Player Matchup

Vora
Vora
Silver IV
EawynnLynne
Vora
Silver IV
Level 198
Champion Stats
17W - 14L
1,555 SR
Queue Stats
49W - 52L
1,383 Elo+
Party 2
Nyx
Nyx
Silver V
Josh-Exotic-69
Nyx
Silver V
Level 54
Champion Stats
5W - 1L
1,750 SR
Queue Stats
49W - 51L
1,387 Elo+
Party 2
Inara
Inara
Silver I
RusselVanDulken
Inara
Silver I
Level 451
Champion Stats
207W - 161L
1,560 SR
Queue Stats
610W - 589L
1,485 Elo+
Party 1
Ying
Ying
Gold III
SLEEPEE_CLOWN
Ying
Gold III
Level 999
Champion Stats
3W - 0L
1,562 SR
Queue Stats
227W - 207L
1,530 Elo+
Party 1
Grohk
Grohk
Gold III
SelinaG1221
Grohk
Gold III
Level 204
Champion Stats
2W - 3L
1,431 SR
Queue Stats
152W - 140L
1,540 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 381
1,572 SR
1,465 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 672
1,623 SR
1,482 Elo+
Buck
Buck
Gold II
Elcaward
Buck
Gold II
Level 999
Champion Stats
27W - 20L
1,716 SR
Queue Stats
410W - 403L
1,610 Elo+
Solo
Octavia
Octavia
Silver I
O__H______i__O
Octavia
Silver I
Level 605
Champion Stats
2W - 1L
1,513 SR
Queue Stats
93W - 93L
1,434 Elo+
Solo
Fernando
Fernando
Silver I
PluvialisAquila
Fernando
Silver I
Level 164
Champion Stats
15W - 8L
1,668 SR
Queue Stats
44W - 39L
1,458 Elo+
Solo
Jenos
Jenos
Silver II
ShotzFrd
Jenos
Silver II
Level 999
Champion Stats
68W - 55L
1,616 SR
Queue Stats
777W - 796L
1,392 Elo+
Solo
Raum
Raum
Silver III
lofive
Raum
Silver III
Level 593
Champion Stats
0W - 2L
1,604 SR
Queue Stats
49W - 38L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
15 / 12 / 12
4,334
289
79,767
56,726
1,880
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

49
7 / 13 / 18
3,934
262
94,372
85,267
25,682
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

51
9 / 8 / 22
5,143
343
94,041
141,664
45,558
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
6 / 10 / 16
2,056
137
57,064
32,070
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
7 / 8 / 27
4,953
330
81,479
60,062
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Bans
TerminusWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
58
12 / 9 / 19
3,650
243
92,438
80,973
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 2.5s after activating Recovery.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 2s.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 48% while Recovery is active.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

58
12 / 10 / 14
3,261
217
109,308
37,203
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
57
4 / 11 / 14
3,482
232
59,341
122,459
95,077
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
ShotzFrd
Jenos
59
9 / 9 / 27
5,508
367
40,132
33,639
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Raum
lofive
Raum
53
13 / 5 / 23
4,209
281
74,570
132,449
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 13s
Objective Time
7m 39s
139
Kill Participation
147
44
Kills
50
51
Deaths
44
95
Assists
97
Player
Kills
Deaths
Assists
KDA
W
15
12
12
1.75
L
Buck
12
9
19
2.39
W
7
13
18
1.23
L
12
10
14
1.9
L
Fernando
4
11
14
1
W
9
8
22
2.5
W
6
10
16
1.4
W
7
8
27
2.56
L
Jenos
ShotzFrd
Jenos
9
9
27
2.5
L
Raum
lofive
Raum
13
5
23
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

406,723
Damage
375,789
375,789
Taken
406,723
73,120
Shielding
95,077
229,817
Healing
180,195
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
79,767
49,474
1,196
13,023
56,726
1,880

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Buck
92,438
87,979
0
16,854
80,973
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
94,372
56,633
0
2,329
85,267
25,682
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
109,308
99,043
0
1,526
37,203
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
59,341
39,343
0
814
122,459
95,077
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
94,041
72,426
0
2,833
141,664
45,558
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
57,064
53,564
49,635
5,115
32,070
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
81,479
52,159
121,382
34,304
60,062
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Jenos
ShotzFrd
Jenos
40,132
26,382
88,550
7,620
33,639
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Raum
lofive
Raum
74,570
64,163
46,517
18,314
132,449
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role