Player Matchup

Fernando
Fernando
Gold II
CalamitySupreme
Fernando
Gold II
Level 317
Champion Stats
2W - 0L
1,750 SR
Queue Stats
14W - 12L
1,509 Elo+
Party 1
Corvus
Corvus
Platinum IV
Diiviiniityy
Corvus
Platinum IV
Level 261
Champion Stats
59W - 55L
1,631 SR
Queue Stats
230W - 203L
1,592 Elo+
Party 1
Raum
Raum
Gold IV
Diplomat1903
Raum
Gold IV
Level 134
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,510 Elo+
Party 1
Lian
Lian
Platinum II
Ingvâr
Lian
Platinum II
Level 999
Champion Stats
40W - 33L
1,618 SR
Queue Stats
261W - 250L
1,562 Elo+
Party 1
Vora
Vora
Gold I
NIGHTTIGERHLWL
Vora
Gold I
Level 999
Champion Stats
44W - 50L
1,578 SR
Queue Stats
467W - 401L
1,617 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 542
1,615 SR
1,558 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 318
1,555 SR
1,541 Elo+
Jenos
Jenos
Gold IV
Enchelsia
Jenos
Gold IV
Level 323
Champion Stats
1W - 3L
1,706 SR
Queue Stats
151W - 146L
1,537 Elo+
Party 3
Atlas
Atlas
Qualifying
KatVen
Atlas
Qualifying
Level 63
Champion Stats
0W - 1L
1,130 SR
Queue Stats
23W - 20L
1,526 Elo+
Party 2
Moji
Moji
Gold I
Kypymu
Moji
Gold I
Level 224
Champion Stats
23W - 17L
1,732 SR
Queue Stats
78W - 64L
1,606 Elo+
Party 3
Tiberius
Tiberius
Gold II
MonaBan
Tiberius
Gold II
Level 917
Champion Stats
3W - 4L
1,674 SR
Queue Stats
39W - 39L
1,485 Elo+
Solo
Makoa
Makoa
Qualifying
ZeRe0i
Makoa
Qualifying
Level 63
Champion Stats
0W - 1L
1,532 SR
Queue Stats
22W - 19L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
51
3 / 4 / 15
3,956
330
41,609
89,106
109,374
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
39
1 / 4 / 22
3,577
298
20,488
28,252
650
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

47
6 / 4 / 18
3,439
287
69,152
131,986
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Lian
Ingvâr
Lian
59
14 / 7 / 10
3,745
312
109,117
34,980
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

59
16 / 6 / 12
3,663
305
92,543
45,450
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanInara
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Enchelsia
Jenos
57
1 / 6 / 18
3,270
273
33,345
29,330
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
KatVen
Atlas
37
2 / 6 / 3
1,887
157
47,142
81,555
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Moji
Kypymu
Moji
56
17 / 10 / 4
3,616
301
108,937
89,365
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Tiberius
MonaBan
Tiberius
59
4 / 10 / 9
2,332
194
87,486
35,870
1,271
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Makoa
ZeRe0i
Makoa
36
1 / 8 / 7
2,111
176
52,864
96,789
37,385
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 55s
Objective Time
3m 48s
117
Kill Participation
66
40
Kills
25
25
Deaths
40
77
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fernando
3
4
15
2.63
W
Corvus
1
4
22
3
W
6
4
18
3.75
L
Jenos
Enchelsia
Jenos
1
6
18
1.67
W
Lian
Ingvâr
Lian
14
7
10
2.71
L
Atlas
KatVen
Atlas
2
6
3
0.58
L
Moji
Kypymu
Moji
17
10
4
1.9
L
Tiberius
MonaBan
Tiberius
4
10
9
0.85
W
16
6
12
3.67
L
Makoa
ZeRe0i
Makoa
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

332,909
Damage
329,774
329,774
Taken
332,909
110,024
Shielding
38,656
188,269
Healing
155,479
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
41,609
22,349
0
8,950
89,106
109,374
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Corvus
20,488
14,579
126,479
18,321
28,252
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
69,152
53,007
0
24,602
131,986
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
Enchelsia
Jenos
33,345
21,247
119,292
15,295
29,330
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lian
Ingvâr
Lian
109,117
105,173
0
915
34,980
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Atlas
KatVen
Atlas
47,142
47,142
0
1,864
81,555
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
Kypymu
Moji
108,937
102,565
90
2,647
89,365
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Tiberius
MonaBan
Tiberius
87,486
60,124
0
6,248
35,870
1,271
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
92,543
57,497
0
9,002
45,450
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Makoa
ZeRe0i
Makoa
52,864
50,294
0
10,043
96,789
37,385

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role