Player Matchup

Inara
Inara
Platinum IV
Bryan-Z-G
Inara
Platinum IV
Level 999
Champion Stats
70W - 77L
1,600 SR
Queue Stats
399W - 375L
1,591 Elo+
Solo
Saati
Saati
Diamond V
Hamdini10
Saati
Diamond V
Level 180
Champion Stats
6W - 8L
1,515 SR
Queue Stats
400W - 351L
1,613 Elo+
Party 2
Koga
Koga
Diamond I
KADIM4
Koga
Diamond I
Level 999
Champion Stats
10W - 13L
1,717 SR
Queue Stats
521W - 455L
1,668 Elo+
Solo
Corvus
Corvus
Diamond IV
Sladoky
Corvus
Diamond IV
Level 999
Champion Stats
15W - 8L
1,701 SR
Queue Stats
831W - 837L
1,631 Elo+
Solo
Fernando
Fernando
Diamond V
warlord10215
Fernando
Diamond V
Level 730
Champion Stats
25W - 20L
1,707 SR
Queue Stats
536W - 483L
1,644 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 781
1,648 SR
1,629 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 633
1,646 SR
1,650 Elo+
Atlas
Atlas
Diamond IV
ElTrola
Atlas
Diamond IV
Level 613
Champion Stats
32W - 35L
1,674 SR
Queue Stats
159W - 154L
1,671 Elo+
Party 1
Zhin
Zhin
Diamond V
Gøøfy
Zhin
Diamond V
Level 673
Champion Stats
98W - 76L
1,661 SR
Queue Stats
942W - 892L
1,616 Elo+
Party 1
Tiberius
Tiberius
Platinum II
JAnthony2003
Tiberius
Platinum II
Level 665
Champion Stats
0W - 1L
1,698 SR
Queue Stats
150W - 124L
1,660 Elo+
Solo
Ying
Ying
Platinum II
jecamofe
Ying
Platinum II
Level 999
Champion Stats
3W - 3L
1,650 SR
Queue Stats
155W - 124L
1,643 Elo+
Solo
Barik
Barik
Platinum II
zimonzee
Barik
Platinum II
Level 217
Champion Stats
1W - 3L
1,547 SR
Queue Stats
57W - 41L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bryan-Z-G
Inara
60
5 / 10 / 19
3,896
229
58,272
140,138
27,541
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Saati
Hamdini10
Saati
57
9 / 9 / 21
4,433
261
118,351
65,324
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Koga
KADIM4
Koga
59
16 / 6 / 17
4,541
267
152,316
79,386
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Corvus
Sladoky
Corvus
59
7 / 2 / 31
6,706
394
19,827
29,640
2,130
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
warlord10215
Fernando
59
12 / 10 / 19
4,859
286
90,753
158,313
109,337
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
KhanWillo
Team 1 Score

4

VS

Team 2 Score

3

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
ElTrola
Atlas
55
7 / 14 / 16
3,424
201
83,682
177,809
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Zhin
Gøøfy
Zhin
58
13 / 12 / 14
3,786
223
134,631
79,697
2,700
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Tiberius
JAnthony2003
Tiberius
60
9 / 9 / 17
3,704
218
138,882
59,610
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ying
59
3 / 4 / 22
3,917
230
26,877
33,237
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
zimonzee
Barik
60
5 / 10 / 10
3,433
202
88,729
89,166
82,554
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
4m 9s
156
Kill Participation
116
49
Kills
37
37
Deaths
49
107
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Inara
Bryan-Z-G
Inara
5
10
19
1.45
L
Atlas
ElTrola
Atlas
7
14
16
1.07
L
Zhin
Gøøfy
Zhin
13
12
14
1.67
W
Saati
Hamdini10
Saati
9
9
21
2.17
L
Tiberius
JAnthony2003
Tiberius
9
9
17
1.94
W
Koga
KADIM4
Koga
16
6
17
4.08
W
Corvus
Sladoky
Corvus
7
2
31
11.25
L
Ying
3
4
22
3.5
W
Fernando
warlord10215
Fernando
12
10
19
2.15
L
Barik
zimonzee
Barik
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

439,519
Damage
472,801
472,801
Taken
439,519
139,008
Shielding
85,254
300,889
Healing
239,947
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Bryan-Z-G
Inara
58,272
40,943
0
1,784
140,138
27,541
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Atlas
ElTrola
Atlas
83,682
83,682
0
19,678
177,809
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Zhin
Gøøfy
Zhin
134,631
99,482
0
3,295
79,697
2,700
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Level 1

W
Saati
Hamdini10
Saati
118,351
92,192
0
0
65,324
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
JAnthony2003
Tiberius
138,882
97,487
0
1,976
59,610
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
KADIM4
Koga
152,316
141,907
0
0
79,386
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
Sladoky
Corvus
19,827
16,702
277,786
17,777
29,640
2,130

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Ying
26,877
26,877
184,714
23,308
33,237
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Fernando
warlord10215
Fernando
90,753
51,530
0
3,542
158,313
109,337
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
zimonzee
Barik
88,729
88,729
0
6,976
89,166
82,554
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role