Player Matchup

Ruckus
Ruckus
Platinum IV
MeisterKrieger
Ruckus
Platinum IV
Level 233
Champion Stats
11W - 10L
1,603 SR
Queue Stats
214W - 187L
1,558 Elo+
Party 1
Barik
Barik
Silver I
TemperedCrown65
Barik
Silver I
Level 457
Champion Stats
9W - 4L
1,682 SR
Queue Stats
102W - 93L
1,441 Elo+
Solo
Bomb King
Bomb King
Platinum III
XiaKaiLan007
Bomb King
Platinum III
Level 352
Champion Stats
21W - 11L
1,672 SR
Queue Stats
57W - 50L
1,557 Elo+
Party 2
Grover
Grover
Gold III
YvarBb
Grover
Gold III
Level 42
Champion Stats
18W - 17L
1,650 SR
Queue Stats
41W - 38L
1,560 Elo+
Party 2
Koga
Koga
Platinum II
manuel270106
Koga
Platinum II
Level 107
Champion Stats
43W - 25L
1,635 SR
Queue Stats
165W - 129L
1,561 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 238
1,648 SR
1,535 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 314
1,640 SR
1,523 Elo+
Maeve
Maeve
Platinum V
D8kouz
Maeve
Platinum V
Level 205
Champion Stats
87W - 61L
1,670 SR
Queue Stats
267W - 237L
1,549 Elo+
Solo
Ying
Ying
Gold II
XindusTV
Ying
Gold II
Level 112
Champion Stats
24W - 17L
1,673 SR
Queue Stats
111W - 94L
1,521 Elo+
Party 4
Inara
Inara
Gold IV
mabl16
Inara
Gold IV
Level 113
Champion Stats
9W - 7L
1,641 SR
Queue Stats
143W - 134L
1,480 Elo+
Party 4
Tiberius
Tiberius
Platinum IV
salarali067
Tiberius
Platinum IV
Level 436
Champion Stats
65W - 62L
1,585 SR
Queue Stats
406W - 410L
1,518 Elo+
Party 3
Fernando
Fernando
Diamond V
theXsniper1
Fernando
Diamond V
Level 702
Champion Stats
12W - 16L
1,629 SR
Queue Stats
519W - 468L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 7 / 20
3,680
230
70,209
81,113
80,918
Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

59
3 / 7 / 20
4,273
267
72,853
82,941
69,031
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bomb King
XiaKaiLan007
Bomb King
53
16 / 8 / 20
4,372
273
91,845
47,807
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Grover
YvarBb
Grover
20
2 / 9 / 27
4,043
253
37,063
53,807
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

25
23 / 4 / 10
4,304
269
109,716
45,130
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
WilloAndroxus
Team 1 Score

4

VS

Team 2 Score

2

Bans
TorvaldAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
D8kouz
Maeve
51
12 / 11 / 12
3,456
216
73,531
49,231
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Ying
42
1 / 7 / 14
3,097
194
17,053
38,416
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 100% of their maximum Health after activating Shatter.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
mabl16
Inara
57
4 / 11 / 11
3,142
196
50,307
124,727
30,957
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tiberius
salarali067
Tiberius
55
13 / 12 / 10
3,593
225
100,332
56,655
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
theXsniper1
Fernando
59
5 / 10 / 15
3,566
223
69,575
112,657
96,389
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 40s
Objective Time
5m 30s
148
Kill Participation
97
51
Kills
35
35
Deaths
51
97
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Maeve
D8kouz
Maeve
12
11
12
1.64
W
7
7
20
2.43
W
3
7
20
1.86
W
Bomb King
XiaKaiLan007
Bomb King
16
8
20
3.25
L
Ying
1
7
14
1.14
W
Grover
YvarBb
Grover
2
9
27
1.72
L
Inara
mabl16
Inara
4
11
11
0.86
W
23
4
10
7
L
Tiberius
salarali067
Tiberius
13
12
10
1.5
L
Fernando
theXsniper1
Fernando
5
10
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

381,686
Damage
310,798
310,798
Taken
381,686
149,949
Shielding
127,346
190,340
Healing
200,738
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
D8kouz
Maeve
73,531
70,074
0
13,869
49,231
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
70,209
56,636
0
15,072
81,113
80,918
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
72,853
72,853
0
22,597
82,941
69,031

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
XiaKaiLan007
Bomb King
91,845
83,640
90
5,342
47,807
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Ying
17,053
17,053
127,100
22,447
38,416
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
YvarBb
Grover
37,063
28,265
110,351
32,188
53,807
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
mabl16
Inara
50,307
44,568
0
12,764
124,727
30,957
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
109,716
93,709
0
4,700
45,130
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Tiberius
salarali067
Tiberius
100,332
70,717
900
13,273
56,655
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Fernando
theXsniper1
Fernando
69,575
30,220
0
10,385
112,657
96,389
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role