Player Matchup

Viktor
Viktor
Qualifying
ELFLUFFY69
Viktor
Qualifying
Level 31
Champion Stats
2W - 4L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Jenos
Jenos
Gold V
Fistful Of Soup
Jenos
Gold V
Level 685
Champion Stats
52W - 50L
1,532 SR
Queue Stats
339W - 347L
1,449 Elo+
Solo
Azaan
Azaan
Silver III
Frozbox
Azaan
Silver III
Level 77
Champion Stats
6W - 4L
1,670 SR
Queue Stats
10W - 11L
1,459 Elo+
Solo
Grover
Grover
Gold V
Piton758
Grover
Gold V
Level 65
Champion Stats
1W - 2L
1,710 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Lex
Lex
Silver IV
bagratíon
Lex
Silver IV
Level 258
Champion Stats
25W - 25L
1,576 SR
Queue Stats
126W - 145L
1,414 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 223
1,598 SR
1,465 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 290
1,570 SR
1,376 Elo+
Raum
Raum
Qualifying
DAEMY
Raum
Qualifying
Level 210
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,272 Elo+
Solo
Fernando
Fernando
Bronze II
HerosShade8
Fernando
Bronze II
Level 406
Champion Stats
58W - 61L
1,537 SR
Queue Stats
713W - 732L
1,361 Elo+
Party 1
Grohk
Grohk
Silver I
Lord L3nnny
Grohk
Silver I
Level 59
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,403 Elo+
Solo
Tyra
Tyra
Silver III
Sgt Disney
Tyra
Silver III
Level 78
Champion Stats
1W - 1L
1,673 SR
Queue Stats
20W - 29L
1,272 Elo+
Solo
Buck
Buck
Platinum I
iquitcsgo
Buck
Platinum I
Level 696
Champion Stats
828W - 739L
1,640 SR
Queue Stats
1,564W - 1,501L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
ELFLUFFY69
Viktor
31
11 / 7 / 12
2,882
360
68,864
25,209
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

60
4 / 4 / 17
2,508
314
41,864
26,662
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Azaan
Frozbox
Azaan
50
5 / 2 / 16
3,032
379
63,118
58,470
24,353
True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Grover
Piton758
Grover
40
5 / 4 / 15
2,810
351
39,223
39,471
1,100
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

59
12 / 6 / 7
2,846
356
46,967
24,194
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
ZhinYing
Team 1 Score

4

VS

Team 2 Score

0

Bans
VivianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
DAEMY
Raum
44
5 / 4 / 2
1,985
248
41,320
110,917
8,156
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Fernando
HerosShade8
Fernando
59
0 / 3 / 0
1,043
130
12,238
35,039
41,965
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

45
2 / 9 / 6
1,770
221
15,537
30,766
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 600.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

54
5 / 11 / 3
1,824
228
35,907
37,386
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Buck
41
11 / 10 / 9
2,473
309
69,004
45,928
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 33s
Objective Time
2m 54s
104
Kill Participation
43
37
Kills
23
23
Deaths
37
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raum
DAEMY
Raum
5
4
2
1.5
W
Viktor
ELFLUFFY69
Viktor
11
7
12
2.43
W
4
4
17
3.13
W
Azaan
Frozbox
Azaan
5
2
16
6.5
L
Fernando
HerosShade8
Fernando
0
3
0
0
L
2
9
6
0.56
W
Grover
Piton758
Grover
5
4
15
3.13
L
5
11
3
0.59
W
12
6
7
2.58
L
Buck
11
10
9
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,036
Damage
174,006
174,006
Taken
260,036
25,453
Shielding
50,121
110,031
Healing
96,171
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
DAEMY
Raum
41,320
28,754
0
25,376
110,917
8,156
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Viktor
ELFLUFFY69
Viktor
68,864
53,984
0
0
25,209
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
41,864
25,185
28,865
8,729
26,662
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Azaan
Frozbox
Azaan
63,118
52,471
0
10,598
58,470
24,353
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
HerosShade8
Fernando
12,238
6,672
0
5,731
35,039
41,965
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,537
12,399
40,318
10,968
30,766
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
Piton758
Grover
39,223
32,866
39,939
19,258
39,471
1,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
35,907
26,533
0
0
37,386
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
46,967
45,715
0
2,642
24,194
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Buck
69,004
52,467
0
13,778
45,928
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role