Player Matchup

Barik
Barik
Gold I
SaintMonk
Barik
Gold I
Level 740
Champion Stats
26W - 22L
1,637 SR
Queue Stats
283W - 258L
1,555 Elo+
Solo
Rei
Rei
Diamond III
Th3BigWet
Rei
Diamond III
Level 999
Champion Stats
257W - 200L
1,724 SR
Queue Stats
676W - 657L
1,641 Elo+
Party 1
Nyx
Nyx
Platinum II
a9yrsold
Nyx
Platinum II
Level 999
Champion Stats
28W - 22L
1,683 SR
Queue Stats
501W - 482L
1,617 Elo+
Solo
Willo
Willo
Diamond IV
dvir124124
Willo
Diamond IV
Level 984
Champion Stats
6W - 6L
1,683 SR
Queue Stats
675W - 580L
1,665 Elo+
Party 1
Ying
Ying
Gold IV
forsegan
Ying
Gold IV
Level 213
Champion Stats
1W - 1L
1,775 SR
Queue Stats
162W - 138L
1,597 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 787
1,700 SR
1,615 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 650
1,568 SR
1,611 Elo+
Inara
Inara
Platinum II
DaveIzzdaa
Inara
Platinum II
Level 185
Champion Stats
9W - 9L
1,612 SR
Queue Stats
125W - 126L
1,531 Elo+
Solo
Dredge
Dredge
Diamond IV
HugeHardLasting
Dredge
Diamond IV
Level 898
Champion Stats
61W - 48L
1,652 SR
Queue Stats
552W - 524L
1,610 Elo+
Solo
Seris
Seris
Gold II
Oldschool97
Seris
Gold II
Level 299
Champion Stats
1W - 1L
1,392 SR
Queue Stats
187W - 148L
1,612 Elo+
Solo
Terminus
Terminus
Diamond IV
Sajad121499
Terminus
Diamond IV
Level 999
Champion Stats
19W - 22L
1,631 SR
Queue Stats
1,363W - 1,356L
1,658 Elo+
Solo
Vatu
Vatu
Diamond IV
StupidKnife
Vatu
Diamond IV
Level 867
Champion Stats
10W - 13L
1,551 SR
Queue Stats
408W - 397L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
SaintMonk
Barik
59
5 / 8 / 20
3,511
251
63,402
100,651
122,167
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
11 / 7 / 23
3,975
284
88,272
70,681
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
7 / 7 / 17
3,339
239
86,441
94,356
65,065
Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 15 units.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 28% for 4 seconds when passing through Abyssal Fortress.

Level 4

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Willo
60
13 / 9 / 10
4,194
300
111,738
65,952
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ying
56
2 / 6 / 19
3,216
230
32,269
42,023
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
LianAtlas
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
59
1 / 11 / 15
3,364
240
47,829
114,422
16,001
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
9 / 8 / 15
3,972
284
141,402
64,534
2,550
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

56
3 / 4 / 20
3,961
283
39,247
30,071
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Terminus
Sajad121499
Terminus
59
15 / 5 / 8
5,255
375
63,106
127,056
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

60
9 / 6 / 15
3,296
235
82,079
46,039
1,877
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 55s
Objective Time
9m 20s
127
Kill Participation
110
38
Kills
37
37
Deaths
34
89
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Inara
1
11
15
0.77
W
9
8
15
2.06
W
3
4
20
3.25
L
Barik
SaintMonk
Barik
5
8
20
1.88
W
Terminus
Sajad121499
Terminus
15
5
8
3.8
W
9
6
15
2.75
L
11
7
23
3.21
L
7
7
17
2.21
L
Willo
13
9
10
2
L
Ying
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

382,122
Damage
373,663
373,663
Taken
382,122
187,232
Shielding
20,428
276,627
Healing
248,020
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
47,829
37,721
0
8,278
114,422
16,001

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
141,402
55,209
0
31,424
64,534
2,550
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
39,247
31,910
135,296
20,490
30,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
SaintMonk
Barik
63,402
63,402
0
3,419
100,651
122,167
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
Sajad121499
Terminus
63,106
56,325
0
25,808
127,056
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
82,079
55,929
0
26,724
46,039
1,877
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
88,272
54,104
89,287
32,228
70,681
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
86,441
68,724
0
864
94,356
65,065

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Willo
111,738
56,337
0
2,310
65,952
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Ying
32,269
32,269
128,546
19,973
42,023
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role