Player Matchup

Ying
Ying
DARTH VADER 67o
Ying
Level 26
Champion Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,525 Elo+
Party 1
Saati
Saati
FlamingoFoil104
Saati
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,273 Elo+
Solo
Evie
Evie
NoscopesamX2
Evie
Level 518
Champion Stats
90W - 84L
1,502 SR
Queue Stats
1,446W - 1,369L
1,576 Elo+
Solo
Fernando
Fernando
TiredRarekill
Fernando
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,433 Elo+
Party 1
Talus
Talus
Wikcxr47
Talus
Level 26
Champion Stats
15W - 11L
1,595 SR
Queue Stats
49W - 63L
1,385 Elo+
Solo
Team Averages
Level 126
1,519 SR
1,438 Elo+

VS

Team Averages
Level 228
1,590 SR
1,462 Elo+
Azaan
Azaan
ITzTimmy4859
Azaan
Level 97
Champion Stats
2W - 2L
1,401 SR
Queue Stats
129W - 115L
1,408 Elo+
Solo
Khan
Khan
MONDER1223
Khan
Level 11
Champion Stats
1W - 0L
1,744 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
VII
VII
MacronDuFutur
VII
Level 153
Champion Stats
7W - 3L
1,711 SR
Queue Stats
203W - 213L
1,517 Elo+
Solo
Phoenixmattz
Unknown
Level 33
Champion Stats
20W - 18L
1,542 SR
Queue Stats
39W - 54L
1,349 Elo+
Solo
Furia
Furia
leichter_wind026
Furia
Level 846
Champion Stats
24W - 22L
1,551 SR
Queue Stats
299W - 275L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
1 / 6 / 2
1,068
178
8,624
19,641
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

42
1 / 4 / 1
997
166
17,483
17,200
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
2 / 6 / 1
1,215
203
18,862
16,872
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Fernando
TiredRarekill
Fernando
16
1 / 6 / 0
1,176
196
16,176
35,436
49,552
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Talus
Wikcxr47
Talus
18
1 / 4 / 2
936
156
10,032
11,366
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 1 / 6
1,795
299
19,375
23,835
7,961
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.2s.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

10
4 / 0 / 6
1,949
325
10,883
16,074
5,014
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

50
12 / 3 / 4
2,098
350
35,457
12,254
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Phoenixmattz
Unknown
14
5 / 1 / 12
2,103
351
25,836
10,616
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

57
2 / 1 / 9
1,941
324
8,964
8,398
0
Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 10%.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

35s
Objective Time
6m 3s
12
Kill Participation
63
6
Kills
26
26
Deaths
6
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
4
1
0.38
W
3
1
6
6
W
4
0
6
7
W
12
3
4
4.67
L
2
6
1
0.42
W
Phoenixmattz
Unknown
5
1
12
11
L
Fernando
TiredRarekill
Fernando
1
6
0
0.17
L
Talus
Wikcxr47
Talus
1
4
2
0.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,177
Damage
100,515
100,515
Taken
71,177
49,552
Shielding
12,975
20,415
Healing
50,568
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,624
7,675
11,181
4,628
19,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
17,483
14,245
0
2,378
17,200
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
19,375
15,004
0
1,640
23,835
7,961
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
10,883
8,852
1,372
7,128
16,074
5,014
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
35,457
32,277
0
40
12,254
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,862
18,087
0
1,603
16,872
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Phoenixmattz
Unknown
25,836
22,636
0
174
10,616
0
L
Fernando
TiredRarekill
Fernando
16,176
14,467
0
0
35,436
49,552
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Talus
Wikcxr47
Talus
10,032
10,032
375
250
11,366
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
8,964
4,389
34,415
5,799
8,398
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role