Player Matchup

Lian
Lian
BlureFN
Lian
Level 41
Champion Stats
16W - 14L
1,568 SR
Queue Stats
75W - 46L
1,584 Elo+
Solo
Jenos
Jenos
Teufelkiller21
Jenos
Level 90
Champion Stats
3W - 5L
1,435 SR
Queue Stats
129W - 102L
1,577 Elo+
Solo
Koga
Koga
TheFoenix
Koga
Level 243
Champion Stats
8W - 2L
1,603 SR
Queue Stats
59W - 51L
1,571 Elo+
Solo
Inara
Inara
Tokyo264
Inara
Level 237
Champion Stats
20W - 12L
1,553 SR
Queue Stats
245W - 198L
1,647 Elo+
Solo
Talus
Talus
UUUUUUUUiu
Talus
Level 134
Champion Stats
9W - 15L
1,536 SR
Queue Stats
404W - 404L
1,582 Elo+
Solo
Team Averages
Level 149
1,539 SR
1,592 Elo+

VS

Team Averages
Level 146
1,585 SR
1,605 Elo+
Moji
Moji
DarkEggplant
Moji
Level 166
Champion Stats
4W - 1L
1,816 SR
Queue Stats
75W - 95L
1,568 Elo+
Solo
Grover
Grover
Mystic xManuelx
Grover
Level 271
Champion Stats
11W - 5L
1,701 SR
Queue Stats
196W - 203L
1,580 Elo+
Solo
Furia
Furia
Riggggalo
Furia
Level 45
Champion Stats
10W - 10L
1,613 SR
Queue Stats
64W - 58L
1,638 Elo+
Party 1
Lian
Lian
Ryhthmus
Lian
Level 78
Champion Stats
2W - 4L
1,557 SR
Queue Stats
188W - 169L
1,563 Elo+
Solo
Fernando
Fernando
wlker
Fernando
Level 170
Champion Stats
1W - 9L
1,237 SR
Queue Stats
235W - 187L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
BlureFN
Lian
12
17 / 4 / 15
3,102
388
84,402
32,495
0
Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

41
2 / 2 / 19
2,766
346
23,180
23,066
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
55
9 / 3 / 11
2,418
302
43,819
25,335
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Inara
Tokyo264
Inara
54
4 / 1 / 9
2,012
252
36,857
41,750
10,054
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Talus
37
9 / 2 / 11
2,449
306
42,648
15,974
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 12 / 3
1,959
245
24,352
35,631
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

59
4 / 7 / 4
1,621
203
41,898
37,102
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Furia
Riggggalo
Furia
14
1 / 9 / 3
1,695
212
10,641
25,288
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.7999999999999998s.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Lian
47
2 / 8 / 1
981
123
7,675
17,495
0
Fernando
wlker
Fernando
28
2 / 5 / 5
2,454
307
54,054
115,390
128,426
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 2s
Objective Time
2m 8s
106
Kill Participation
28
41
Kills
12
12
Deaths
41
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lian
BlureFN
Lian
17
4
15
6.13
L
3
12
3
0.38
L
4
7
4
0.86
L
Furia
Riggggalo
Furia
1
9
3
0.28
L
Lian
2
8
1
0.31
W
2
2
19
5.75
W
Koga
9
3
11
4.83
W
Inara
Tokyo264
Inara
4
1
9
8.5
W
Talus
9
2
11
7.25
L
Fernando
wlker
Fernando
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,906
Damage
138,620
138,620
Taken
230,906
10,054
Shielding
128,426
99,820
Healing
123,077
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
BlureFN
Lian
84,402
82,802
715
7,409
32,495
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
24,352
22,627
0
4,268
35,631
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,898
35,827
18,376
18,633
37,102
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Furia
Riggggalo
Furia
10,641
5,227
74,730
2,016
25,288
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Lian
7,675
7,675
0
0
17,495
0
W
23,180
10,186
61,906
17,499
23,066
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
43,819
42,130
0
9,350
25,335
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
Tokyo264
Inara
36,857
30,987
0
0
41,750
10,054
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Talus
42,648
36,638
0
2,941
15,974
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
wlker
Fernando
54,054
38,404
0
5,054
115,390
128,426
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role