Player Matchup

Viktor
Viktor
MeiraD
Viktor
Level 715
Champion Stats
55W - 70L
1,497 SR
Queue Stats
682W - 670L
1,553 Elo+
Solo
Ruckus
Ruckus
Otheisis
Ruckus
Level 999
Champion Stats
6W - 4L
1,603 SR
Queue Stats
1,787W - 1,758L
1,702 Elo+
Party 1
Lian
Lian
ShrimpsArePink
Lian
Level 999
Champion Stats
55W - 35L
1,689 SR
Queue Stats
1,241W - 773L
1,782 Elo+
Party 1
Lex
Lex
Stranzzz
Lex
Level 66
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,489 Elo+
Solo
Pip
Pip
åsphyxia
Pip
Level 999
Champion Stats
19W - 6L
1,833 SR
Queue Stats
1,380W - 792L
1,754 Elo+
Party 1
Team Averages
Level 756
1,624 SR
1,656 Elo+

VS

Team Averages
Level 473
1,531 SR
1,611 Elo+
Koga
Koga
Arretanob
Koga
Level 366
Champion Stats
407W - 409L
1,615 SR
Queue Stats
413W - 431L
1,629 Elo+
Solo
Lillith
Lillith
Divaiong
Lillith
Level 136
Champion Stats
0W - 4L
1,155 SR
Queue Stats
115W - 92L
1,640 Elo+
Solo
Terminus
Terminus
Goku-Yuuki
Terminus
Level 439
Champion Stats
3W - 4L
1,473 SR
Queue Stats
197W - 181L
1,606 Elo+
Solo
Octavia
Octavia
Livermorio
Octavia
Level 700
Champion Stats
16W - 9L
1,670 SR
Queue Stats
97W - 86L
1,557 Elo+
Solo
Ruckus
Ruckus
phalaenopsiswm
Ruckus
Level 725
Champion Stats
12W - 6L
1,744 SR
Queue Stats
464W - 439L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
MeiraD
Viktor
50
3 / 2 / 7
1,774
253
13,422
12,052
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ruckus
Otheisis
Ruckus
59
7 / 0 / 17
2,482
355
24,857
25,020
11,527
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
11 / 3 / 13
2,375
339
49,806
15,801
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

43
8 / 1 / 9
2,369
338
31,526
15,592
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
11 / 0 / 15
2,534
362
35,472
15,629
5,858
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
30
3 / 10 / 1
1,919
274
27,396
21,579
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Lillith
Divaiong
Lillith
43
0 / 7 / 1
1,021
146
6,412
23,897
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Terminus
Goku-Yuuki
Terminus
60
0 / 9 / 0
829
118
8,220
45,982
0
Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Octavia
Livermorio
Octavia
58
3 / 5 / 0
1,162
166
22,987
20,990
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
0 / 8 / 5
1,363
195
19,079
42,635
30,205
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 15s
Objective Time
46s
101
Kill Participation
13
40
Kills
6
6
Deaths
39
61
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Koga
3
10
1
0.35
L
Lillith
Divaiong
Lillith
0
7
1
0.07
L
Terminus
Goku-Yuuki
Terminus
0
9
0
0
L
Octavia
Livermorio
Octavia
3
5
0
0.6
W
Viktor
MeiraD
Viktor
3
2
7
3.25
W
Ruckus
Otheisis
Ruckus
7
0
17
15.5
W
11
3
13
5.83
W
8
1
9
12.5
L
0
8
5
0.31
W
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,083
Damage
84,094
84,094
Taken
155,083
17,385
Shielding
30,205
65,647
Healing
33,418
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
27,396
14,102
0
2,188
21,579
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lillith
Divaiong
Lillith
6,412
3,322
13,364
33
23,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
Goku-Yuuki
Terminus
8,220
2,200
0
6,339
45,982
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
Livermorio
Octavia
22,987
22,987
0
5,920
20,990
0

Level 1

W
Viktor
MeiraD
Viktor
13,422
12,470
0
2,553
12,052
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Ruckus
Otheisis
Ruckus
24,857
18,201
0
5,198
25,020
11,527
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
49,806
49,242
0
433
15,801
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
31,526
29,694
0
3,498
15,592
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
19,079
12,950
0
5,574
42,635
30,205

Level 1

W
35,472
32,655
35,812
18,153
15,629
5,858
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role