Player Matchup

Lillith
Lillith
Cheshirkaa
Lillith
Level 999
Champion Stats
86W - 81L
1,718 SR
Queue Stats
1,774W - 1,059L
2,007 Elo+
Party 1
Atlas
Atlas
Ennb淵火
Atlas
Level 999
Champion Stats
442W - 168L
2,028 SR
Queue Stats
1,652W - 1,031L
2,009 Elo+
Party 1
Azaan
Azaan
RaventricFan
Azaan
Level 323
Champion Stats
87W - 15L
1,928 SR
Queue Stats
1,090W - 343L
1,950 Elo+
Solo
Lex
Lex
klouuse
Lex
Level 804
Champion Stats
14W - 3L
1,787 SR
Queue Stats
298W - 134L
1,977 Elo+
Party 1
Yagorath
Yagorath
ÅrchangelGabriel
Yagorath
Level 999
Champion Stats
8W - 1L
1,832 SR
Queue Stats
995W - 505L
2,011 Elo+
Party 1
Team Averages
Level 825
1,858 SR
1,991 Elo+

VS

Team Averages
Level 545
1,450 SR
1,636 Elo+
Atlas
Atlas
Almalekabood
Atlas
Level 72
Champion Stats
2W - 6L
1,352 SR
Queue Stats
92W - 87L
1,623 Elo+
Party 2
Androxus
Androxus
CanYouFeelMyHært
Androxus
Level 600
Champion Stats
12W - 11L
1,635 SR
Queue Stats
256W - 189L
1,710 Elo+
Solo
Lian
Lian
Kanackbozz
Lian
Level 98
Champion Stats
0W - 3L
1,311 SR
Queue Stats
60W - 54L
1,582 Elo+
Party 2
Zhin
Zhin
Rad12355
Zhin
Level 957
Champion Stats
78W - 50L
1,771 SR
Queue Stats
401W - 378L
1,650 Elo+
Solo
Rei
Rei
kiihora
Rei
Level 999
Champion Stats
1W - 6L
1,181 SR
Queue Stats
684W - 688L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Cheshirkaa
Lillith
59
1 / 3 / 18
3,079
257
28,988
34,275
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Atlas
60
2 / 6 / 8
2,834
236
52,994
90,502
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

60
13 / 5 / 10
3,205
267
55,524
64,260
18,442
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

True Conviction

True Conviction

Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 1.25s.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Lex
58
12 / 6 / 11
3,538
295
74,001
37,341
0
Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

60
5 / 5 / 15
2,640
220
32,223
82,484
23,505
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
5 / 7 / 7
2,590
216
40,128
80,145
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

57
8 / 6 / 11
2,696
225
82,747
48,372
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

42
5 / 8 / 4
2,271
189
60,273
36,546
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Zhin
57
6 / 6 / 10
2,550
213
97,864
47,439
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Rei
60
1 / 6 / 14
2,735
228
30,820
31,228
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 0s
Objective Time
5m 0s
95
Kill Participation
71
33
Kills
25
25
Deaths
33
62
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
L
8
6
11
2.25
W
Lillith
Cheshirkaa
Lillith
1
3
18
3.33
W
Atlas
2
6
8
1
L
5
8
4
0.88
L
Zhin
6
6
10
1.83
W
13
5
10
3.6
L
Rei
1
6
14
1.33
W
Lex
12
6
11
2.92
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,730
Damage
311,832
308,862
Taken
243,730
41,947
Shielding
0
132,445
Healing
128,934
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,128
37,158
0
806
80,145
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
82,747
60,045
0
1,650
48,372
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lillith
Cheshirkaa
Lillith
28,988
15,161
107,605
193
34,275
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Atlas
52,994
52,994
0
119
90,502
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
60,273
58,763
0
4,478
36,546
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Zhin
97,864
83,971
0
7,400
47,439
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
55,524
39,846
0
3,454
64,260
18,442

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Rei
30,820
26,628
99,175
15,425
31,228
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Lex
74,001
73,340
0
1,470
37,341
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
32,223
14,771
0
19,604
82,484
23,505
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role