Player Matchup

Vora
Vora
Silver III
HaDeS_Gun_
Vora
Silver III
Level 978
Champion Stats
14W - 15L
1,645 SR
Queue Stats
117W - 142L
1,373 Elo+
Party 1
Jenos
Jenos
Gold IV
Itàholdstyle
Jenos
Gold IV
Level 126
Champion Stats
26W - 20L
1,653 SR
Queue Stats
275W - 283L
1,441 Elo+
Solo
Lian
Lian
Platinum IV
Soldat-Cookie76
Lian
Platinum IV
Level 999
Champion Stats
150W - 133L
1,619 SR
Queue Stats
500W - 516L
1,488 Elo+
Party 1
Fernando
Fernando
Silver III
bembervvs
Fernando
Silver III
Level 179
Champion Stats
1W - 1L
1,698 SR
Queue Stats
11W - 7L
1,715 Elo+
Solo
Makoa
Makoa
Bronze I
paulobox360
Makoa
Bronze I
Level 207
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,303 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 498
1,623 SR
1,464 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 532
1,583 SR
1,499 Elo+
Barik
Barik
Silver III
BudaYao
Barik
Silver III
Level 999
Champion Stats
34W - 33L
1,624 SR
Queue Stats
1,119W - 1,114L
1,452 Elo+
Solo
Imani
Imani
Silver IV
Lavrat
Imani
Silver IV
Level 630
Champion Stats
18W - 9L
1,654 SR
Queue Stats
395W - 404L
1,472 Elo+
Solo
Corvus
Corvus
Silver II
Tekmaster404
Corvus
Silver II
Level 82
Champion Stats
3W - 0L
1,702 SR
Queue Stats
30W - 22L
1,465 Elo+
Solo
Raum
Raum
Gold I
The_Andy_H
Raum
Gold I
Level 346
Champion Stats
56W - 25L
1,677 SR
Queue Stats
80W - 56L
1,593 Elo+
Solo
Zhin
Zhin
Gold V
taySoN_tv669
Zhin
Gold V
Level 605
Champion Stats
3W - 1L
1,257 SR
Queue Stats
53W - 35L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 10 / 4
2,092
232
51,887
50,984
1,840
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

49
0 / 7 / 15
2,190
243
17,189
25,042
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
7 / 7 / 6
2,639
293
79,830
35,106
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Fernando
bembervvs
Fernando
53
3 / 6 / 7
1,940
216
50,424
78,885
35,107
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

41
2 / 10 / 2
1,646
183
17,978
68,643
28,908
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
KasumiTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
KogaWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
BudaYao
Barik
60
7 / 6 / 10
2,830
314
41,427
44,383
32,342
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Imani
Lavrat
Imani
60
6 / 3 / 11
2,611
290
60,920
21,718
2,536
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Corvus
44
4 / 3 / 22
2,898
322
28,538
19,767
780
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

51
8 / 2 / 16
2,859
318
67,368
100,070
11,560
Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

56
15 / 5 / 10
3,005
334
60,407
31,370
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 2s
Objective Time
8m 9s
53
Kill Participation
109
19
Kills
40
40
Deaths
19
34
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Barik
BudaYao
Barik
7
6
10
2
L
7
10
4
0.9
L
0
7
15
1.07
W
Imani
Lavrat
Imani
6
3
11
3.83
L
7
7
6
1.43
W
Corvus
4
3
22
5
W
8
2
16
8
L
Fernando
bembervvs
Fernando
3
6
7
1.08
L
2
10
2
0.3
W
15
5
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,308
Damage
258,660
258,660
Taken
217,308
65,855
Shielding
47,218
110,928
Healing
97,809
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
BudaYao
Barik
41,427
41,427
0
129
44,383
32,342
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
51,887
34,768
0
7,016
50,984
1,840
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
17,189
11,744
83,406
8,743
25,042
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Imani
Lavrat
Imani
60,920
42,898
0
514
21,718
2,536

Level 2

L
79,830
74,473
0
3,316
35,106
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
28,538
25,246
62,301
7,511
19,767
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
67,368
39,934
0
26,832
100,070
11,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
bembervvs
Fernando
50,424
36,854
0
6,916
78,885
35,107
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,978
16,978
0
1,531
68,643
28,908
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
60,407
51,254
0
522
31,370
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role