Player Matchup

Terminus
Terminus
Silver IV
BuffGuy
Terminus
Silver IV
Level 205
Champion Stats
0W - 1L
1,219 SR
Queue Stats
116W - 128L
1,435 Elo+
Solo
Koga
Koga
Silver III
LuffyAVGN
Koga
Silver III
Level 153
Champion Stats
2W - 3L
1,698 SR
Queue Stats
19W - 28L
1,369 Elo+
Solo
Khan
Khan
Platinum V
Qzrnr
Khan
Platinum V
Level 479
Champion Stats
33W - 23L
1,616 SR
Queue Stats
367W - 364L
1,535 Elo+
Solo
Saati
Saati
Qualifying
Shikatz
Saati
Qualifying
Level 328
Champion Stats
4W - 3L
1,786 SR
Queue Stats
71W - 57L
1,574 Elo+
Solo
Jenos
Jenos
Gold I
xXxDARKxXx9950
Jenos
Gold I
Level 189
Champion Stats
1W - 5L
1,334 SR
Queue Stats
19W - 23L
1,442 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 271
1,530 SR
1,471 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 234
1,646 SR
1,514 Elo+
Fernando
Fernando
Gold IV
Aoutnheub
Fernando
Gold IV
Level 479
Champion Stats
22W - 23L
1,566 SR
Queue Stats
101W - 87L
1,509 Elo+
Solo
Atlas
Atlas
Silver V
ByePaladins
Atlas
Silver V
Level 243
Champion Stats
4W - 8L
1,470 SR
Queue Stats
45W - 46L
1,400 Elo+
Solo
Maeve
Maeve
Gold II
TUALENCITO
Maeve
Gold II
Level 54
Champion Stats
2W - 2L
1,806 SR
Queue Stats
86W - 69L
1,524 Elo+
Party 1
Tyra
Tyra
Gold I
neosamba06
Tyra
Gold I
Level 237
Champion Stats
5W - 3L
1,675 SR
Queue Stats
154W - 140L
1,529 Elo+
Party 1
Lillith
Lillith
Platinum IV
rrempaalo2006
Lillith
Platinum IV
Level 156
Champion Stats
11W - 5L
1,711 SR
Queue Stats
82W - 59L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BuffGuy
Terminus
45
4 / 21 / 8
1,142
63
59,559
143,871
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Koga
57
13 / 19 / 14
3,879
216
128,716
77,245
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Khan
Qzrnr
Khan
60
11 / 10 / 12
4,273
237
86,239
151,789
51,403
Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
Shikatz
Saati
57
16 / 10 / 18
4,741
263
143,732
49,393
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

53
3 / 15 / 27
4,179
232
60,458
67,587
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
TorvaldInara
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Aoutnheub
Fernando
53
15 / 6 / 32
5,804
322
127,244
149,803
95,464
Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
8 / 8 / 24
4,658
259
64,460
143,292
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Maeve
45
36 / 11 / 9
7,158
398
105,207
57,725
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

55
15 / 15 / 37
5,300
294
144,258
67,860
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Quick Release

Quick Release

Nade Launcher

Generate 6 Ammo after using Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Lillith
51
4 / 7 / 46
5,747
319
48,716
60,024
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 3s
Objective Time
17m 3s
126
Kill Participation
226
47
Kills
78
75
Deaths
47
79
Assists
148
Player
Kills
Deaths
Assists
KDA
W
Fernando
Aoutnheub
Fernando
15
6
32
5.17
L
Terminus
BuffGuy
Terminus
4
21
8
0.38
W
8
8
24
2.5
L
Koga
13
19
14
1.05
L
Khan
Qzrnr
Khan
11
10
12
1.7
L
Saati
Shikatz
Saati
16
10
18
2.5
W
Maeve
36
11
9
3.68
W
15
15
37
2.23
W
Lillith
4
7
46
3.86
L
3
15
27
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

478,704
Damage
489,885
489,885
Taken
478,704
51,403
Shielding
95,464
227,707
Healing
240,743
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Aoutnheub
Fernando
127,244
69,213
0
13,601
149,803
95,464
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Terminus
BuffGuy
Terminus
59,559
27,652
0
18,991
143,871
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
64,460
64,460
0
9,696
143,292
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
128,716
100,608
0
9,166
77,245
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Khan
Qzrnr
Khan
86,239
74,936
13,110
18,920
151,789
51,403
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
Shikatz
Saati
143,732
119,234
0
7,895
49,393
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Maeve
105,207
82,540
2,644
23,173
57,725
0

Level 2

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
144,258
82,231
0
0
67,860
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
48,716
25,902
191,052
577
60,024
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
60,458
45,718
131,980
27,645
67,587
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role