Player Matchup

Dredge
Dredge
Platinum III
KennyV21
Dredge
Platinum III
Level 760
Champion Stats
152W - 96L
1,690 SR
Queue Stats
405W - 417L
1,542 Elo+
Solo
Raum
Raum
Silver II
Melttown6091
Raum
Silver II
Level 56
Champion Stats
1W - 2L
1,550 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ying
Ying
Gold I
Pineapplexxz
Ying
Gold I
Level 317
Champion Stats
8W - 10L
1,542 SR
Queue Stats
131W - 143L
1,457 Elo+
Solo
Lex
Lex
Silver II
TANWNWaa
Lex
Silver II
Level 44
Champion Stats
19W - 12L
1,854 SR
Queue Stats
22W - 18L
1,634 Elo+
Party 1
Grover
Grover
Bronze I
zxc232548
Grover
Bronze I
Level 45
Champion Stats
3W - 3L
1,796 SR
Queue Stats
19W - 16L
1,706 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 244
1,686 SR
1,568 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 332
1,615 SR
1,517 Elo+
Atlas
Atlas
Gold IV
Alhtros1
Atlas
Gold IV
Level 398
Champion Stats
4W - 9L
1,592 SR
Queue Stats
60W - 54L
1,553 Elo+
Solo
Fernando
Fernando
Gold II
ChastyChapstick
Fernando
Gold II
Level 834
Champion Stats
14W - 10L
1,673 SR
Queue Stats
197W - 173L
1,563 Elo+
Solo
VII
VII
Gold IV
GhostOfAkina984
VII
Gold IV
Level 196
Champion Stats
16W - 27L
1,502 SR
Queue Stats
415W - 400L
1,443 Elo+
Solo
Seris
Seris
Gold I
Jenoscida
Seris
Gold I
Level 82
Champion Stats
130W - 125L
1,646 SR
Queue Stats
274W - 283L
1,533 Elo+
Solo
Octavia
Octavia
Gold IV
KingLouiz
Octavia
Gold IV
Level 151
Champion Stats
10W - 7L
1,663 SR
Queue Stats
237W - 266L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
KennyV21
Dredge
58
7 / 5 / 12
3,232
269
77,863
41,034
3,347
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

42
4 / 5 / 18
3,398
283
42,798
110,684
2,100
Tormented Fissure

Tormented Fissure

Ignition

Generate 125 Ammo after activating Ignition.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 3s.

Level 5

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

50
4 / 2 / 25
3,607
301
24,855
35,669
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

23
31 / 4 / 11
4,889
407
124,750
42,013
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Grover
zxc232548
Grover
17
5 / 2 / 27
3,323
277
21,746
35,902
734
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
KhanKoga
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Alhtros1
Atlas
59
4 / 8 / 5
2,146
179
41,179
94,722
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
55
2 / 9 / 5
1,847
154
34,295
70,928
147,751
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
6 / 14 / 1
1,854
155
45,704
34,582
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Seris
Jenoscida
Seris
24
3 / 7 / 11
2,754
230
88,397
46,209
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Octavia
KingLouiz
Octavia
55
3 / 13 / 4
1,464
122
55,727
45,571
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 3s
Objective Time
2m 58s
144
Kill Participation
44
51
Kills
18
18
Deaths
51
93
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
Alhtros1
Atlas
4
8
5
0.81
L
Fernando
2
9
5
0.5
L
6
14
1
0.46
L
Seris
Jenoscida
Seris
3
7
11
1.21
W
Dredge
KennyV21
Dredge
7
5
12
2.6
L
Octavia
KingLouiz
Octavia
3
13
4
0.38
W
4
5
18
2.6
W
4
2
25
8.25
W
31
4
11
9.13
W
Grover
zxc232548
Grover
5
2
27
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,012
Damage
265,302
265,302
Taken
292,012
6,181
Shielding
147,751
152,106
Healing
112,972
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
Alhtros1
Atlas
41,179
41,179
0
12,022
94,722
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
34,295
20,897
0
5,738
70,928
147,751
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
45,704
43,814
0
2,245
34,582
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Seris
Jenoscida
Seris
88,397
72,698
65,849
24,222
46,209
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
KennyV21
Dredge
77,863
55,204
0
6,544
41,034
3,347
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Octavia
KingLouiz
Octavia
55,727
54,877
0
2,896
45,571
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
42,798
35,450
491
8,806
110,684
2,100
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
24,855
24,855
66,200
19,713
35,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
124,750
122,950
90
868
42,013
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

W
Grover
zxc232548
Grover
21,746
21,746
35,852
13,542
35,902
734
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role