Player Matchup

Inara
Inara
Silver V
Davizera4543
Inara
Silver V
Level 60
Champion Stats
2W - 1L
1,579 SR
Queue Stats
16W - 16L
1,435 Elo+
Solo
Tyra
Tyra
Platinum V
ErmesTrimegisto
Tyra
Platinum V
Level 168
Champion Stats
25W - 20L
1,642 SR
Queue Stats
527W - 525L
1,556 Elo+
Party 2
Zhin
Zhin
Gold III
SLaShArMaGeDoN
Zhin
Gold III
Level 964
Champion Stats
12W - 15L
1,518 SR
Queue Stats
149W - 135L
1,605 Elo+
Party 2
Azaan
Azaan
Silver II
Wynq
Azaan
Silver II
Level 544
Champion Stats
8W - 11L
1,728 SR
Queue Stats
88W - 83L
1,482 Elo+
Solo
Grohk
Grohk
Gold V
ºDrew
Grohk
Gold V
Level 574
Champion Stats
159W - 83L
1,757 SR
Queue Stats
543W - 565L
1,431 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 462
1,645 SR
1,502 Elo+

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 160
1,511 SR
1,399 Elo+
Sha Lin
Sha Lin
Qualifying
CarlinhosThurur
Sha Lin
Qualifying
Level 127
Champion Stats
6W - 5L
1,620 SR
Queue Stats
65W - 65L
1,474 Elo+
Party 1
Fernando
Fernando
Qualifying
Guizin720
Fernando
Qualifying
Level 27
Champion Stats
0W - 1L
1,337 SR
Queue Stats
0W - 6L
1,290 Elo+
Party 3
Koga
Koga
Gold V
Heautontimorume
Koga
Gold V
Level 358
Champion Stats
0W - 4L
1,521 SR
Queue Stats
388W - 396L
1,459 Elo+
Solo
Makoa
Makoa
Qualifying
SOLED_BYE_FABIO
Makoa
Qualifying
Level 23
Champion Stats
0W - 3L
1,512 SR
Queue Stats
0W - 6L
1,290 Elo+
Party 3
Seris
Seris
Qualifying
natanmertz
Seris
Qualifying
Level 267
Champion Stats
2W - 10L
1,562 SR
Queue Stats
65W - 64L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 0 / 9
2,108
351
14,054
15,376
2,097
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

51
10 / 1 / 5
2,145
358
46,561
7,227
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

57
3 / 2 / 6
1,747
291
23,094
14,296
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Azaan
Wynq
Azaan
59
7 / 0 / 8
1,932
322
34,099
22,939
1,915
Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.6s after using Reckoning.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Grohk
ºDrew
Grohk
57
2 / 1 / 13
1,999
333
27,896
25,551
600
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 600-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Bans
YingBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
TalusLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
2 / 4 / 2
1,211
202
32,949
20,345
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Fernando
Guizin720
Fernando
19
0 / 5 / 2
1,248
208
17,628
49,166
42,249
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
1 / 7 / 0
965
161
20,548
19,050
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

18
1 / 6 / 0
976
163
11,158
40,885
7,942
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Seris
56
0 / 3 / 4
1,167
195
3,106
16,258
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 34s
Objective Time
37s
65
Kill Participation
12
24
Kills
4
4
Deaths
25
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
2
0
9
6.5
W
10
1
5
12.5
L
Fernando
Guizin720
Fernando
0
5
2
0.2
L
1
7
0
0.14
W
3
2
6
3
L
1
6
0
0.17
W
Azaan
Wynq
Azaan
7
0
8
11
L
Seris
0
3
4
0.67
W
Grohk
ºDrew
Grohk
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,704
Damage
85,389
85,389
Taken
145,704
4,612
Shielding
50,191
66,434
Healing
53,092
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,949
32,949
0
145
20,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
14,054
11,465
0
740
15,376
2,097
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
46,561
38,377
0
2,613
7,227
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Guizin720
Fernando
17,628
13,430
0
1,237
49,166
42,249
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
20,548
19,948
0
1,194
19,050
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,094
18,965
0
718
14,296
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
11,158
10,391
0
180
40,885
7,942
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Azaan
Wynq
Azaan
34,099
26,800
118
12,226
22,939
1,915
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Seris
3,106
2,730
41,212
9,124
16,258
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
ºDrew
Grohk
27,896
18,099
27,422
22,597
25,551
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role