Player Matchup

Atlas
Atlas
Platinum III
ADRowling
Atlas
Platinum III
Level 505
Champion Stats
21W - 7L
1,815 SR
Queue Stats
35W - 19L
1,696 Elo+
Party 2
Androxus
Androxus
Diamond III
Lolequn
Androxus
Diamond III
Level 999
Champion Stats
26W - 18L
1,728 SR
Queue Stats
351W - 262L
1,715 Elo+
Solo
Torvald
Torvald
Diamond V
NastyK7
Torvald
Diamond V
Level 999
Champion Stats
4W - 3L
1,791 SR
Queue Stats
165W - 133L
1,676 Elo+
Party 2
Koga
Koga
Platinum I
WhitebullQT
Koga
Platinum I
Level 457
Champion Stats
67W - 34L
1,694 SR
Queue Stats
190W - 176L
1,600 Elo+
Solo
Grover
Grover
Platinum I
X_Rey06
Grover
Platinum I
Level 291
Champion Stats
59W - 44L
1,642 SR
Queue Stats
863W - 845L
1,556 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 650
1,734 SR
1,649 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 438
1,670 SR
1,601 Elo+
Fernando
Fernando
Platinum V
ABHISHEK962
Fernando
Platinum V
Level 546
Champion Stats
2W - 4L
1,660 SR
Queue Stats
65W - 59L
1,592 Elo+
Party 3
Tiberius
Tiberius
Diamond II
Kôrsair
Tiberius
Diamond II
Level 340
Champion Stats
159W - 127L
1,636 SR
Queue Stats
757W - 704L
1,652 Elo+
Party 1
Inara
Inara
Platinum II
SnackTack
Inara
Platinum II
Level 507
Champion Stats
20W - 17L
1,669 SR
Queue Stats
64W - 57L
1,598 Elo+
Party 3
Vora
Vora
Diamond I
etmercelazone
Vora
Diamond I
Level 439
Champion Stats
19W - 15L
1,632 SR
Queue Stats
590W - 551L
1,656 Elo+
Party 1
Ying
Ying
Platinum IV
malabol
Ying
Platinum IV
Level 358
Champion Stats
0W - 1L
1,750 SR
Queue Stats
21W - 23L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
ADRowling
Atlas
58
5 / 3 / 11
2,680
268
43,734
80,181
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Androxus
Lolequn
Androxus
57
19 / 5 / 10
3,090
309
87,288
40,792
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Torvald
NastyK7
Torvald
60
12 / 0 / 17
2,976
298
51,062
18,095
93,976
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

52
7 / 3 / 18
2,584
258
62,223
28,228
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grover
X_Rey06
Grover
58
2 / 2 / 27
3,114
311
29,155
41,634
1,850
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
VatuWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ABHISHEK962
Fernando
59
1 / 8 / 4
2,261
226
33,714
59,842
62,963
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
Kôrsair
Tiberius
50
9 / 11 / 1
2,788
279
66,661
50,959
0
Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Inara
SnackTack
Inara
60
0 / 9 / 5
2,260
226
37,041
90,144
32,746
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
2 / 10 / 5
2,179
218
61,931
40,049
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
malabol
Ying
57
1 / 7 / 6
2,302
230
9,583
32,468
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 39s
Objective Time
4m 9s
128
Kill Participation
34
45
Kills
13
13
Deaths
45
83
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fernando
ABHISHEK962
Fernando
1
8
4
0.38
W
Atlas
ADRowling
Atlas
5
3
11
3.5
L
Tiberius
Kôrsair
Tiberius
9
11
1
0.86
W
Androxus
Lolequn
Androxus
19
5
10
4.8
W
Torvald
NastyK7
Torvald
12
0
17
20.5
L
Inara
SnackTack
Inara
0
9
5
0.28
W
7
3
18
5.33
W
Grover
X_Rey06
Grover
2
2
27
7.75
L
2
10
5
0.45
L
Ying
malabol
Ying
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,462
Damage
208,930
208,930
Taken
273,462
95,826
Shielding
95,709
161,805
Healing
124,413
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ABHISHEK962
Fernando
33,714
20,247
0
1,705
59,842
62,963
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Atlas
ADRowling
Atlas
43,734
43,734
0
12,784
80,181
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
Kôrsair
Tiberius
66,661
49,312
0
6,745
50,959
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
Lolequn
Androxus
87,288
73,780
824
13,099
40,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
Torvald
NastyK7
Torvald
51,062
41,308
10,611
0
18,095
93,976
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Inara
SnackTack
Inara
37,041
32,863
0
2,547
90,144
32,746

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
62,223
61,258
0
1,658
28,228
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
X_Rey06
Grover
29,155
25,485
87,827
35,002
41,634
1,850
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
61,931
42,659
0
9,881
40,049
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
malabol
Ying
9,583
9,583
88,781
14,754
32,468
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role