Player Matchup

Fernando
Fernando
Gold V
JChawks12
Fernando
Gold V
Level 240
Champion Stats
32W - 19L
1,716 SR
Queue Stats
133W - 133L
1,445 Elo+
Solo
Ying
Ying
Gold I
PAPAsuper
Ying
Gold I
Level 444
Champion Stats
29W - 27L
1,615 SR
Queue Stats
128W - 108L
1,554 Elo+
Solo
Inara
Inara
Silver III
XxdloadingXx24
Inara
Silver III
Level 103
Champion Stats
10W - 4L
1,577 SR
Queue Stats
72W - 72L
1,398 Elo+
Party 3
Buck
Buck
Gold IV
darius_092
Buck
Gold IV
Level 139
Champion Stats
3W - 1L
1,444 SR
Queue Stats
143W - 132L
1,473 Elo+
Party 3
Willo
Willo
Platinum III
ºShakaº
Willo
Platinum III
Level 121
Champion Stats
39W - 23L
1,694 SR
Queue Stats
363W - 334L
1,508 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 209
1,609 SR
1,476 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 323
1,586 SR
1,495 Elo+
Lian
Lian
Gold II
FalcönXMX
Lian
Gold II
Level 999
Champion Stats
24W - 35L
1,538 SR
Queue Stats
209W - 228L
1,514 Elo+
Party 1
Ruckus
Ruckus
Silver I
LALOSBY
Ruckus
Silver I
Level 72
Champion Stats
16W - 10L
1,737 SR
Queue Stats
105W - 107L
1,500 Elo+
Party 2
Grover
Grover
Gold I
Marcolider
Grover
Gold I
Level 410
Champion Stats
6W - 8L
1,625 SR
Queue Stats
265W - 234L
1,494 Elo+
Party 2
Skye
Skye
Silver III
RODRIGOSTRANGE
Skye
Silver III
Level 65
Champion Stats
0W - 1L
1,369 SR
Queue Stats
12W - 15L
1,477 Elo+
Party 1
Azaan
Azaan
Gold V
Red2216X
Azaan
Gold V
Level 69
Champion Stats
11W - 15L
1,664 SR
Queue Stats
134W - 135L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
JChawks12
Fernando
45
8 / 4 / 12
3,106
282
33,993
61,411
81,098
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
60
7 / 4 / 18
3,196
291
25,634
22,455
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

45
5 / 4 / 20
3,200
291
51,323
78,978
12,291
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
9 / 4 / 14
2,756
251
58,561
43,303
0
Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 48% while Recovery is active.

Level 4

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 21%.

Level 3

No Escape

No Escape

Weapon

Increase your Movement Speed by 21% for 5s after getting a Killing Blow or Elimination.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Willo
ºShakaº
Willo
35
17 / 4 / 18
3,388
308
95,657
28,085
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
TalusKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 11 / 7
2,514
229
66,025
34,792
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ruckus
LALOSBY
Ruckus
48
5 / 8 / 5
2,563
233
35,619
44,866
47,732
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Grover
Marcolider
Grover
56
5 / 8 / 8
2,899
264
36,300
49,891
5,212
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

39
5 / 11 / 3
2,211
201
52,530
37,912
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Azaan
Red2216X
Azaan
38
1 / 8 / 2
2,495
227
43,758
97,707
50,340
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 3

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Overwhelming Presence

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.

Level 4

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 20s
Objective Time
4m 49s
128
Kill Participation
45
46
Kills
20
20
Deaths
46
82
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
11
7
0.68
W
Fernando
JChawks12
Fernando
8
4
12
3.5
L
Ruckus
LALOSBY
Ruckus
5
8
5
0.94
L
Grover
Marcolider
Grover
5
8
8
1.13
W
Ying
7
4
18
4
L
5
11
3
0.59
L
Azaan
Red2216X
Azaan
1
8
2
0.25
W
5
4
20
3.75
W
9
4
14
4
W
Willo
ºShakaº
Willo
17
4
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,168
Damage
234,232
234,232
Taken
265,168
93,389
Shielding
103,284
162,256
Healing
116,799
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
66,025
63,145
0
2,857
34,792
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Fernando
JChawks12
Fernando
33,993
27,365
0
10,743
61,411
81,098
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
LALOSBY
Ruckus
35,619
28,282
0
3,425
44,866
47,732
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Grover
Marcolider
Grover
36,300
28,777
67,096
31,483
49,891
5,212
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Ying
25,634
25,634
109,501
13,659
22,455
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
52,530
28,567
0
2,324
37,912
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Azaan
Red2216X
Azaan
43,758
33,114
0
9,614
97,707
50,340
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
51,323
43,749
0
10,183
78,978
12,291
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
58,561
55,199
0
14,762
43,303
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Willo
ºShakaº
Willo
95,657
87,144
0
3,408
28,085
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role