
1 / 1 / 19
2,176
363
40,438
21,025
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Androxus
MouseElitist
Androxus
57
14 / 2 / 11
2,414
402
47,478
17,705
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

60
10 / 3 / 10
2,166
361
29,034
47,958
7,901
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Corvus
33
7 / 2 / 21
2,596
433
14,330
11,124
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 8s
Objective Time
5m 22s
20
Kill Participation
108
10
Kills
35
35
Deaths
10
10
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fernando
Ashawott
Fernando
2
6
3
0.58
L
Barik
FIREZBITE
Barik
1
9
3
0.28
W
3
2
12
4.5
W
1
1
19
10.5
W
Androxus
MouseElitist
Androxus
14
2
11
9.75
W
10
3
10
5
L
Furia
0
7
1
0.07
W
Corvus
7
2
21
8.75
L
2
7
2
0.43
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,646
Damage
154,425
154,425
Taken
123,646
77,804
Shielding
8,600
46,668
Healing
73,579
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Ashawott
Fernando
28,799
17,678
0
8,994
50,916
38,466
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
FIREZBITE
Barik
24,784
24,784
0
6,147
45,610
37,868
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
23,145
18,182
0
2,840
25,834
699
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
40,438
29,880
0
1,018
21,025
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
MouseElitist
Androxus
47,478
36,655
0
570
17,705
0

Level 1

W
29,034
26,098
0
2,133
47,958
7,901
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Furia
10,521
6,437
24,111
2,584
19,992
1,470
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
14,330
11,937
64,440
2,578
11,124
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
34,068
22,708
0
2,333
23,108
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
25,474
13,685
0
2,499
14,799
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role