Player Matchup
VS
Match Stats
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
Numbed Heart
Armor
Increase your maximum Health by 200.
Level 4
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.
Level 2
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.
Level 2
Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 60% while using Precision Sights.
Level 3
Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4
Ominous Relic
Abyssal Reconstruction
Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.
Level 5
New Resolve
Mark of Fate
Grant a 80-Health Shield to an ally for 2s when you Mark them.
Level 2
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
Grand Design
Mark of Fate
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 1
Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1
Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 50 units.
Level 5
Justice Served
Retribution
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 2
Compel
In Pursuit
Reduce the Cooldown of In Pursuit by 6s.
Level 5
Inescapable
Retribution
Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.
Level 1
The Hunted
Retribution
You gain 10% Lifesteal against your Retribution target.
Level 2
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3
Charmed
Blood Hex
Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.
Level 3
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Level 4
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 10%.
Level 2
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Level 3
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
A Brief Respite
Rogue's Tempo
Reduce the Cooldown of Deadly Momentum by 5s after hitting at least one enemy with Rogue's Tempo.
Level 5
Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 40%.
Level 5
Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.
Level 1
The Finer Things
Love
Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.
Level 3
He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.
Level 1
Everywhere at Once
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
Level 1
Team 1 Score
-17
VS
Team 2 Score
4
Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5
Metal March
Missile Launcher
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Level 3
Dampener
Armor
Increase your maximum Health by 450.
Level 3
No Chill
Weapon
Increase your Movement Speed while firing by 5%.
Level 1
Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3
Level 1
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
Contemplation
Dash
Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 5
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 18% for 2s after activating Shadow Bombs.
Level 3
Memento Vivere
Armor
Increase your maximum Health by 200.
Level 5
Shadow's Perch
Ambush
Increase the range of Ambush by 10%.
Level 1
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Rebound
Armor
Increase your Healing received by 10% while at or below 50% Health.
Level 2
Barkskin
Armor
Increase your maximum Health by 150.
Level 2
Perennial
Blossom
Reduce the Cooldown of Blossom by 0.4s.
Level 1
Gentle Breeze
Blossom
Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.
Level 5
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5
Hijinks
Flutter
Heal for 100 after activating Flutter.
Level 2
Just Believe!
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 1.6s.
Level 2
Flitter
Flutter
Reduce the Cooldown of Flutter by 3s.
Level 5
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Level 3
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 18%.
Level 3
Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Level 3
Mana Rift
Armor
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.