Player Matchup

Jenos
Jenos
FayneDaemon
Jenos
Level 72
Champion Stats
11W - 4L
1,816 SR
Queue Stats
106W - 84L
1,603 Elo+
Solo
Tiberius
Tiberius
Jimystique
Tiberius
Level 999
Champion Stats
1W - 3L
1,642 SR
Queue Stats
400W - 391L
1,636 Elo+
Party 1
Fernando
Fernando
RuckusAndStrix
Fernando
Level 999
Champion Stats
15W - 25L
1,566 SR
Queue Stats
296W - 285L
1,605 Elo+
Solo
Koga
Koga
neonchucky
Koga
Level 999
Champion Stats
30W - 13L
1,698 SR
Queue Stats
750W - 714L
1,651 Elo+
Party 1
Ying
Ying
neonsera
Ying
Level 999
Champion Stats
7W - 9L
1,638 SR
Queue Stats
754W - 720L
1,649 Elo+
Party 1
Team Averages
Level 814
1,672 SR
1,629 Elo+

VS

Team Averages
Level 334
1,565 SR
1,595 Elo+
Viktor
Viktor
Axelbod
Viktor
Level 240
Champion Stats
89W - 85L
1,592 SR
Queue Stats
664W - 673L
1,606 Elo+
Solo
Vora
Vora
Clqir-mele
Vora
Level 88
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,537 Elo+
Solo
Koga
Koga
OreoBun
Koga
Level 999
Champion Stats
18W - 22L
1,553 SR
Queue Stats
182W - 152L
1,595 Elo+
Solo
Mal'Damba
Mal'Damba
TARAKUTI
Mal'Damba
Level 179
Champion Stats
2W - 3L
1,536 SR
Queue Stats
52W - 47L
1,613 Elo+
Party 2
Barik
Barik
kosonooo
Barik
Level 162
Champion Stats
6W - 7L
1,643 SR
Queue Stats
79W - 77L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
2 / 1 / 11
2,092
349
16,645
16,295
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Tiberius
Jimystique
Tiberius
60
7 / 0 / 8
2,915
486
55,374
28,129
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Fernando
55
4 / 0 / 6
2,222
370
17,275
27,394
20,596
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
3 / 4 / 2
1,812
302
33,537
30,219
0
Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ying
60
2 / 1 / 7
2,267
378
4,191
13,290
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Axelbod
Viktor
45
3 / 3 / 2
1,401
234
50,852
16,741
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

46
0 / 8 / 0
781
130
7,317
17,186
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Koga
OreoBun
Koga
55
2 / 4 / 2
1,086
181
24,194
27,905
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Mal'Damba
TARAKUTI
Mal'Damba
49
1 / 1 / 1
1,674
279
8,596
10,863
0
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 5% while in your Gourd .

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
kosonooo
Barik
51
0 / 2 / 0
1,170
195
24,368
54,327
28,584
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
54s
52
Kill Participation
11
18
Kills
6
6
Deaths
18
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Viktor
Axelbod
Viktor
3
3
2
1.33
L
0
8
0
0
W
2
1
11
7.5
W
Tiberius
Jimystique
Tiberius
7
0
8
11
L
Koga
OreoBun
Koga
2
4
2
0.75
W
Fernando
4
0
6
7
L
Mal'Damba
TARAKUTI
Mal'Damba
1
1
1
1.5
L
Barik
kosonooo
Barik
0
2
0
0
W
3
4
2
1
W
Ying
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,022
Damage
115,327
115,327
Taken
127,022
20,596
Shielding
28,584
95,372
Healing
67,829
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Axelbod
Viktor
50,852
25,438
0
2,764
16,741
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
7,317
4,917
0
0
17,186
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,645
6,723
31,737
6,177
16,295
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Tiberius
Jimystique
Tiberius
55,374
45,544
0
3,338
28,129
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Koga
OreoBun
Koga
24,194
22,794
0
542
27,905
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
17,275
12,311
0
1,034
27,394
20,596

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
TARAKUTI
Mal'Damba
8,596
1,776
55,200
4,878
10,863
0

Level 2

L
Barik
kosonooo
Barik
24,368
24,368
0
4,445
54,327
28,584
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
33,537
33,297
0
368
30,219
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Ying
4,191
4,191
46,484
6,234
13,290
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role