Player Matchup
VS
Match Stats
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1
Cavalier
Armor
Increase your maximum Health by 600.
Level 4
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
Present Arms
Presence
Heal for 400 after using Presence.
Level 4
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
XL Mag
Weapon
Increase your maximum Ammo by 10.
Level 5
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.
Level 1
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 30%.
Level 3
Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5
Compensator
Iron Sights
Reduce your weapon recoil by 20% while using Iron Sights.
Level 1
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
Crag
Impasse
Heal for 150 after activating Impasse.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Palisade
Barricade
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Level 3
Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2
Foundation
Barricade
Increase the duration of Barricade by 1.2s.
Level 2
Combat Repair
Turret
Heal all of your Turrets for 270 every 1s while you are standing near them.
Level 3
Bunker
Barricade
Increase the Health of Barricade by 1000.
Level 5
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Gift-Giver
Healing Potion
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Level 1
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Level 3
Shrewd Move
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4
Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 400 over 2s.
Level 4
Locked and Loaded
Weapon
Increase your maximum Ammo by 8.
Level 4
In The Fray
Nade Launcher
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Level 3
Tracker
Hunter's Mark
Increase your Movement Speed by 5% while Hunter's Mark is active.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2
Heartless
Armor
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Level 4
Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5
Embers
Billow
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Level 2
Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1
Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 6 Ammo every 1s.
Level 1
Guild Tactics
Skewer
Heal for 640 after hitting at least one enemy with Skewer.
Level 4
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Gale Storm
Skewer
Generate 50% Energy after earning a Killing Blow with Skewer.
Level 4
Tenacious
Shadow Step
Heal for 40 after activating Shadow Step.
Level 1
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Level 1
Level 1
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.