Player Matchup
VS
Match Stats
Speed Load
Weapon
Generate 14 Ammo after getting a Killing Blow or Elimination.
Level 2
Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Level 3
On The Move
Frag Grenade
Gain 16% Movement Speed for 2s after using Frag Grenade.
Level 2
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Tangible
Armor
Increase your maximum Health by 250.
Level 5
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Nanotechnology
Emitter
Heal for 150 every 1s while Emitter is active.
Level 3
Air-Cooled
Advance
Heal for 320 after activating Advance.
Level 4
No Chill
Weapon
Increase your Movement Speed while firing by 15%.
Level 3
Proximity
Advance
Reduce your damage taken by 9% for 3s after activating Advance.
Level 3
Fuel Reserves
Advance
Increase the travel distance of Advance by 14%.
Level 2
Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Rain of Fire
Thrust
Consume 75% less Booster fuel for 5s after using Thrust.
Level 5
Hot Swap
Weapon
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Level 4
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.
Level 2
Altitude
Armor
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 2
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.
Level 2
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4
Running Start
Charge
Increase your Movement Speed by 10% for 3s after using Charge.
Level 1
Immovable Object
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3
Hot Pursuit
Fireball
Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.
Level 4
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5
King's Court
Detonate
Heal for 60 for each Sticky Bomb you Detonate.
Level 4
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1
Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2
King's New Cloak
Armor
Increase your maximum Health by 150.
Level 3
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3
Declaration of War
Juggernaut
Increase the potency of Juggernaut's Knockup by 7%.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 300.
Level 2
Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5
Last Remnant
Weapon
Increase your maximum Ammo by 4.
Level 1
Guts
Armor
Reduce your damage taken by 15% while at or below 40% Health.
Level 3
Perseverance
Weapon
Gain 30% Lifesteal while at or below 40% Health.
Level 3
Primeval Might
Overcharge
Gain 15% Lifesteal while Overcharge is active.
Level 3
Faustian Bargain
Rune of Travel
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Harmony
Shatter
Heal for 26% of the damage dealt by Shatter.
Level 2
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Contingency
Deflector Shield
Increase Deflector Shield's Health by 125.
Level 1
One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Level 1
Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.