Player Matchup

Makoa
Makoa
CaptainConnard
Makoa
Level 441
Champion Stats
40W - 37L
1,534 SR
Queue Stats
570W - 551L
1,595 Elo+
Party 1
Vatu
Vatu
NATAZİ
Vatu
Level 417
Champion Stats
308W - 223L
1,677 SR
Queue Stats
1,030W - 974L
1,652 Elo+
Solo
Atlas
Atlas
PentatonicJunki
Atlas
Level 422
Champion Stats
17W - 16L
1,693 SR
Queue Stats
647W - 535L
1,655 Elo+
Party 1
Tr1b4LTuR
Unknown
Level 132
Champion Stats
38W - 31L
1,597 SR
Queue Stats
86W - 88L
1,596 Elo+
Solo
Corvus
Corvus
kracotte974
Corvus
Level 428
Champion Stats
2W - 2L
1,306 SR
Queue Stats
595W - 588L
1,626 Elo+
Party 1
Team Averages
Level 368
1,562 SR
1,625 Elo+

VS

Team Averages
Level 414
1,566 SR
1,643 Elo+
Pip
Pip
AaronXB76
Pip
Level 622
Champion Stats
80W - 67L
1,657 SR
Queue Stats
1,029W - 1,025L
1,623 Elo+
Solo
Fernando
Fernando
Kitšuki
Fernando
Level 999
Champion Stats
26W - 28L
1,607 SR
Queue Stats
1,999W - 1,647L
1,720 Elo+
Party 2
Ying
Ying
N1N067
Ying
Level 91
Champion Stats
27W - 23L
1,566 SR
Queue Stats
301W - 286L
1,613 Elo+
Party 2
Octavia
Octavia
Sharkatack1
Octavia
Level 185
Champion Stats
10W - 10L
1,533 SR
Queue Stats
671W - 618L
1,662 Elo+
Party 2
Koga
Koga
machyontiktok
Koga
Level 172
Champion Stats
7W - 11L
1,464 SR
Queue Stats
389W - 398L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 3 / 7
3,020
302
31,994
64,913
41,507
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Vatu
NATAZİ
Vatu
60
8 / 5 / 14
3,055
306
74,790
37,863
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
6 / 1 / 5
2,562
256
38,359
72,731
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Tr1b4LTuR
Unknown
40
13 / 5 / 9
3,173
317
70,262
35,261
2,116

Level 3

Level 1

Level 5

Level 3

Level 3

Level 1

Corvus
59
2 / 2 / 15
3,057
306
10,610
22,453
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 3 Ammo after Healing an ally with Abyssal Reconstruction.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 8 / 6
1,868
187
56,228
38,737
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
Kitšuki
Fernando
60
5 / 6 / 2
2,772
277
71,407
92,676
63,408
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
N1N067
Ying
57
0 / 4 / 6
1,836
184
8,433
16,180
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
Sharkatack1
Octavia
53
3 / 6 / 4
2,238
224
49,030
35,939
0
Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.6s every 1s while standing inside of your Distortion Field.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

51
2 / 10 / 3
1,695
170
48,123
42,483
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 1s
Objective Time
1m 42s
84
Kill Participation
37
34
Kills
16
16
Deaths
34
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
8
6
1.13
W
5
3
7
2.83
L
Fernando
Kitšuki
Fernando
5
6
2
1
L
Ying
N1N067
Ying
0
4
6
0.75
W
Vatu
NATAZİ
Vatu
8
5
14
3
W
6
1
5
8.5
L
Octavia
Sharkatack1
Octavia
3
6
4
0.83
W
Tr1b4LTuR
Unknown
13
5
9
3.5
W
Corvus
2
2
15
4.75
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,015
Damage
233,221
233,221
Taken
226,015
43,623
Shielding
63,408
146,532
Healing
120,696
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
56,228
52,468
9,068
6,682
38,737
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
31,994
31,194
0
16,556
64,913
41,507
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Kitšuki
Fernando
71,407
42,293
0
2,002
92,676
63,408

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Ying
N1N067
Ying
8,433
8,433
90,173
4,230
16,180
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Vatu
NATAZİ
Vatu
74,790
49,580
0
11,307
37,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
38,359
38,359
0
13,694
72,731
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Octavia
Sharkatack1
Octavia
49,030
48,180
280
6,748
35,939
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Tr1b4LTuR
Unknown
70,262
59,449
0
2,800
35,261
2,116
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
10,610
9,370
88,356
13,819
22,453
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
48,123
46,473
0
1,513
42,483
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role