Player Matchup

Tiberius
Tiberius
Matthew92007
Tiberius
Level 579
Champion Stats
23W - 31L
1,634 SR
Queue Stats
260W - 258L
1,699 Elo+
Party 2
Nyx
Nyx
MisterMomsen
Nyx
Level 999
Champion Stats
55W - 59L
1,636 SR
Queue Stats
1,267W - 1,271L
1,587 Elo+
Solo
Seris
Seris
iluminatihax666
Seris
Level 228
Champion Stats
32W - 32L
1,627 SR
Queue Stats
134W - 137L
1,699 Elo+
Party 2
Ying
Ying
voIlta
Ying
Level 166
Champion Stats
0W - 1L
1,768 SR
Queue Stats
62W - 65L
1,547 Elo+
Solo
Buck
Buck
zeroofull
Buck
Level 291
Champion Stats
24W - 27L
1,555 SR
Queue Stats
435W - 391L
1,639 Elo+
Solo
Team Averages
Level 453
1,644 SR
1,634 Elo+

VS

Team Averages
Level 449
1,575 SR
1,599 Elo+
Ying
Ying
INeedMentalHelp
Ying
Level 686
Champion Stats
5W - 9L
1,520 SR
Queue Stats
501W - 454L
1,649 Elo+
Party 1
Tyra
Tyra
Lêonhârt
Tyra
Level 999
Champion Stats
22W - 35L
1,549 SR
Queue Stats
280W - 276L
1,625 Elo+
Solo
Skye
Skye
SkyeIsBeautiful
Skye
Level 237
Champion Stats
477W - 344L
1,540 SR
Queue Stats
618W - 409L
1,534 Elo+
Solo
Ruckus
Ruckus
TheXecutioner13
Ruckus
Level 248
Champion Stats
2W - 0L
1,823 SR
Queue Stats
632W - 611L
1,550 Elo+
Solo
Imani
Imani
broxster123
Imani
Level 74
Champion Stats
5W - 6L
1,443 SR
Queue Stats
129W - 100L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Matthew92007
Tiberius
56
2 / 3 / 3
1,317
220
38,513
34,182
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

58
0 / 1 / 0
792
132
2,434
3,312
460
The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

51
0 / 6 / 3
1,166
194
24,266
26,171
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ying
voIlta
Ying
52
2 / 6 / 0
804
134
16,154
27,154
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Buck
59
2 / 7 / 2
1,138
190
21,805
25,749
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 25%.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 1 / 15
2,139
357
1,131
8,137
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
4 / 1 / 11
2,054
342
30,283
18,290
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

45
12 / 2 / 3
2,162
360
35,059
28,528
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

53
4 / 1 / 7
2,188
365
15,253
21,975
14,227
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Level 1

39
3 / 1 / 6
1,935
323
34,842
26,242
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7s
Objective Time
4m 20s
14
Kill Participation
65
6
Kills
23
23
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
W
4
1
11
9.5
L
Tiberius
Matthew92007
Tiberius
2
3
3
1.17
L
0
1
0
0
W
12
2
3
6.75
W
4
1
7
7.5
W
3
1
6
6
L
0
6
3
0.25
L
Ying
voIlta
Ying
2
6
0
0.33
L
Buck
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,172
Damage
116,568
116,568
Taken
103,172
460
Shielding
14,227
55,775
Healing
87,202
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
1,131
1,131
66,981
7,039
8,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
30,283
22,662
0
50
18,290
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
Matthew92007
Tiberius
38,513
23,998
0
6,769
34,182
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
2,434
1,550
0
0
3,312
460
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
35,059
29,985
0
13,029
28,528
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
15,253
12,553
0
0
21,975
14,227

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
34,842
27,573
0
103
26,242
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
24,266
20,194
19,762
9,723
26,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
voIlta
Ying
16,154
5,194
7,426
8,422
27,154
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Buck
21,805
14,605
0
3,673
25,749
0

Level 1

Damage Done by Role

Damage Taken by Role