Player Matchup

Bomb King
Bomb King
Damema
Bomb King
Level 277
Champion Stats
4W - 2L
1,618 SR
Queue Stats
58W - 49L
1,679 Elo+
Party 1
Fernando
Fernando
Damîndo
Fernando
Level 305
Champion Stats
13W - 8L
1,744 SR
Queue Stats
353W - 343L
1,652 Elo+
Party 1
Grover
Grover
DrFrankensteinn
Grover
Level 385
Champion Stats
5W - 3L
1,811 SR
Queue Stats
308W - 300L
1,658 Elo+
Party 1
Androxus
Androxus
SilverRoro
Androxus
Level 848
Champion Stats
14W - 10L
1,630 SR
Queue Stats
150W - 118L
1,711 Elo+
Solo
Rei
Rei
tzhusule
Rei
Level 680
Champion Stats
52W - 46L
1,639 SR
Queue Stats
923W - 890L
1,680 Elo+
Solo
Team Averages
Level 499
1,689 SR
1,676 Elo+

VS

Team Averages
Level 763
1,617 SR
1,667 Elo+
Lian
Lian
FØGータ
Lian
Level 239
Champion Stats
7W - 7L
1,627 SR
Queue Stats
879W - 667L
1,719 Elo+
Solo
Vora
Vora
LimeNoise
Vora
Level 814
Champion Stats
44W - 35L
1,584 SR
Queue Stats
1,532W - 1,478L
1,663 Elo+
Solo
Dredge
Dredge
Sittu
Dredge
Level 999
Champion Stats
36W - 27L
1,669 SR
Queue Stats
857W - 882L
1,677 Elo+
Solo
Fernando
Fernando
Uzair777
Fernando
Level 999
Champion Stats
12W - 19L
1,501 SR
Queue Stats
898W - 925L
1,577 Elo+
Solo
Ying
Ying
lIArianaMinajIl
Ying
Level 765
Champion Stats
88W - 67L
1,701 SR
Queue Stats
453W - 374L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Damema
Bomb King
57
2 / 4 / 7
2,187
243
37,032
33,713
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.

Level 3

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Fernando
Damîndo
Fernando
51
9 / 2 / 9
3,036
337
81,150
117,535
52,441
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
6 / 4 / 13
3,047
339
28,681
43,113
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Androxus
SilverRoro
Androxus
59
10 / 6 / 7
2,735
304
55,501
45,891
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Spiteful

Spiteful

Defiance

Generate 1% Ultimate charge after hitting at least one enemy with Defiance.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

55
2 / 1 / 19
3,154
350
33,015
21,634
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 8 / 7
1,907
212
58,505
35,237
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vora
59
5 / 7 / 6
1,938
215
76,809
47,265
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Dredge
Sittu
Dredge
59
5 / 2 / 6
1,997
222
66,031
25,136
1,800
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
Uzair777
Fernando
58
2 / 8 / 4
2,190
243
42,460
103,497
122,368
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
0 / 4 / 11
2,039
227
18,081
24,244
0
Disappear

Disappear

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 2s
Objective Time
1m 9s
84
Kill Participation
51
29
Kills
17
17
Deaths
29
55
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Damema
Bomb King
2
4
7
1.38
W
Fernando
Damîndo
Fernando
9
2
9
6.75
W
6
4
13
3.13
L
5
8
7
1.06
L
Vora
5
7
6
1.14
W
Androxus
SilverRoro
Androxus
10
6
7
2.25
L
Dredge
Sittu
Dredge
5
2
6
4
L
Fernando
Uzair777
Fernando
2
8
4
0.5
L
0
4
11
1.38
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,379
Damage
261,886
261,886
Taken
235,379
52,441
Shielding
124,168
211,145
Healing
137,143
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Damema
Bomb King
37,032
33,738
0
1,637
33,713
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Fernando
Damîndo
Fernando
81,150
37,144
0
2,336
117,535
52,441
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
28,681
24,695
53,447
18,967
43,113
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
58,505
56,655
0
1,950
35,237
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
76,809
48,388
0
12,184
47,265
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
SilverRoro
Androxus
55,501
40,626
0
2,175
45,891
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
Sittu
Dredge
66,031
49,375
0
6,041
25,136
1,800
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Uzair777
Fernando
42,460
30,710
0
2,782
103,497
122,368
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
18,081
18,081
99,541
14,645
24,244
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
33,015
26,647
122,373
10,210
21,634
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role