Player Matchup

Grohk
Grohk
Daaz3544
Grohk
Level 53
Champion Stats
2W - 3L
1,740 SR
Queue Stats
42W - 40L
1,571 Elo+
Solo
Vora
Vora
dimospan63
Vora
Level 72
Champion Stats
8W - 12L
1,507 SR
Queue Stats
37W - 33L
1,599 Elo+
Solo
Io
Io
jujo0820
Io
Level 53
Champion Stats
8W - 4L
1,706 SR
Queue Stats
58W - 46L
1,550 Elo+
Solo
Barik
Barik
melkiller7
Barik
Level 77
Champion Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,524 Elo+
Solo
Makoa
Makoa
shotoxxxban
Makoa
Level 463
Champion Stats
12W - 10L
1,660 SR
Queue Stats
318W - 303L
1,492 Elo+
Solo
Team Averages
Level 144
1,623 SR
1,547 Elo+

VS

Team Averages
Level 187
1,458 SR
1,501 Elo+
Maeve
Maeve
AlikeParsley401
Maeve
Level 71
Champion Stats
3W - 3L
1,478 SR
Queue Stats
14W - 13L
1,486 Elo+
Party 1
Ruckus
Ruckus
XFinalNightX
Ruckus
Level 35
Champion Stats
1W - 1L
1,266 SR
Queue Stats
3W - 5L
1,305 Elo+
Party 1
Pip
Pip
rainbowshua
Pip
Level 195
Champion Stats
2W - 0L
1,704 SR
Queue Stats
23W - 32L
1,463 Elo+
Party 1
Saati
Saati
valianone93
Saati
Level 498
Champion Stats
1W - 0L
1,344 SR
Queue Stats
68W - 46L
1,589 Elo+
Solo
Ying
Ying
xxKeiVxx
Ying
Level 138
Champion Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Daaz3544
Grohk
39
9 / 9 / 14
4,136
259
109,067
78,413
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

52
18 / 17 / 6
4,018
251
103,043
61,981
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

44
5 / 5 / 14
3,675
230
56,846
53,582
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Barik
45
2 / 5 / 10
3,772
236
50,388
97,554
119,687
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
1 / 12 / 7
3,075
192
44,291
121,537
52,560
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
16 / 10 / 12
3,654
228
74,211
53,849
0
Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 10% for 4s after you activate Nine Lives.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ruckus
21
10 / 6 / 22
4,617
289
108,698
136,904
108,650
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Level 1

53
6 / 7 / 16
3,543
221
39,974
64,301
450
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

57
13 / 6 / 13
3,905
244
136,327
58,037
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
58
3 / 6 / 32
5,272
330
53,857
50,544
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 57s
Objective Time
9m 12s
86
Kill Participation
143
35
Kills
48
48
Deaths
35
51
Assists
95
Player
Kills
Deaths
Assists
KDA
W
16
10
12
2.2
L
Grohk
Daaz3544
Grohk
9
9
14
1.78
W
Ruckus
10
6
22
3.5
L
18
17
6
1.24
L
5
5
14
2.4
L
Barik
2
5
10
1.4
W
6
7
16
2
L
1
12
7
0.38
W
13
6
13
3.25
W
Ying
3
6
32
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

363,635
Damage
413,067
413,067
Taken
363,635
172,247
Shielding
109,100
245,279
Healing
266,201
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
74,211
63,921
3,113
14,631
53,849
0

Level 1

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grohk
Daaz3544
Grohk
109,067
39,351
48,717
40,417
78,413
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
108,698
85,782
0
18,688
136,904
108,650
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
103,043
78,165
0
11,082
61,981
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
56,846
53,640
100,180
28,375
53,582
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
50,388
50,388
0
12,147
97,554
119,687

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
39,974
35,570
83,398
23,155
64,301
450
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
44,291
42,763
0
4,361
121,537
52,560

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
136,327
102,452
0
4,128
58,037
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
53,857
53,857
91,520
27,568
50,544
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role