Player Matchup

Octavia
Octavia
Diamond III
ArnoldHein
Octavia
Diamond III
Level 999
Champion Stats
3W - 2L
1,638 SR
Queue Stats
238W - 186L
1,642 Elo+
Party 1
Atlas
Atlas
Gold I
Chaulafan
Atlas
Gold I
Level 999
Champion Stats
2W - 1L
1,724 SR
Queue Stats
45W - 44L
1,524 Elo+
Solo
Vatu
Vatu
Diamond III
Krøšt
Vatu
Diamond III
Level 999
Champion Stats
15W - 13L
1,676 SR
Queue Stats
241W - 189L
1,635 Elo+
Solo
Khan
Khan
Diamond IV
Kurumiº
Khan
Diamond IV
Level 999
Champion Stats
80W - 72L
1,706 SR
Queue Stats
890W - 838L
1,587 Elo+
Party 1
Grover
Grover
Diamond V
MONEYHUNTER7
Grover
Diamond V
Level 213
Champion Stats
10W - 11L
1,601 SR
Queue Stats
275W - 267L
1,661 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 842
1,669 SR
1,610 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 580
1,694 SR
1,612 Elo+
Tyra
Tyra
Platinum III
GMPaladinês
Tyra
Platinum III
Level 25
Champion Stats
15W - 5L
1,862 SR
Queue Stats
28W - 15L
1,597 Elo+
Party 2
Barik
Barik
Diamond V
Jonathan utp
Barik
Diamond V
Level 999
Champion Stats
18W - 18L
1,670 SR
Queue Stats
217W - 211L
1,615 Elo+
Party 2
Androxus
Androxus
Diamond IV
jc236444
Androxus
Diamond IV
Level 705
Champion Stats
72W - 100L
1,587 SR
Queue Stats
920W - 891L
1,661 Elo+
Solo
Furia
Furia
Platinum V
màniac
Furia
Platinum V
Level 172
Champion Stats
2W - 2L
1,693 SR
Queue Stats
28W - 20L
1,563 Elo+
Solo
Fernando
Fernando
Diamond III
youniv3rs3
Fernando
Diamond III
Level 999
Champion Stats
21W - 20L
1,656 SR
Queue Stats
428W - 410L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
ArnoldHein
Octavia
60
17 / 12 / 10
3,923
231
100,162
64,349
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Atlas
Chaulafan
Atlas
59
9 / 8 / 12
4,205
247
49,303
170,064
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Vatu
Krøšt
Vatu
59
17 / 9 / 13
4,122
242
99,029
69,195
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Khan
59
11 / 8 / 25
4,121
242
108,027
153,929
18,428
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
53
3 / 8 / 40
4,911
289
40,076
74,312
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
WilloTalus
Team 1 Score

4

VS

Team 2 Score

3

Bans
YingLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
18 / 13 / 15
5,097
300
188,009
72,524
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

60
3 / 9 / 13
4,221
248
92,320
88,759
108,282
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
jc236444
Androxus
59
14 / 12 / 8
4,042
238
110,730
63,585
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Furia
màniac
Furia
52
1 / 9 / 19
3,915
230
42,094
48,013
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Fernando
youniv3rs3
Fernando
60
9 / 14 / 11
4,272
251
98,696
123,716
108,823
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 43s
Objective Time
9m 47s
157
Kill Participation
111
57
Kills
45
45
Deaths
57
100
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Octavia
ArnoldHein
Octavia
17
12
10
1.83
W
Atlas
Chaulafan
Atlas
9
8
12
1.88
L
18
13
15
1.96
L
3
9
13
1.06
W
Vatu
Krøšt
Vatu
17
9
13
2.61
W
Khan
11
8
25
2.94
W
Grover
3
8
40
2.88
L
Androxus
jc236444
Androxus
14
12
8
1.5
L
Furia
màniac
Furia
1
9
19
1.17
L
Fernando
youniv3rs3
Fernando
9
14
11
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

396,597
Damage
531,849
531,849
Taken
396,597
18,428
Shielding
217,105
337,836
Healing
187,206
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
ArnoldHein
Octavia
100,162
92,381
218
5,932
64,349
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Atlas
Chaulafan
Atlas
49,303
49,303
0
2,322
170,064
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
188,009
149,515
0
3,150
72,524
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
92,320
92,320
0
11,927
88,759
108,282
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

W
Vatu
Krøšt
Vatu
99,029
69,185
1,735
22,456
69,195
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
Khan
108,027
100,057
11,141
35,355
153,929
18,428
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
40,076
30,882
206,422
52,255
74,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Androxus
jc236444
Androxus
110,730
87,247
0
10,078
63,585
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Furia
màniac
Furia
42,094
26,494
127,981
25,730
48,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
youniv3rs3
Fernando
98,696
55,291
0
8,340
123,716
108,823
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role