Player Matchup

Khan
Khan
Gold IV
CanOfEnergyDrink
Khan
Gold IV
Level 222
Champion Stats
2W - 2L
1,589 SR
Queue Stats
42W - 52L
1,433 Elo+
Party 1
Saati
Saati
Platinum III
Invisible-Flame-
Saati
Platinum III
Level 999
Champion Stats
91W - 104L
1,556 SR
Queue Stats
1,055W - 1,071L
1,534 Elo+
Solo
Lex
Lex
Silver II
Svffer
Lex
Silver II
Level 181
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,717 Elo+
Solo
Ash
Ash
Gold V
kroxbox
Ash
Gold V
Level 260
Champion Stats
18W - 18L
1,635 SR
Queue Stats
48W - 62L
1,479 Elo+
Party 1
Grover
Grover
Gold II
ВкусныйПельмень
Grover
Gold II
Level 109
Champion Stats
1W - 1L
1,777 SR
Queue Stats
24W - 19L
1,475 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 354
1,611 SR
1,527 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 505
1,604 SR
1,505 Elo+
Atlas
Atlas
Platinum V
ABHISHEK962
Atlas
Platinum V
Level 546
Champion Stats
1W - 3L
1,551 SR
Queue Stats
65W - 58L
1,573 Elo+
Party 2
Bomb King
Bomb King
Silver III
CunntSlayer
Bomb King
Silver III
Level 723
Champion Stats
1W - 0L
1,467 SR
Queue Stats
597W - 618L
1,435 Elo+
Solo
Ying
Ying
Silver III
STEELBASHER
Ying
Silver III
Level 498
Champion Stats
3W - 0L
1,631 SR
Queue Stats
39W - 36L
1,470 Elo+
Party 2
Koga
Koga
Platinum II
SnackTack
Koga
Platinum II
Level 506
Champion Stats
17W - 9L
1,688 SR
Queue Stats
64W - 56L
1,579 Elo+
Party 2
Torvald
Torvald
Gold IV
gttino
Torvald
Gold IV
Level 252
Champion Stats
19W - 13L
1,682 SR
Queue Stats
143W - 153L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
21 / 9 / 16
4,686
260
63,179
131,719
88,871
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
24 / 13 / 16
4,314
240
106,854
68,481
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Lex
Svffer
Lex
53
9 / 16 / 31
4,326
240
106,435
80,144
0
Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Ash
60
8 / 11 / 19
3,896
216
53,053
114,498
85,539
Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

34
4 / 13 / 34
4,336
241
37,840
85,837
8,786
Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
WilloFernando
Team 1 Score

3

VS

Team 2 Score

4

Bans
TerminusLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 13 / 25
4,765
265
96,021
133,756
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bomb King
CunntSlayer
Bomb King
56
9 / 18 / 11
4,211
234
83,259
59,112
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

57
5 / 9 / 28
6,129
341
34,557
38,157
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
60
24 / 16 / 16
5,855
325
181,984
78,614
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Torvald
gttino
Torvald
59
14 / 11 / 19
4,843
269
84,858
57,722
160,603
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 37s
Objective Time
9m 23s
182
Kill Participation
161
66
Kills
62
62
Deaths
67
116
Assists
99
Player
Kills
Deaths
Assists
KDA
W
10
13
25
1.73
L
21
9
16
3.22
W
Bomb King
CunntSlayer
Bomb King
9
18
11
0.81
L
24
13
16
2.46
W
5
9
28
2.11
W
Koga
24
16
16
2
L
Lex
Svffer
Lex
9
16
31
1.53
W
Torvald
gttino
Torvald
14
11
19
2.14
L
Ash
8
11
19
1.59
L
4
13
34
1.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,361
Damage
480,679
480,679
Taken
367,361
183,196
Shielding
160,603
289,603
Healing
142,108
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
96,021
96,021
0
12,983
133,756
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
63,179
54,528
28,458
29,692
131,719
88,871
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Bomb King
CunntSlayer
Bomb King
83,259
64,627
0
2,950
59,112
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
106,854
89,702
0
6,861
68,481
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
34,557
34,557
100,092
18,194
38,157
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Koga
181,984
169,271
0
2,197
78,614
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Lex
Svffer
Lex
106,435
102,321
0
3,422
80,144
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
gttino
Torvald
84,858
70,314
0
5,692
57,722
160,603
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Ash
53,053
47,272
0
10,524
114,498
85,539
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 2

L
37,840
29,276
160,337
50,309
85,837
8,786
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role